| Nightmare imp
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| Appearance:
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i
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| Health:
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35
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| Armor:
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0
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| Accuracy:
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+6 melee, +6 ranged
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| Melee Damage:
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4d3 = 4-12 = 8 avg
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| Projectile Damage:
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2d6 = 2-12 = 7 avg: plasma damage, radius 1
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| Speed:
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120%
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| Standard Depth:
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30-60
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| Experience Value:
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128
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| Inventory:
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None
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| AI habits:
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Uses items:
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No
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| Uses doors:
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Yes
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| Attack %:
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50
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| Special abilities:
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Takes no damage from fluids. Has 50% fire resistance.
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| Ingame description:
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Are you seeing things? What's with the color change? And why is it taking so much longer to kill these things!?
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| Comments/special:
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Will run through any fluid to reach the player. Their fireballs are additionally much more difficult to dodge than regular Imp fireballs.
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