User contributions
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- 01:40, 8 August 2024 (diff | hist) . . (0) . . m Resistance (top)
- 01:07, 8 August 2024 (diff | hist) . . (+178) . . Red armor (top)
- 01:04, 8 August 2024 (diff | hist) . . (+232) . . Blue armor
- 00:59, 8 August 2024 (diff | hist) . . (+94) . . Green armor (top)
- 23:58, 7 August 2024 (diff | hist) . . (-2) . . Resistance (Not that the difference matters, but this was technically off)
- 23:55, 7 August 2024 (diff | hist) . . (+2,253) . . Resistance (updated for 0.9.9.8 changes, as well as added everything else that has or adds resistances)
- 23:32, 7 August 2024 (diff | hist) . . (+21) . . N Enemy (Redirected page to Enemies) (top)
- 23:06, 7 August 2024 (diff | hist) . . (+39) . . N Chain firing (Redirected page to Alternate fire#Chain fire) (top)
- 22:48, 7 August 2024 (diff | hist) . . (+341) . . Technical mod pack (updated for 0.9.9.8 changes) (top)
- 20:16, 7 August 2024 (diff | hist) . . (-1) . . m Classes (→Starting Characteristics) (top)
- 20:05, 7 August 2024 (diff | hist) . . (+75) . . Item Generation (top)
- 20:03, 7 August 2024 (diff | hist) . . (+175) . . Item Generation (updated for 0.9.9.8 changes)
- 19:33, 7 August 2024 (diff | hist) . . (-246) . . Monster Generation (Updated/corrected values and reordered based on minimum depth) (top)
- 18:58, 7 August 2024 (diff | hist) . . (-27) . . Deimos Lab (Looking at the source code, there is no modifier that makes this level more likely on harder difficulties, and in my experience while playing UV near exclusively, I certainly don't encounter it any more noticeably often than Hell's Armory.) (top)
- 18:55, 7 August 2024 (diff | hist) . . (+108) . . m Mt. Erebus (top)
- 18:54, 7 August 2024 (diff | hist) . . (+104) . . m The Lava Pits (top)
- 18:49, 7 August 2024 (diff | hist) . . (+27) . . The Lava Pits (Looking at the source code, the enemy counts and the map is outdated in regards to the flying enemies.)
- 18:42, 7 August 2024 (diff | hist) . . (+422) . . The Lava Pits
- 18:35, 7 August 2024 (diff | hist) . . (+200) . . Mt. Erebus
- 18:29, 7 August 2024 (diff | hist) . . (+261) . . m Mt. Erebus (Also exit text that wasn't added before)
- 18:20, 7 August 2024 (diff | hist) . . (+1,364) . . Mt. Erebus (Aside from 0.9.9.8 changes, some much needed info and corrections that was sorely missing from this page. I think the enemy counts are mostly correct but will need to confirm ingame. Someone with the technical know-how still needs to add the map though.)
- 17:43, 7 August 2024 (diff | hist) . . (-1) . . m The Lava Pits
- 17:42, 7 August 2024 (diff | hist) . . (+211) . . The Lava Pits (updated for 0.9.9.8 changes)
- 06:02, 7 August 2024 (diff | hist) . . (+21) . . m Strategy:Mancubus (top)
- 06:00, 7 August 2024 (diff | hist) . . (+160) . . Mancubus (Added note on how you can interrupt the Mancubus' second attack) (top)
- 05:43, 7 August 2024 (diff | hist) . . (+605) . . Revenant (More elaboration on how the Revenant's projectile works) (top)
- 05:33, 7 August 2024 (diff | hist) . . (+19) . . m Lava elemental (top)
- 05:31, 7 August 2024 (diff | hist) . . (+283) . . Lava elemental (updated for 0.9.9.8 changes and added other missing info)
- 05:09, 7 August 2024 (diff | hist) . . (0) . . Former commando (updated for 0.9.9.8 changes) (top)
- 05:05, 7 August 2024 (diff | hist) . . (-9) . . m Pain elemental (top)
- 05:04, 7 August 2024 (diff | hist) . . (+129) . . Pain elemental (updated for 0.9.9.8 changes, and adding missing info about its death behavior)
- 04:45, 7 August 2024 (diff | hist) . . (0) . . m Apostle
- 04:44, 7 August 2024 (diff | hist) . . (-3) . . m Apostle
- 04:43, 7 August 2024 (diff | hist) . . (+137) . . Apostle (updated for 0.9.9.8 changes, plus other corrections and missing info)
- 04:28, 7 August 2024 (diff | hist) . . (+51) . . Nightmare arch-vile (updated for 0.9.9.8 changes and other corrections) (top)
- 04:17, 7 August 2024 (diff | hist) . . (+52) . . Arena Master (The Arena Master is no longer immune to damage fluids. Also corrected attack time, and its HP value that was outdated) (top)
- 04:01, 7 August 2024 (diff | hist) . . (+1) . . m Arch-vile (top)
- 04:00, 7 August 2024 (diff | hist) . . (-43) . . Arch-vile (Arch-viles are no longer immune to fluids in 0.9.9.8. Also corrected the time of its attack (2.5 seconds is before the Arch-vile's speed was factored, and through testing ingame, I can confirm its attack takes between 1.5 and 1.6 seconds to complete))
- 03:59, 7 August 2024 (diff | hist) . . (+34) . . N Fractional Time (Redirected page to Time#Fractional Time) (top)
- 03:28, 7 August 2024 (diff | hist) . . (+241) . . Nightmare arachnotron (updated for 0.9.9.8 changes, and made note that you can disrupt its second fire) (top)
- 03:24, 7 August 2024 (diff | hist) . . (+99) . . m Nightmare cacodemon (Nightmare Cacodemons weren't changed in 0.9.9.8 but looking at the source code, I noticed their fireballs have lower dodging rates than usual) (top)
- 03:21, 7 August 2024 (diff | hist) . . (+175) . . Nightmare imp (updated for 0.9.9.8 changes, unsure what their exact speed is so leaving as is for now until kornel can confirm.) (top)
- 02:32, 7 August 2024 (diff | hist) . . (0) . . m Demon (top)
- 02:32, 7 August 2024 (diff | hist) . . (-29) . . Nightmare demon (updated for 0.9.9.8 changes, also can confirm they have normal vision.) (top)
- 02:28, 7 August 2024 (diff | hist) . . (+44) . . m Elite former commando (top)
- 02:27, 7 August 2024 (diff | hist) . . (+41) . . Elite former commando (updated for 0.9.9.8 changes)
- 02:24, 7 August 2024 (diff | hist) . . (+41) . . Elite former captain (updated for 0.9.9.8 changes, apparently the elite former captain erroneously didn't have their melee buffed)
- 02:22, 7 August 2024 (diff | hist) . . (+41) . . Elite former sergeant (Updated for 0.9.9.8 buff) (top)
- 02:02, 7 August 2024 (diff | hist) . . (+41) . . Elite former human (updated for 0.9.9.8 changes) (top)
- 01:49, 7 August 2024 (diff | hist) . . (0) . . Unholy Cathedral (updated for 0.9.9.8 changes) (top)
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