User contributions
From DoomRL Wiki
- 21:40, 27 June 2013 (diff | hist) . . (+27) . . Talk:Modding:Documentation (weighttable page exists, not in main documentation yet. Moved to in progress section.)
- 07:30, 26 June 2013 (diff | hist) . . (+108) . . Dodging (Fixed a minor mistake with the calculation.)
- 17:13, 11 June 2013 (diff | hist) . . (+1,359) . . N Modding:weighttable (Created page with "Weight tables are objects that choose an object from a list at random, using the provided weights as the relative probably for each choice. == Weight Table API == ;{{moddef|des...") (top)
- 19:52, 10 June 2013 (diff | hist) . . (+4) . . Talk:Modding:Documentation (Modding:Constants, not Modding:Flags)
- 19:51, 10 June 2013 (diff | hist) . . (+2,815) . . N Talk:Modding:Documentation (Documentation update progress)
- 17:59, 10 June 2013 (diff | hist) . . (+1) . . Modding:level API (0.9.9.7) (col -> cln to match template) (top)
- 17:59, 10 June 2013 (diff | hist) . . (+101) . . Modding:level API (0.9.9.7) (col -> cln to match template)
- 17:54, 10 June 2013 (diff | hist) . . (-72) . . Template:Moddef (Final bugfix) (top)
- 17:52, 10 June 2013 (diff | hist) . . (-135) . . Template:Moddef (Still bugfixing)
- 17:45, 10 June 2013 (diff | hist) . . (+206) . . Template:Moddef (Bugfixing)
- 15:07, 10 June 2013 (diff | hist) . . (+23) . . Template:Moddef (Bugfix)
- 14:59, 10 June 2013 (diff | hist) . . (+153) . . Template:Moddef (Making the template more robust.)
- 04:02, 10 June 2013 (diff | hist) . . (+26,881) . . Modding:generator API (0.9.9.7) (Putting in 0997 info) (top)
- 04:00, 10 June 2013 (diff | hist) . . (+15,182) . . N Modding:generator API (0.9.9.6) (Moving 0996 info here) (top)
- 03:59, 10 June 2013 (diff | hist) . . (0) . . m Modding:generator API (0.9.9.7) (moved Modding:Generator to Modding:generator API (0.9.9.7): Creating a redirect this way)
- 03:59, 10 June 2013 (diff | hist) . . (+45) . . N Modding:Generator (moved Modding:Generator to Modding:generator API (0.9.9.7): Creating a redirect this way) (top)
- 00:56, 10 June 2013 (diff | hist) . . (+1,406) . . N Talk:Modding:Module (Created page with "== Module Changes for 0.9.9.7 == New module meta-data fields and the version they were introduced: ''gsupport'' (0.9.9.5): Boolean value. ''True'' marks this module as Graphic...") (top)
- 21:12, 9 June 2013 (diff | hist) . . (+2,675) . . Modding:being API (0.9.9.7) (Updating with 0997 info)
- 20:22, 9 June 2013 (diff | hist) . . (+14,764) . . N Modding:being API (0.9.9.6) (Copying 0.9.9.6 data here.) (top)
- 21:43, 30 May 2013 (diff | hist) . . (+42) . . N Modding:player API (Redirected page to Modding:player API (0.9.9.7)) (top)
- 21:37, 30 May 2013 (diff | hist) . . (+9,277) . . N Modding:player API (0.9.9.7) (Created page with "''This page is currently under construction.'' You can also use the being API and thing API with the player, since it is also a being. {|class="wikitable" style="border: 2px so...") (top)
- 15:01, 24 May 2013 (diff | hist) . . (+16,088) . . Modding:level API (0.9.9.7) (Replacing old information with new, old info moved to (0.9.9.6) page.)
- 14:53, 24 May 2013 (diff | hist) . . (+16,843) . . N Modding:level API (0.9.9.6) (Putting the documentation for the older versions here) (top)
- 19:24, 25 April 2013 (diff | hist) . . (+3) . . Modding:generator API (→Advanced Cell Handling Functions: cha -> change)
- 19:22, 25 April 2013 (diff | hist) . . (+2) . . Modding:generator API (→Advanced Cell Handling Functions: Missed a space.)
- 19:21, 25 April 2013 (diff | hist) . . (+2) . . Modding:generator API (→Tile Handling Functions: Missed an open brace.)
- 19:10, 25 April 2013 (diff | hist) . . (+2) . . Modding:generator API (→Generator API Function List: Second setup_explosion_event definition did not have optional brackets around content.)
- 19:08, 25 April 2013 (diff | hist) . . (+20,632) . . Modding:generator API (All functions added, but there are some links needed for translation tables and tiles, so still under construction.)
- 19:06, 25 April 2013 (diff | hist) . . (+2,400) . . Template:Table2Col (Extending the tempate.) (top)
- 07:23, 22 April 2013 (diff | hist) . . (+6,448) . . Modding:generator API (Adding the rest of the advanced cell functions, still under construction.)
- 02:37, 21 April 2013 (diff | hist) . . (+3,007) . . Modding:generator API (Adding MORE functions. A few fixes. Still under construction)
- 23:44, 20 April 2013 (diff | hist) . . (+5,930) . . Modding:generator API (Adding more functions. Still under construction.)
- 20:38, 20 April 2013 (diff | hist) . . (+6,037) . . N Modding:generator API (Created page with "''This page is currently under construction.'' The generator holds all of the ever-present functions used to create the random maps in DoomRL. It also contains a variety of help...")
- 05:18, 17 April 2013 (diff | hist) . . (0) . . Elite former sergeant (Fixing HP amount)
- 06:39, 13 April 2013 (diff | hist) . . (+3) . . Assemblies (→Advanced: "Energy pistol" is the name displayed in game)
- 17:38, 12 April 2013 (diff | hist) . . (-58) . . Energy pistol (Name of the assembly in game is "energy pistol" and should link to the assembly information. I feel pages for specific assembled weapons are unnecessary. Please discuss if you feel differently.)
- 17:37, 12 April 2013 (diff | hist) . . (+36) . . Energy gun (Making this page a redirect but keeping the original content in a comment.) (top)
- 17:29, 12 April 2013 (diff | hist) . . (+6) . . Assemblies (→Advanced: "Storm bolter pistol" is the name in the game.)
- 17:22, 12 April 2013 (diff | hist) . . (+42) . . Storm bolter (Making this page a redirect but keeping the original content in a comment.) (top)
- 17:17, 12 April 2013 (diff | hist) . . (-68) . . Storm bolter pistol (Name of the assembly in game is "storm bolter pistol" and should link to the assembly information. I feel pages for specific assembled weapons are unnecessary. Please discuss if you feel differently.)
- 05:58, 8 April 2013 (diff | hist) . . (+337) . . Medals (Updating prohibited challenges for medals in 0997 (they haven't been updated in a while!))
- 00:36, 2 April 2013 (diff | hist) . . (+457) . . Halls of Carnage (Updating for 0997) (top)
- 18:39, 1 April 2013 (diff | hist) . . (0) . . Hell knight (Turns out Knights have 110% speed!)
- 17:02, 1 April 2013 (diff | hist) . . (+461) . . Abyssal Plains (Adding all the level data I could figure out.) (top)
- 07:21, 1 April 2013 (diff | hist) . . (+346) . . Containment Area (Adding all the level data I could figure out.) (top)
- 06:43, 1 April 2013 (diff | hist) . . (+508) . . Deimos Lab (Adding all the level data I could figure out.)
- 05:25, 31 March 2013 (diff | hist) . . (+537) . . Military Base (Adding all the level data I could figure out.)
- 03:28, 31 March 2013 (diff | hist) . . (+727) . . Phobos Lab (Adding all the level data I could figure out.)
- 02:26, 26 March 2013 (diff | hist) . . (+7) . . Game Settings (→Angel Game Challenges: Updating difficulty ratings.)
- 15:14, 25 March 2013 (diff | hist) . . (+101) . . Game Settings (→Angel Game Challenges: Added Abbreviations)
- 15:08, 25 March 2013 (diff | hist) . . (+1,040) . . Game Settings (Added Dual-Angel Combinations)
- 14:46, 25 March 2013 (diff | hist) . . (+415) . . Ranks (→Skill ranks: Added new ranks, spoilered the name of the last one.) (top)
- 14:35, 25 March 2013 (diff | hist) . . (+91) . . Ranks (→XP ranks: Added Apostle, but I decided to spoiler it.)
- 14:25, 25 March 2013 (diff | hist) . . (0) . . Badges (→Angelic Badges: Berserker badge is Berserker and Masochist.)
- 03:11, 25 March 2013 (diff | hist) . . (0) . . m Charch's Null Pointer (Correcting family link)
- 03:08, 25 March 2013 (diff | hist) . . (+890) . . N Charch's Null Pointer (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Charch's Null Pointer - Miscellaneous Family| weapon_dmg=0d0 (listed), 10d1/10, radius 1 (actual)| weapon_avgdmg=...")
- 02:51, 25 March 2013 (diff | hist) . . (+616) . . N Frag Shotgun (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Frag Shotgun - Shotgun Family| weapon_dmg=7d3/7-21, focused shotgun blast| weapon_avgdmg=14 * 0.9...")
- 02:26, 25 March 2013 (diff | hist) . . (+1,250) . . N Mega Buster (Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Mega Buster - Rapid-Fire Family| weapon_dmg=(1d8)x3/3-24 (Bullet mode) (4d2)x3/12-24, radius 1 (Acid Mode, ...")
- 00:29, 25 March 2013 (diff | hist) . . (+1,291) . . N Elite former commando (Created page with "{{infostrat switch}} {{Monsters| monster_name=Elite former commando| monster_looks=<font color="blue"><b>h</b></font>| monster_hp=40| monster_ac=2 (+2 from equipped [[blue armor]...")
- 00:02, 25 March 2013 (diff | hist) . . (-35) . . Cyberdemon (Experience is awarded for killing Cybie in Babel.)
- 17:31, 24 March 2013 (diff | hist) . . (+50) . . Elite former sergeant (Adding resists I forgot about.)
- 17:30, 24 March 2013 (diff | hist) . . (+49) . . Elite former human (Adding resistances I forgot about)
- 17:29, 24 March 2013 (diff | hist) . . (+1,029) . . N Elite former captain (Created page with "{{infostrat switch}} {{Monsters| monster_name=Elite former captain| monster_looks=<font color="blue"><b>h</b></font>| monster_hp=25| monster_ac=2 (+2 from equipped blue armor...")
- 07:36, 24 March 2013 (diff | hist) . . (+1,080) . . N Elite former sergeant (Created page with "{{infostrat switch}} {{Monsters| monster_name=Elite former sergeant| monster_looks=<font color="blue"><b>h</b></font>| monster_hp=10| monster_ac=2 (+1 from equipped [[green armor...")
- 07:15, 24 March 2013 (diff | hist) . . (+816) . . N Elite former human (Created page with "{{infostrat switch}} {{Monsters| monster_name=Elite former human| monster_looks=<font color="blue"><b>h</b></font>| monster_hp=20| monster_ac=2 (+1 from equipped green armor,...")
- 06:18, 24 March 2013 (diff | hist) . . (-334) . . Piercing blade (Removed duplicate info and 0996 bug with mod order.)
- 06:06, 24 March 2013 (diff | hist) . . (+561) . . N Nyarlaptotep's Boots (Created page with "{{infostrat switch}} {{Armor| armor_name=Nyarlaptotep's Boots| armor_prot=6| armor_resists=30% acid, 30% fire| armor_health=100%| armor_move=+25%| armor_knockback=+0%| armor_get=...") (top)
- 05:59, 24 March 2013 (diff | hist) . . (+202) . . Malek's Armor (Updating for 0997) (top)
- 05:52, 24 March 2013 (diff | hist) . . (+31) . . Angelic Armor (Adding new resists) (top)
- 05:31, 24 March 2013 (diff | hist) . . (+12) . . Cybernetic Armor (Fixing descript, adding new resists.)
- 05:28, 24 March 2013 (diff | hist) . . (+97) . . Berserker Armor (Hiding the spoiler and adding new resists.)
- 05:16, 24 March 2013 (diff | hist) . . (-28) . . Tactical boots (Tactical boots no longer have a dodge chance bonus.) (top)
- 05:13, 24 March 2013 (diff | hist) . . (+19) . . Traits (→Shottyman: Now works on rocket launchers!)
- 05:08, 24 March 2013 (diff | hist) . . (+580) . . Traits (→Scavenger - Technician Only: Fixing how scavenger works.)
- 04:33, 24 March 2013 (diff | hist) . . (+116) . . Railgun (Railgun always scavenges to a sniper pack.) (top)
- 04:29, 24 March 2013 (diff | hist) . . (+110) . . BFG 10K (BFG 10K gives a nano pack when scavenged.)
- 04:25, 24 March 2013 (diff | hist) . . (+132) . . Revenant's Launcher (Revenant's Launcher always gives a sniper mod when scavenged.) (top)
- 04:20, 24 March 2013 (diff | hist) . . (+114) . . Trigun (Trigun gives a Nano Mod when scavenged.) (top)
- 04:14, 24 March 2013 (diff | hist) . . (+687) . . N Subtle Knife (Created page with "{{infostrat switch}} {{melee weapon| weapon_name=Subtle Knife - Melee Family| weapon_dmg=3d5/3-15| weapon_avgdmg=9| weapon_dmgtype=[[Damage type#BFG Plasma|BFG Pl...")
- 02:53, 23 March 2013 (diff | hist) . . (+756) . . Levels (→Basic Objects: Added supply crates. Not sure how drops work, best guess inserted.)
- 02:24, 23 March 2013 (diff | hist) . . (+107) . . Enemies (→Nightmare Enemies: Adding elite humans to the list)
- 20:15, 22 March 2013 (diff | hist) . . (+31) . . Weapons (→Special Shotgun: Adding Frag Shotgun to the list) (top)
- 20:14, 22 March 2013 (diff | hist) . . (+39) . . Armor (→Special: Adding Nyarlaptotep's Boots to the list.)
- 19:54, 22 March 2013 (diff | hist) . . (+40) . . Weapons (→Special Miscellaneous: Rearranging and adding Null Pointer to the list.)
- 19:53, 22 March 2013 (diff | hist) . . (+30) . . Weapons (→Special Rapid-Fire: Adding Mega Buster to the list)
- 19:37, 22 March 2013 (diff | hist) . . (+467) . . N Mjollnir (Created page with "{{infostrat switch}} {{melee weapon| weapon_name=Mjollnir - Melee Family| weapon_dmg=1d15/1-15| weapon_avgdmg=8| weapon_dmgtype=Melee| weapo...")
- 19:08, 22 March 2013 (diff | hist) . . (+58) . . Weapons (→Special: Adding in the new special melee weapons (actual weapon pages coming soon))
- 19:00, 22 March 2013 (diff | hist) . . (-5) . . Traits (→Fireangel - Technician Only: Updating for 0997 - Not bugged anymore!)
- 18:59, 22 March 2013 (diff | hist) . . (+189) . . Traits (→Scavenger - Technician Only: Updating for 0997 - Non-random mods from some exotics/uniques)
- 17:32, 22 March 2013 (diff | hist) . . (+48) . . Traits (→Gunrunner - Scout Only: Updating for 0997)
- 06:59, 16 February 2013 (diff | hist) . . (+11) . . Piercing blade (Power mod first adds 1 side, not 1 die)
- 18:02, 1 February 2013 (diff | hist) . . (0) . . Jackhammer (Jackhammer fires 3 shots, not 2)
- 22:18, 29 January 2013 (diff | hist) . . (+26) . . Modding:Item (→Ranged Weapon: Fixing the psprite definition in the prototype (plenty more fixes still need to be done))
- 02:31, 14 August 2012 (diff | hist) . . (-8) . . Shotgun Types (Adding color to weapon links)
- 01:40, 14 August 2012 (diff | hist) . . (-8) . . Pistol Types (Putting some color in)
- 19:18, 4 April 2012 (diff | hist) . . (0) . . Phobos Anomaly (Fixed level info) (top)
- 04:45, 30 March 2012 (diff | hist) . . (+135) . . Resistance (Forgot entrenchment)
- 02:42, 30 March 2012 (diff | hist) . . (0) . . Resistance (Fixing melee resist on Power armor)
- 22:46, 29 March 2012 (diff | hist) . . (+7,343) . . N Resistance (Filling in this much desired page!)
- 18:35, 28 March 2012 (diff | hist) . . (+5) . . Storm bolter pistol (Fixing fire time)
- 17:57, 28 March 2012 (diff | hist) . . (-37) . . Energy pistol (Fixing info to match with the fact it can be applied to multiple weapons now)
- 17:06, 28 March 2012 (diff | hist) . . (-56) . . Storm bolter pistol (Fixing info to match with the fact it can be applied to multiple weapons now)
- 05:07, 25 March 2012 (diff | hist) . . (+1) . . m Modding:Constants (Fixing a link)
- 17:11, 24 March 2012 (diff | hist) . . (-7) . . m Modding:Affects (Consistancy...)
- 17:10, 24 March 2012 (diff | hist) . . (+3) . . m Modding:Affects (Forgot to change the title of table 2.)
- 17:09, 24 March 2012 (diff | hist) . . (+2,403) . . N Modding:Affects (Creating page with what I have figured out. Warning, information is not guaranteed to be completely correct!)
- 04:58, 24 March 2012 (diff | hist) . . (-2) . . m Modding:UI (Another minor fix.)
- 04:53, 24 March 2012 (diff | hist) . . (+1) . . m Modding:UI (Forgot a semicolon. D'oh.)
- 04:51, 24 March 2012 (diff | hist) . . (+3,518) . . N Modding:UI (Creating page with what I have figured out. Warning, information is not guaranteed to be completely correct!)
- 09:05, 15 March 2012 (diff | hist) . . (+1) . . Energy pistol (energy assembly works with combat pistol and blaster)
- 09:04, 15 March 2012 (diff | hist) . . (+1) . . Storm bolter pistol (storm assembly works with combat pistol and blaster)
- 09:03, 15 March 2012 (diff | hist) . . (+12) . . Assemblies (storm and energy assemblies work with combat pistol and blaster)
- 09:01, 15 March 2012 (diff | hist) . . (-39) . . Combat pistol (Undo revision 1916 by Yamstis (talk) Storm energy work with blaster and combat pistol, but not speedl fixing assembly descriptions to match)
- 08:06, 11 March 2012 (diff | hist) . . (+46) . . Manual:sound.lua (Inverted the alternating pattern of the tables to match all the other tables on the wiki.) (top)
- 07:58, 11 March 2012 (diff | hist) . . (+253) . . Manual:keybindings.lua (Added alternating background color on symbolic name table, fixed the large-med pack key command.) (top)
- 07:20, 11 March 2012 (diff | hist) . . (+16,152) . . N Manual:sound.lua (Created page using hq sound info, will add lq sound info later)
- 04:53, 11 March 2012 (diff | hist) . . (+918) . . Manual:music.lua (Adding high quality music defaults, wall music, and intro music changes)
- 00:25, 11 March 2012 (diff | hist) . . (+1,744) . . Manual:keybindings.lua (Updated key binding information to match the current 0996 setup.)
- 06:04, 9 March 2012 (diff | hist) . . (+179) . . Strategy:Fireproof armor (Added version info, stratswitch, and major changes.)
- 05:43, 9 March 2012 (diff | hist) . . (+17) . . Strategy:Cacodemon (Added version info) (top)
- 05:41, 9 March 2012 (diff | hist) . . (+73) . . Strategy:Arch-vile (Added version info, and major changes section (which there are none).)
- 05:37, 9 March 2012 (diff | hist) . . (+212) . . Strategy:Red armor (Added version info, and major changes section.)
- 05:20, 9 March 2012 (diff | hist) . . (+140) . . Hell's Arena (Added AoH victory items)
- 05:02, 9 March 2012 (diff | hist) . . (+227) . . Hell's Arena (AoP and AoMs victory items added (to go: AoHu))
- 17:33, 8 March 2012 (diff | hist) . . (+182) . . Hell's Arena (Adding some updated reward info for angel challenges (AoI, AoLT, and AoRA); still missing: AoMs, AoP, AoH)
- 17:19, 8 March 2012 (diff | hist) . . (-14) . . Phobos Hellgate/Map (Updated map for 0996 (removed arch-viles on UV)) (top)
- 17:16, 8 March 2012 (diff | hist) . . (-95) . . Phobos Anomaly (0.9.9.6 removed ITYTD enemies and shifted everything else except N! one difficulty (no more arch-viles))
- 08:37, 7 March 2012 (diff | hist) . . (+456) . . N Strategy:Cacodemon (Creating page with cacodemon cave table, leaving actual strategies for others)
- 08:26, 7 March 2012 (diff | hist) . . (+739) . . Strategy:Arachnotron (Added arachnotron cave table)
- 18:19, 6 March 2012 (diff | hist) . . (-21) . . Burst cannon (Fixed damage type) (top)
- 10:40, 6 March 2012 (diff | hist) . . (+143) . . Sniper weapon pack (Updating to reflect changes in 0996) (top)
- 10:36, 6 March 2012 (diff | hist) . . (0) . . Firestorm weapon pack (Updating to reflect change in firestorm weapon pack's color in 0996)
- 10:34, 6 March 2012 (diff | hist) . . (+1) . . Onyx Armor Pack (Updating to reflect change in onyx pack's color in 0996) (top)
- 10:33, 6 March 2012 (diff | hist) . . (+59) . . Nano Pack (Updating to reflect changes in 0996) (top)
- 10:26, 6 March 2012 (diff | hist) . . (+12) . . Knockback (Updated to reflect badass' change to a 2 rank trait.) (top)
- 10:24, 6 March 2012 (diff | hist) . . (+10) . . Explosion (Arch-vile damage changed, updated to reflect change. Chose to go with the more than 10 wording since Nightmare Arch-viles deal 16 and regular ones deal 20.)
- 10:20, 6 March 2012 (diff | hist) . . (+179) . . Dodging (Added extra source of dodge bonus (Tac Armor/Boots) and grouped all bonuses together.)
- 10:11, 6 March 2012 (diff | hist) . . (+60) . . Accuracy (LOS is now base 8, so the penalty at LOS range would be -2. Updated text and diagram. Also, updated page with changes regarding the sniper weapon pack)
- 10:03, 6 March 2012 (diff | hist) . . (+105) . . Health (Updated health decay description to reflect Badass' change to two ranks.)
- 09:58, 6 March 2012 (diff | hist) . . (0) . . Vision (Global vision reduction in 0996 - updating page to reflect) (top)
- 09:52, 6 March 2012 (diff | hist) . . (+2,953) . . Manual:config.lua (Added information for the options added in 0995/0996, updated a few options that changed) (top)
- 09:05, 6 March 2012 (diff | hist) . . (-8) . . Achievements (Fixed victory description to reflect change in end boss as of 0995)
- 09:02, 6 March 2012 (diff | hist) . . (0) . . Medals (→Secret medals: Correcting Cleric Cross, assuming same applies to Gutt's)
- 08:59, 6 March 2012 (diff | hist) . . (0) . . m Medals (→Standard medals: Fixed row background alternation)
- 08:58, 6 March 2012 (diff | hist) . . (+70) . . Medals (→Standard medals: Added Mastermind's Brain)
- 08:43, 6 March 2012 (diff | hist) . . (+30) . . Ranks (→Skill ranks: Fixing unlocks since 0995 removed haste and added AoCn and AoOC)
- 08:36, 6 March 2012 (diff | hist) . . (0) . . Game Settings (→Challenges: Vision reduced by 1 overall, so AoD vision is now 6)
- 08:31, 6 March 2012 (diff | hist) . . (-127) . . Fluids (All rivers have bridges since of 0994, updated page to reflect this) (top)
- 08:23, 6 March 2012 (diff | hist) . . (-279) . . Item Generation (Moved nano and onyx packs to exotic, updated weight values, and updated total calculations (0996))
- 08:03, 6 March 2012 (diff | hist) . . (+4) . . Level type (Correcting roll formulas for cave and single monster levels)
- 07:59, 6 March 2012 (diff | hist) . . (0) . . Enemies (Undo revision 1873 by Shark20061 (talk) Mistake)
- 07:58, 6 March 2012 (diff | hist) . . (0) . . Enemies (→Basic Enemies: Switched lost soul and former captain as lost souls appear earlier (dlevel 6 vs dlevel 8))
- 07:55, 6 March 2012 (diff | hist) . . (+1,018) . . Specials (Rearranged the exotic table to match in game appearance, moved Nano and Oynx Packs to exotic (to reflect change in 0996))
- 07:42, 6 March 2012 (diff | hist) . . (0) . . Items (Nano and Onyx are now exotic as of 0996)
- 07:39, 6 March 2012 (diff | hist) . . (+1) . . Armor (Updated page with a few changes impacting assembled armor/boots (0996))
- 07:35, 6 March 2012 (diff | hist) . . (-2) . . Weapons (Moved assault rifle and burst cannon to generic as they can be assembled on both chaingun and plasma rifle now (0996))
- 03:11, 5 March 2012 (diff | hist) . . (+9) . . Assemblies (Updating Assault Rifle)
- 03:09, 5 March 2012 (diff | hist) . . (+48) . . Assault rifle (Updating to reflect changes in 0996, missed a bunch of changes)
- 02:07, 5 March 2012 (diff | hist) . . (-5) . . m Burst cannon (Fixed ammo type)
- 01:55, 5 March 2012 (diff | hist) . . (+22) . . Assemblies (Updating to reflect changes in 0996)
- 01:45, 5 March 2012 (diff | hist) . . (+11) . . m VBFG9000 (Ammo type added)
- 01:44, 5 March 2012 (diff | hist) . . (-91) . . Biggest fucking gun (Updating to reflect changes in 0996)
- 01:34, 5 March 2012 (diff | hist) . . (-2) . . Ripper (Updating to reflect changes in 0996)
- 01:24, 5 March 2012 (diff | hist) . . (-91) . . Demolition ammo (Updating to reflect changes in 0996)
- 01:14, 5 March 2012 (diff | hist) . . (-305) . . Nanomanufacture ammo (Updating to reflect changes in 0996)
- 01:11, 5 March 2012 (diff | hist) . . (-5) . . m Nano-shrapnel (Weapon doesn't need reloading - clip size is irrelevant and is not displayed)
- 01:04, 5 March 2012 (diff | hist) . . (-269) . . Nano-shrapnel (Updating to reflect changes in 0996)
- 00:54, 5 March 2012 (diff | hist) . . (0) . . m Antigrav boots (moved Gravity boots to Antigrav boots: Assembly name changed)
- 00:54, 5 March 2012 (diff | hist) . . (+28) . . N Gravity boots (moved Gravity boots to Antigrav boots: Assembly name changed) (top)
- 00:53, 5 March 2012 (diff | hist) . . (+65) . . Antigrav boots (Updating to reflect changes in 0996)
- 00:43, 5 March 2012 (diff | hist) . . (+48) . . Nanofiber skin armor (Updating to reflect changes in 0996) (top)
- 00:37, 5 March 2012 (diff | hist) . . (-117) . . Fireshield (Updating to reflect changes in 0996)
- 00:24, 5 March 2012 (diff | hist) . . (+163) . . Environmental boots (Updating to reflect changes in 0996)
- 00:15, 5 March 2012 (diff | hist) . . (+4) . . m VBFG9000 (Assembly can be done on any BFG - forgot to change)
- 00:13, 5 March 2012 (diff | hist) . . (0) . . m VBFG9000 (Forgot to correct assembly recipe)
- 00:12, 5 March 2012 (diff | hist) . . (0) . . m Burst cannon (moved Assault cannon to Burst cannon: Assembly name changed in 0996)
- 00:12, 5 March 2012 (diff | hist) . . (+26) . . N Assault cannon (moved Assault cannon to Burst cannon: Assembly name changed in 0996) (top)
- 00:12, 5 March 2012 (diff | hist) . . (-22) . . Burst cannon (Updating to reflect changes in 0996)
- 00:00, 5 March 2012 (diff | hist) . . (-34) . . VBFG9000 (Updating to reflect changes in 0996)
- 23:28, 4 March 2012 (diff | hist) . . (+1) . . Energy pistol (Updating to reflect changes in 0996)
- 23:17, 4 March 2012 (diff | hist) . . (+78) . . Assault rifle (Updating to reflect changes in 0996)
- 23:08, 4 March 2012 (diff | hist) . . (0) . . Double chainsaw (Updating to reflect changes in 0996)
- 23:05, 4 March 2012 (diff | hist) . . (+4) . . Lava boots (Updating to reflect changes in 0996) (top)
- 23:02, 4 March 2012 (diff | hist) . . (0) . . Grappling boots (Updating to reflect changes in 0996) (top)
- 22:58, 4 March 2012 (diff | hist) . . (-344) . . Plasmatic shrapnel (Updating to reflect changes in 0996)
- 22:50, 4 March 2012 (diff | hist) . . (+10) . . Ballistic armor (Updating to reflect changes in 0996) (top)
- 22:43, 4 March 2012 (diff | hist) . . (+24) . . Power armor (Updating to reflect changes in 0996) (top)
- 22:35, 4 March 2012 (diff | hist) . . (0) . . Gatling gun (Updating clip size (now 60))
- 08:47, 2 March 2012 (diff | hist) . . (+48) . . Tactical boots (Updating regen info)
- 08:45, 2 March 2012 (diff | hist) . . (+48) . . Tactical armor (Updating regen info) (top)
- 08:38, 2 March 2012 (diff | hist) . . (0) . . Chainsword (Updated to reflect change in 996)