Difference between revisions of "Energy pistol"

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{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Energy pistol|
 
weapon_name=Energy pistol|
weapon_dmg=2d5/2-10 or 2d6/2-12|
+
weapon_dmg=Original + 1 Sides per die|
weapon_avgdmg=6 or 7|
+
weapon_avgdmg=Varies|
 
weapon_dmgtype=[[Damage type#Plasma|Plasma]]|
 
weapon_dmgtype=[[Damage type#Plasma|Plasma]]|
weapon_accuracy=100% or +4|
+
weapon_accuracy=Original|
weapon_ftime=1.0 second|
+
weapon_ftime=Original * 0.8|
weapon_rtime=1.2 seconds|
+
weapon_rtime=Original|
weapon_clip=6|
+
weapon_clip=Original|
weapon_ammo=[[10mm ammo]]|
+
weapon_ammo=[[Power cell]]|
weapon_afire=[[Alternate fire#Aimed shot|Aimed shot]]|
+
weapon_afire=Original|
weapon_areload=[[Alternate reload#Dual reload|Dual reload]]|
+
weapon_areload=Original|
weapon_get=[[Assemblies|Assembly]]: [[pistol]] + PPS|
+
weapon_get=[[Assemblies|Assembly]]: any pistol + PPT|
 
weapon_quote=N/A|
 
weapon_quote=N/A|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
weapon_other=Depending on whether a power mod or the sniper mod is added last, the energy pistol will either have 100% accuracy or higher damage.|
+
weapon_other=N/A|
 
weapon_source=Classic SF weapon}}
 
weapon_source=Classic SF weapon}}

Latest revision as of 17:14, 12 December 2020

Game Data Strategy
Energy pistol
Damage: Original + 1 Sides per die
Average Damage: Varies
Damage Type: Plasma
Accuracy: Original
Base Fire Time: Original * 0.8
Base Reload Time: Original
Clip Size: Original
Ammunition: Power cell
Alternate Fire: Original
Alternate Reload: Original
How to get it: Assembly: any pistol + PPT
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: N/A
Source: Classic SF weapon
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