Comments/special:
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Avoids player as much as possible, but will use its melee attack when in range. Will infight other monsters when hit by one, but other monsters will not infight back. Upon death, it leaves behind a bloody corpse, where it is unable to be resurrected by other Arch-viles nor on Nightmare! difficulty, but the corpse can still be gibbed and be used to power Skulls.
When an Arch-vile attacks, it'll enter a unique state where it "raises its arms", and if the player is still in its vision after 1.563 seconds passes (rounded to 1.5 or 1.6 depending on how its Fractional Time works out), its attack will hit the tile the player is on (or was last on if a successful dodge is executed). If the player moves out of its vision before the attack completes, its attack will target the tile it last saw the player on. If the player is out of its vision and the Arch-vile is damaged before it completes its attack, it will cancel its attack.
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