User contributions
From DoomRL Wiki
(Latest | Earliest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 16:32, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Phobos Lab
- 16:32, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Butcher's Cleaver
- 18:57, 22 June 2023 (diff | hist) . . (+2,245) . . Strategy:Fireproof armor (What was I thinking when I tried saying a power mod wasn't helpful on fireproof red armor.)
- 19:34, 5 December 2019 (diff | hist) . . (+130) . . m Strategy:Cerberus armor
- 14:21, 10 November 2019 (diff | hist) . . (+546) . . Strategy:Cerberus armor
- 10:38, 7 November 2019 (diff | hist) . . (-2) . . m Strategy:Medical Powerarmor
- 11:18, 6 November 2019 (diff | hist) . . (+9) . . m Strategy:Medical Powerarmor
- 12:31, 5 November 2019 (diff | hist) . . (+28) . . N Small medkit (Redirected page to Small med-pack) (top)
- 12:30, 5 November 2019 (diff | hist) . . (+4,107) . . N Strategy:Medical Powerarmor (Created page with "{{infostrat switch}} This is probably the most underwhelming Unique armor in the game. 4 protection is pretty good, but no resistances at all, a rather hefty -15% movespeed p...")
- 14:49, 3 November 2019 (diff | hist) . . (-4) . . m Lost soul
- 14:48, 3 November 2019 (diff | hist) . . (+62) . . Lost soul
- 16:52, 2 November 2019 (diff | hist) . . (+27) . . N BFG (Redirected page to Big Gun Types) (top)
- 16:51, 2 November 2019 (diff | hist) . . (+9,109) . . N Strategy:Plasmatic shrapnel (Created page with "{{infostrat switch}} ==Overview== All this shotgun assembly does is turn your shotgun's damage type from shrapnel to plasma, with no other changes to its stats, but this...")
- 07:17, 31 October 2019 (diff | hist) . . (+53) . . N Archangel of 666 (Redirected page to Game Settings#Archangel Game Challenges) (top)
- 07:16, 31 October 2019 (diff | hist) . . (+34) . . N Apostle Insignia (Redirected page to Medals#Secret medals) (top)
- 07:15, 31 October 2019 (diff | hist) . . (+20) . . N Experience Cross (Redirected page to Medals) (top)
- 07:14, 31 October 2019 (diff | hist) . . (-2) . . m Strategy:Archangel of 666 (top)
- 07:10, 31 October 2019 (diff | hist) . . (+3,307) . . N Strategy:Archangel of 666 (Created page with "{{infostrat switch}} This challenge is just Angel of 100 on steroids, where instead of the game ending after 100 floors you'll now have 566 more on top of that. It still ...")
- 13:16, 30 October 2019 (diff | hist) . . (+63) . . m Lost soul
- 13:08, 30 October 2019 (diff | hist) . . (+54) . . Lost soul
- 08:50, 28 October 2019 (diff | hist) . . (+4,256) . . N Strategy:Acid Spitter (Created page with "{{infostrat switch}} At first glance this looks like it could be an incredible weapon; 10d10 power is absolutely ridiculous, it can possibly one shot almost any normal enemy ...") (top)
- 07:50, 28 October 2019 (diff | hist) . . (+4) . . m Strategy:Cerberus boots (top)
- 07:49, 28 October 2019 (diff | hist) . . (+224) . . Strategy:Cerberus boots
- 03:22, 24 October 2019 (diff | hist) . . (-23) . . m Strategy:Angel of 100 (→The challenges of Ao100)
- 03:09, 24 October 2019 (diff | hist) . . (+32) . . m Strategy:Angel of 100 (→Optimal traits)
- 03:05, 24 October 2019 (diff | hist) . . (+377) . . Strategy:Angel of 100
- 01:51, 24 October 2019 (diff | hist) . . (+911) . . Strategy:Cerberus armor
- 03:05, 21 October 2019 (diff | hist) . . (+4,345) . . N Strategy:Fireshield (Created page with "{{infostrat switch}} Do you just really hate the VMR? Is the Cyberdemon just too tough and you don't want to invest into Dodgemaster? Are John Carmack's rocke...")
- 00:00, 21 October 2019 (diff | hist) . . (+40) . . m Strategy:Arena Master's Staff
- 23:56, 20 October 2019 (diff | hist) . . (+388) . . Strategy:Arena Master's Staff
- 04:42, 20 October 2019 (diff | hist) . . (0) . . Strategy:Tactical shotgun (top)
- 17:36, 17 October 2019 (diff | hist) . . (-214) . . Strategy:Pistol Types (→Pistol Technician - Sharpshooter)
- 16:54, 17 October 2019 (diff | hist) . . (+285) . . Strategy:Tactical rocket launcher (→Modding)
- 09:54, 26 February 2019 (diff | hist) . . (+11) . . m Strategy:Cerberus armor (→Which armor to use as a base)
- 06:32, 23 September 2018 (diff | hist) . . (+9) . . m Strategy:Super shotgun (top)
- 07:59, 16 July 2018 (diff | hist) . . (+13) . . m Strategy:Unholy Cathedral (→Non-conventional strats) (top)
- 11:38, 8 January 2018 (diff | hist) . . (+40) . . m Strategy:Unholy Cathedral (→Non-conventional strats)
- 11:35, 8 January 2018 (diff | hist) . . (-56) . . Strategy:Mjollnir (top)
- 11:18, 8 January 2018 (diff | hist) . . (+26) . . Strategy:Shotgun Types (→Shotgun Technician - Fireangel) (top)
- 10:48, 8 January 2018 (diff | hist) . . (-1) . . m Strategy:Cerberus boots (→Note before creating)
- 10:47, 8 January 2018 (diff | hist) . . (+882) . . Strategy:Cerberus boots
- 10:09, 6 January 2018 (diff | hist) . . (-1) . . m Strategy:Ripper (→Farther modding) (top)
- 22:34, 5 January 2018 (diff | hist) . . (+766) . . Strategy:Juggler (top)
- 13:20, 5 January 2018 (diff | hist) . . (+6) . . m Strategy:Ripper (→Farther modding)
- 13:09, 5 January 2018 (diff | hist) . . (+22) . . Strategy:Unholy Cathedral
- 13:08, 5 January 2018 (diff | hist) . . (+9,199) . . N Strategy:Ripper (Created page with "{{infostrat switch}} Power-wise, the Ripper is not much an improvement over a modded Chainsaw (which will be at 5d7 from the requisite P and B mods needed to make the Ripper)...")
- 21:06, 25 October 2017 (diff | hist) . . (+3) . . m Gothic armor
- 21:00, 25 October 2017 (diff | hist) . . (-48) . . m Strategy:Fireproof armor
- 20:41, 25 October 2017 (diff | hist) . . (+178) . . m Strategy:Tactical rocket launcher
- 13:59, 11 June 2017 (diff | hist) . . (+3) . . m Strategy:Unholy Cathedral (→Overview)
- 22:09, 2 May 2017 (diff | hist) . . (+1) . . m Strategy:Unholy Cathedral (→Non-conventional strats)
- 15:59, 2 May 2017 (diff | hist) . . (-3) . . m Strategy:Arena Master's Staff
- 15:56, 2 May 2017 (diff | hist) . . (+41) . . m Strategy:Arena Master's Staff
- 15:40, 2 May 2017 (diff | hist) . . (+158) . . Mjollnir (top)
- 15:30, 2 May 2017 (diff | hist) . . (+16) . . m Strategy:Unholy Cathedral (→Other items of interest)
- 15:21, 2 May 2017 (diff | hist) . . (-1) . . m Strategy:Unholy Cathedral (→Other items of interest)
- 15:19, 2 May 2017 (diff | hist) . . (+1) . . m Strategy:Unholy Cathedral (→Other items of interest)
- 04:58, 2 May 2017 (diff | hist) . . (-3) . . m Time (→Player Actions) (top)
- 04:56, 2 May 2017 (diff | hist) . . (+146) . . Time (→Player Actions)
- 04:07, 2 May 2017 (diff | hist) . . (+21) . . m Strategy:Unholy Cathedral (→Exotic/Unique armors)
- 03:53, 2 May 2017 (diff | hist) . . (+953) . . Strategy:Unholy Cathedral
- 03:17, 2 May 2017 (diff | hist) . . (+18,189) . . N Strategy:Unholy Cathedral (Created page with "==Overview== Unholy Cathedral is a special level which has a gimmick of melee-exclusivity. The level only features melee enemies, including a melee-only boss with ridiculous s...")
- 03:15, 2 May 2017 (diff | hist) . . (+21) . . N Run (Redirected page to Tactics) (top)
- 01:59, 30 April 2017 (diff | hist) . . (0) . . m Strategy:Super shotgun
- 20:04, 28 April 2017 (diff | hist) . . (+4,052) . . N Strategy:Hellrunner (Created page with "{{infostrat switch}} Hellrunner increases your base movement speed by 15% for each level you take in it, as well as gives you an additional 15% bonus to your dodging rate. Yo...")
- 19:54, 28 April 2017 (diff | hist) . . (+31) . . N Supercharge (Redirected page to Supercharge Globe) (top)
- 06:03, 28 April 2017 (diff | hist) . . (+3,543) . . Strategy:Pistol Types (→Pistol Technician - Sharpshooter)
- 00:34, 28 April 2017 (diff | hist) . . (-1) . . m Strategy:Angel of 100 (→The challenges of Ao100)
- 01:24, 26 April 2017 (diff | hist) . . (+22) . . m Strategy:Shotgun Types (→General)
- 01:23, 26 April 2017 (diff | hist) . . (0) . . m Strategy:Shotgun Types (→General)
- 01:20, 26 April 2017 (diff | hist) . . (+139) . . m Strategy:Angel of Max Carnage
- 01:16, 26 April 2017 (diff | hist) . . (+53) . . m Strategy:Angel of Max Carnage
- 01:58, 25 April 2017 (diff | hist) . . (-7) . . m Strategy:Cerberus armor
- 08:06, 24 April 2017 (diff | hist) . . (+230) . . Strategy:Cerberus armor (→Overview)
- 06:19, 24 April 2017 (diff | hist) . . (+1,500) . . Strategy:Cerberus armor (→Which armor to use as a base)
- 18:23, 23 April 2017 (diff | hist) . . (+9,206) . . Strategy:Cerberus armor
- 20:04, 19 April 2017 (diff | hist) . . (+69) . . m Strategy:Angel of 100 (→Optimal traits)
- 16:31, 19 April 2017 (diff | hist) . . (-14,100) . . Strategy:Game Settings (Turn this page into a repository of links to strategy pages for the individual challenges, copying how the strategy page for Traits handles it)
- 16:27, 19 April 2017 (diff | hist) . . (+35) . . N Strategy: Angel of 100 (Omega Tyrant moved page Strategy: Angel of 100 to Strategy:Angel of 100) (top)
- 16:27, 19 April 2017 (diff | hist) . . (0) . . m Strategy:Angel of 100 (Omega Tyrant moved page Strategy: Angel of 100 to Strategy:Angel of 100)
- 16:27, 19 April 2017 (diff | hist) . . (+43) . . N Strategy: Angel of Max Carnage (Omega Tyrant moved page Strategy: Angel of Max Carnage to Strategy:Angel of Max Carnage) (top)
- 16:27, 19 April 2017 (diff | hist) . . (0) . . m Strategy:Angel of Max Carnage (Omega Tyrant moved page Strategy: Angel of Max Carnage to Strategy:Angel of Max Carnage)
- 16:08, 19 April 2017 (diff | hist) . . (-18) . . Strategy:Angel of 100
- 16:07, 19 April 2017 (diff | hist) . . (+11,311) . . N Strategy:Angel of 100 (Created page with "{{infostrat switch}} In Angel of 100, instead of a normal game, you have to play through 100 randomly generated levels to win, with all the special and named levels removed. ...")
- 16:03, 19 April 2017 (diff | hist) . . (+4,452) . . N Strategy:Angel of Max Carnage (Created page with "{{infostrat switch}} AoMC is infamous for being considered easier than the main game by players; while it seems like you will die really easily with enemies not missing you w...")
- 15:58, 19 April 2017 (diff | hist) . . (+154) . . N VMR (Created page with "VMR is a slang term in the DoomRL community used to quickly refer to the following three enemies: *V = Arch-viles *M = Mancubi *R = Revenants") (top)
- 15:53, 19 April 2017 (diff | hist) . . (+33) . . N Nightmare Cacodemon (Redirected page to Nightmare cacodemon) (top)
- 15:52, 19 April 2017 (diff | hist) . . (+29) . . N Nightmare Demon (Redirected page to Nightmare demon) (top)
- 15:52, 19 April 2017 (diff | hist) . . (+27) . . N Nightmare Imp (Redirected page to Nightmare imp) (top)
- 15:51, 19 April 2017 (diff | hist) . . (+35) . . N Nightmare Arachnotron (Redirected page to Nightmare arachnotron) (top)
- 15:51, 19 April 2017 (diff | hist) . . (+33) . . N Nightmare Arch-vile (Redirected page to Nightmare arch-vile) (top)
- 15:50, 19 April 2017 (diff | hist) . . (+11,205) . . Strategy:Game Settings
- 11:41, 19 April 2017 (diff | hist) . . (-1) . . m Strategy:Juggler (→Using Juggler with Exotics/Uniques)
- 02:35, 19 April 2017 (diff | hist) . . (+1,823) . . Strategy:Juggler
- 15:44, 17 April 2017 (diff | hist) . . (-1) . . m Strategy:Super shotgun
- 15:43, 17 April 2017 (diff | hist) . . (+1) . . Strategy:Super shotgun
- 06:22, 17 April 2017 (diff | hist) . . (+4,681) . . N Strategy:Super shotgun (Created page with "{{infostrat switch}} The holy grail for shotgun builds; this is a double shotgun, with a normal shotgun spread instead of a wide spread to make it still effective at long ran...")
- 04:04, 17 April 2017 (diff | hist) . . (0) . . Super shotgun (top)
- 19:48, 13 April 2017 (diff | hist) . . (0) . . m Strategy:Shotgun Types (→Shotgun Marine - Army of the Dead)
- 19:31, 13 April 2017 (diff | hist) . . (+6,912) . . Strategy:Shotgun Types (Army of the Dead isn't that good, and is certainly not a clear optimal choice in AoSh)
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