User contributions
From DoomRL Wiki
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- 22:10, 25 February 2025 (diff | hist) . . (+895) . . Onyx Armor Pack (top)
- 21:55, 25 February 2025 (diff | hist) . . (+625) . . Sniper weapon pack (top)
- 21:43, 25 February 2025 (diff | hist) . . (+35) . . m Nano Pack (top)
- 21:42, 25 February 2025 (diff | hist) . . (+1) . . Firestorm weapon pack (top)
- 21:41, 25 February 2025 (diff | hist) . . (+510) . . Firestorm weapon pack
- 21:26, 25 February 2025 (diff | hist) . . (+615) . . Nano Pack (Important info about Nano mod mechanics that was missing)
- 03:50, 25 February 2025 (diff | hist) . . (-26) . . Armor (top)
- 03:40, 25 February 2025 (diff | hist) . . (+3,168) . . Armor
- 01:55, 25 February 2025 (diff | hist) . . (+765) . . Energy pistol (top)
- 00:29, 25 February 2025 (diff | hist) . . (-137) . . Nanomanufacture ammo (top)
- 07:25, 13 February 2025 (diff | hist) . . (+16) . . m Armor (→Assembled)
- 06:51, 2 February 2025 (diff | hist) . . (+840) . . Specials (top)
- 11:19, 1 February 2025 (diff | hist) . . (0) . . m Pain elemental (top)
- 14:36, 20 January 2025 (diff | hist) . . (+161) . . Traits (→Scavenger - Technician Only) (top)
- 19:27, 18 January 2025 (diff | hist) . . (-13) . . m Strategy:The Mortuary (top)
- 09:17, 15 January 2025 (diff | hist) . . (+575) . . Fluids (top)
- 09:00, 15 January 2025 (diff | hist) . . (+79) . . m Game Settings (top)
- 08:51, 15 January 2025 (diff | hist) . . (+465) . . Lever (top)
- 09:07, 13 January 2025 (diff | hist) . . (+1,873) . . Strategy:Frag Shotgun (top)
- 09:02, 13 January 2025 (diff | hist) . . (+19) . . N Pinky (Redirected page to Demon) (top)
- 06:58, 11 January 2025 (diff | hist) . . (+10) . . m Strategy:Alternate reload (→Nuclear overcharge) (top)
- 06:57, 11 January 2025 (diff | hist) . . (+4,488) . . N Strategy:Alternate reload (Created page with "{{infostrat switch}} ==Full reload== Full reloading is often a noob trap, as it takes the same amount of time as reloading each remaining missing ammo in your clip individual...")
- 06:57, 11 January 2025 (diff | hist) . . (-4,488) . . Talk:Alternate reload (Whoops, not the actual strategy page) (top)
- 06:57, 11 January 2025 (diff | hist) . . (+22) . . Alternate reload (top)
- 06:55, 11 January 2025 (diff | hist) . . (+4,488) . . N Talk:Alternate reload (Created page with "{{infostrat switch}} ==Full reload== Full reloading is often a noob trap, as it takes the same amount of time as reloading each remaining missing ammo in your clip individual...")
- 08:20, 10 January 2025 (diff | hist) . . (+621) . . Strategy:Nanomanufacture ammo (top)
- 10:42, 7 January 2025 (diff | hist) . . (+108) . . Strategy:Red armor (→0.9.9.6) (top)
- 10:27, 7 January 2025 (diff | hist) . . (+10,914) . . Strategy:The Mortuary
- 07:52, 7 January 2025 (diff | hist) . . (+63) . . m The Mortuary (top)
- 07:49, 7 January 2025 (diff | hist) . . (+24) . . m The Mortuary
- 07:47, 7 January 2025 (diff | hist) . . (-12) . . m The Mortuary (Nightmare Mortuary gets Revenants, not extra Mancubi)
- 07:44, 7 January 2025 (diff | hist) . . (+75) . . m Strategy:Jackhammer (top)
- 20:54, 23 December 2024 (diff | hist) . . (+4) . . m Strategy:Blue armor (top)
- 04:03, 12 December 2024 (diff | hist) . . (+33) . . m Strategy:High power weapon (top)
- 04:01, 12 December 2024 (diff | hist) . . (+5) . . m Strategy:High power weapon
- 04:00, 12 December 2024 (diff | hist) . . (-1) . . m Strategy:High power weapon
- 04:30, 11 December 2024 (diff | hist) . . (+355) . . Schematics (top)
- 04:07, 11 December 2024 (diff | hist) . . (+4,897) . . N Strategy:High power weapon (u)
- 20:41, 10 December 2024 (diff | hist) . . (+5) . . m High power weapon (top)
- 20:12, 28 November 2024 (diff | hist) . . (-607) . . High power weapon (Used this assembly on an Anti-Freak Jackal... and it became 7d3, not 5d5, so the wiki was wrong about it only increasing sides. Also the "possible assemblies" section is something more suited for the strategy page)
- 16:45, 27 November 2024 (diff | hist) . . (-30) . . Game Settings (Nightmare is undergoing some big changes for 0.9.9.9, but at the least, it turns out the -10% speed penalty may have never actually existed, at least it doesn't exist from 0.9.9.6 to 0.9.9.8 and so shouldn't be noted here)
- 21:20, 13 November 2024 (diff | hist) . . (+392) . . Lever (Never added the new ammo dispenser lever to this page. Also the harms creature lever effect wasn't accurate either)
- 18:07, 11 November 2024 (diff | hist) . . (+21) . . m Strategy:Blue armor (How did I mess up the math here)
- 17:59, 11 November 2024 (diff | hist) . . (-4) . . Strategy:Blue armor
- 20:45, 30 October 2024 (diff | hist) . . (+29) . . m Strategy:Arena Master's Staff (top)
- 04:00, 27 October 2024 (diff | hist) . . (+1,871) . . Strategy:Arena Master's Staff
- 03:43, 27 October 2024 (diff | hist) . . (0) . . Arena Master's Staff (Also looking at the source code, the damage is a bit off as it's actually 15 damage, not 10) (top)
- 03:30, 27 October 2024 (diff | hist) . . (+81) . . Arena Master's Staff (Did some testing with the Staff, and turns out its explosions just outright can't harm any enemies that aren't the source of the explosion)
- 03:29, 27 October 2024 (diff | hist) . . (+21) . . N Fatigue (Redirected page to Tactics) (top)
- 03:28, 27 October 2024 (diff | hist) . . (+23) . . N Radius (Redirected page to Explosion) (top)
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