Nightmare imp

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Game Data Strategy
Nightmare imp
Appearance: i
Health: 35
Armor: 0
Accuracy: +6 melee, +6 ranged
Melee Damage: 1d3+6 = 7-9 = 8 avg
Projectile Damage: 2d6 = 2-12 = 7 avg: plasma damage, radius 1
Speed: 115%
Standard Depth: 30-60
Experience Value: 128
Inventory: None
AI habits: Uses items: No
Uses doors: Yes
Attack %: 50
Special abilities: Has 50% fire resistance. Takes no damage from fluids.
Ingame description: Are you seeing things? What's with the color change? And why is it taking so much longer to kill these things!?
Comments/special: Will run through any fluid to reach the player. Their fireballs are additionally much more difficult to dodge than regular Imp fireballs.
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