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- 05:30, 21 September 2013 (diff | hist) . . (0) . . m Strategy:Big Gun Types (oh no it's actually 50, I have been undone) (top)
- 05:28, 21 September 2013 (diff | hist) . . (+22) . . m Big Gun Types (top)
- 05:26, 21 September 2013 (diff | hist) . . (+1) . . m Strategy:Big Gun Types (d'oh)
- 05:26, 21 September 2013 (diff | hist) . . (+1,315) . . N Strategy:Big Gun Types (Created page with "{{infostrat switch}} == General == 'Big Guns' generally refer to the BFG9000 and weapons that can be assembled from a BFG and a few mods. For the most part, the BFG has ...")
- 05:16, 21 September 2013 (diff | hist) . . (+2,753) . . N Strategy:Explosive Types (Created page with "{{infostrat switch}} == General == Explosive weapons - rocket launchers and missile launchers being the most common - are arguably be...") (top)
- 05:02, 21 September 2013 (diff | hist) . . (+22) . . m Rapid-fire Types (top)
- 05:01, 21 September 2013 (diff | hist) . . (+4,744) . . N Strategy:Rapid-fire Types (Created page with "{{infostrat switch}} == General == Rapid-fire weapons deal the most 1v1 damage of any weapon type (even more than the BFG) and require the least-frequent reloading. If the en...") (top)
- 04:32, 21 September 2013 (diff | hist) . . (+22) . . m Shotgun Types (top)
- 04:32, 21 September 2013 (diff | hist) . . (+4,463) . . Strategy:Shotgun Types
- 03:50, 21 September 2013 (diff | hist) . . (-16) . . m Strategy:Pistol Types (Whoops power mods actually give +2 on sharpshooter pistols)
- 03:47, 21 September 2013 (diff | hist) . . (+2,801) . . Strategy:Pistol Types
- 03:15, 21 September 2013 (diff | hist) . . (+6) . . m Strategy:Melee Types
- 03:04, 21 September 2013 (diff | hist) . . (+22) . . m Pistol Types (Putting infostrat switches in to all of these weapon type pages.) (top)
- 03:03, 21 September 2013 (diff | hist) . . (+22) . . Melee Types (top)
- 03:03, 21 September 2013 (diff | hist) . . (+5,020) . . N Strategy:Melee Types (Created page with "{{infostrat switch}} == General == Melee weapons are not very useful in general games because they are inaccurate without any levels in brute and do not deal enough damage to...")
- 06:25, 29 March 2013 (diff | hist) . . (-1) . . m Abyssal Plains (whoops)
- 06:24, 29 March 2013 (diff | hist) . . (-50) . . Abyssal Plains
- 07:58, 25 March 2013 (diff | hist) . . (-1) . . m Badges (Oh my god I can't believe it I saw that typo and I thought 'well I'll fix that after I'm done with everything else' but noooo I had to go and be an idiot)
- 07:56, 25 March 2013 (diff | hist) . . (+3,399) . . Badges (phew this took a while)
- 06:19, 25 March 2013 (diff | hist) . . (+18) . . Game Settings
- 06:13, 25 March 2013 (diff | hist) . . (+95) . . m Game Settings (→Archangel Game Challenges)
- 06:12, 25 March 2013 (diff | hist) . . (+1,795) . . Game Settings
- 05:57, 25 March 2013 (diff | hist) . . (-6) . . m Enemies
- 05:50, 25 March 2013 (diff | hist) . . (+10) . . The Vaults
- 05:49, 25 March 2013 (diff | hist) . . (-9) . . Unholy Cathedral
- 05:48, 25 March 2013 (diff | hist) . . (-29) . . Spider's Lair
- 05:47, 25 March 2013 (diff | hist) . . (+178) . . Halls of Carnage
- 05:45, 25 March 2013 (diff | hist) . . (0) . . Halls of Carnage
- 05:44, 25 March 2013 (diff | hist) . . (-17) . . Halls of Carnage
- 05:27, 25 March 2013 (diff | hist) . . (-26) . . City of Skulls
- 05:27, 25 March 2013 (diff | hist) . . (+1) . . m The Wall
- 05:27, 25 March 2013 (diff | hist) . . (-10) . . m Hell's Armory
- 05:25, 25 March 2013 (diff | hist) . . (+170) . . The Chained Court
- 05:23, 25 March 2013 (diff | hist) . . (+304) . . The Chained Court
- 05:20, 25 March 2013 (diff | hist) . . (+128) . . Hell's Arena
- 05:17, 25 March 2013 (diff | hist) . . (+127) . . Phobos Base Entry
- 05:15, 25 March 2013 (diff | hist) . . (-3) . . m Mt. Erebus (Dammit dammit my lazy copy-pasting bites me in the ass again)
- 05:15, 25 March 2013 (diff | hist) . . (+281) . . N Mt. Erebus (Created page with "{{infostrat switch}} {{Special level| level_name=Mt. Erebus| level_dlvl=22| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=| level_hmp=| level_uv=| leve...")
- 05:13, 25 March 2013 (diff | hist) . . (+207) . . N Phobos Lab (holy cow I don't know anything about this level)
- 05:12, 25 March 2013 (diff | hist) . . (-9) . . The Mortuary (While I'm at it I'll also fix the other levels)
- 05:10, 25 March 2013 (diff | hist) . . (+458) . . N Limbo (Created page with "{{infostrat switch}} {{Special level| level_name=Limbo| level_dlvl=20 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=[[Arch-...")
- 05:06, 25 March 2013 (diff | hist) . . (0) . . m Abyssal Plains (Whoops its depth is 12, not 11)
- 05:06, 25 March 2013 (diff | hist) . . (+758) . . N Abyssal Plains (Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=''Well isn't this just... dandy.''| level_loottxt=| level_outtxt=| level_itytd=| lev...")
- 04:59, 25 March 2013 (diff | hist) . . (+439) . . N Containment Area (Created page with "{{infostrat switch}} {{Special level| level_name=Containment Area| level_dlvl=11| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=| level_hntr=| level_hmp=| level_uv=| l...")
- 04:57, 25 March 2013 (diff | hist) . . (+301) . . N Deimos Lab (Created page with "{{infostrat switch}} {{Special level| level_name=Deimos Lab| level_dlvl=9 (Does not appear on ITYTD)| level_intxt=| level_loottxt=| level_outtxt=| level_itytd=N/A| level_hntr=| l...")
- 04:51, 25 March 2013 (diff | hist) . . (+886) . . N Military Base (Just making quick stubs from memory for all new special levels. Someone with access to the code should fill in the map and enemy lists hopefully)
- 04:41, 25 March 2013 (diff | hist) . . (+154) . . Levels (→Special levels: - Adding in 0997 levels, also seriously allcaps and multiple exclamation marks looks stupid)
- 04:37, 25 March 2013 (diff | hist) . . (+126) . . m Levels (Whoops forgot one)
- 04:35, 25 March 2013 (diff | hist) . . (-63) . . Levels (Added new 0997 levels)
- 00:48, 24 March 2013 (diff | hist) . . (-52) . . Level feeling (→Levers: - Enemies no longer congregate in the centre.)
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