Nightmare arch-vile
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Appearance:
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V
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Health:
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150
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Armor:
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3
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Accuracy:
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+4 melee, N/A ranged (see below)
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Melee Damage:
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1d3+8 = 9-11 = 10 avg
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Projectile Damage:
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25d1 = 25 (always): fire damage, radius 1
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Speed:
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180%
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Standard Depth:
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90+
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Experience Value:
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1220
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Inventory:
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None
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AI habits:
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Uses items:
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No
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Uses doors:
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Yes
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Attack %:
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60
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Special abilities:
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Ranged attack is instant: it always hits its target tile and has no projectile. Resurrects dead monsters (33% chance per action).
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Ingame description:
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Oh God... *WHY* do they come in the nightmare version too?
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Comments/special:
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Avoids player as much as possible, but will use its melee attack when in range.
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