Difference between revisions of "Specials"
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Game Hunter (Talk | contribs) m (spacing fix, Techie explanation for uniques) |
Game Hunter (Talk | contribs) (added notes for uniques that can be modded) |
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Each type of special is differentiated thusly: | Each type of special is differentiated thusly: | ||
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game. | * '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game. | ||
− | * '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though | + | * '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below). |
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous. | * '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous. | ||
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! scope="col" width="200" align="left"| | ! scope="col" width="200" align="left"| | ||
|- | |- | ||
− | | '''{{exotic link|blaster}}''' | + | | '''{{exotic link|blaster}}''' || '''{{exotic link|assault shotgun}}''' |
|- | |- | ||
− | | '''{{exotic link|plasma shotgun}}''' | + | | '''{{exotic link|plasma shotgun}}''' || '''{{exotic link|super shotgun}}''' |
|- | |- | ||
− | | '''{{exotic link|laser rifle}}''' | + | | '''{{exotic link|laser rifle}}''' || '''{{exotic link|tristar blaster}}''' |
|- | |- | ||
− | | '''{{exotic link|minigun}}''' | + | | '''{{exotic link|minigun}}''' || '''{{exotic link|missile launcher}}''' |
|- | |- | ||
− | | '''{{exotic link|nuclear plasma rifle}}''' | + | | '''{{exotic link|nuclear plasma rifle}}''' || '''{{exotic link|nuclear BFG 9000}}''' |
|- | |- | ||
− | | '''{{exotic link|combat translocator}}''' | + | | '''{{exotic link|combat translocator}}''' || '''{{exotic link|napalm launcher}}''' |
|- | |- | ||
− | | '''{{exotic link|onyx armor}}''' | + | | '''{{exotic link|onyx armor}}''' || '''{{exotic link|phaseshift armor}}''' |
|- | |- | ||
− | | '''{{exotic link|phaseshift boots}}''' | + | | '''{{exotic link|phaseshift boots}}''' || '''{{exotic link|gothic armor}}''' |
|- | |- | ||
− | | '''{{exotic link|gothic boots}}''' | + | | '''{{exotic link|gothic boots}}''' || '''{{exotic link|medical armor}}''' |
|- | |- | ||
− | | '''{{exotic link|duelist armor}}''' | + | | '''{{exotic link|duelist armor}}''' || '''{{exotic link|bullet-proof vest}}''' |
|- | |- | ||
− | | '''{{exotic link|ballistic vest}}''' | + | | '''{{exotic link|ballistic vest}}''' || '''{{exotic link|energy-shielded vest}}''' |
|- | |- | ||
− | | '''{{exotic link|plasma shield}}''' | + | | '''{{exotic link|plasma shield}}''' || '''{{exotic link|energy shield}}''' |
|- | |- | ||
− | | '''{{exotic link|ballistic shield}}''' | + | | '''{{exotic link|ballistic shield}}''' || '''{{exotic link|acid-proof boots}}''' |
+ | |-zzzz | ||
+ | | '''{{exotic link|firestorm weapon pack}}''' || '''{{exotic link|sniper weapon pack}}''' | ||
|- | |- | ||
− | | '''{{exotic link| | + | | '''{{exotic link|shockwave pack}}''' || '''{{exotic link|blood skull}}''' |
|- | |- | ||
− | | '''{{exotic link| | + | | '''{{exotic link|fire skull}}''' || '''{{exotic link|hatred skull}}''' |
|- | |- | ||
− | + | | '''{{exotic link|chainsaw}}''' || '''{{exotic link|BFG 9000}}''' | |
− | + | ||
− | | '''{{exotic link|chainsaw}}''' | + | |
|} | |} | ||
{| class="wikitable" cellpadding="2" | {| class="wikitable" cellpadding="2" | ||
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! scope="col" width="200" align="left"| | ! scope="col" width="200" align="left"| | ||
|- | |- | ||
− | | '''{{unique link|Hell Staff}}''' | + | | '''{{unique link|Hell Staff}}''' || '''{{unique link|Dragonslayer}}''' |
|- | |- | ||
− | | '''{{unique link|Butcher's Cleaver}}''' | + | | '''{{unique link|Butcher's Cleaver}}''' || '''{{unique link|Trigun}}''' |
|- | |- | ||
− | | '''{{unique link|Anti-Freak Jackal}}''' | + | | '''{{unique link|Anti-Freak Jackal}}''' || '''{{unique link|Grammaton Cleric Beretta}}''' |
|- | |- | ||
− | | '''{{unique link|Jackhammer}}''' | + | | '''{{unique link|Jackhammer}}''' || '''{{unique link|Revenant's Launcher}}''' |
|- | |- | ||
− | | '''{{unique link|Acid Spitter}}''' | + | | '''{{unique link|Acid Spitter}}''' || '''{{unique link|BFG 10K}}'''<sup>1</sup> |
|- | |- | ||
− | | '''{{unique link|Railgun}}''' | + | | '''{{unique link|Railgun}}'''<sup>1</sup> || '''{{unique link|Malek's Armor}}''' |
|- | |- | ||
− | | '''{{unique link|Cybernetic Armor}}''' | + | | '''{{unique link|Cybernetic Armor}}'''<sup>2</sup>|| '''{{unique link|Necroarmor}}''' |
|- | |- | ||
− | | '''{{unique link|Medical Powerarmor}}''' | + | | '''{{unique link|Medical Powerarmor}}''' || '''{{unique link|Lava Armor}}''' |
|- | |- | ||
− | | '''{{unique link|Enviroboots}}''' | + | | '''{{unique link|Enviroboots}}''' || '''{{unique link|Shielded Armor}}''' |
|- | |- | ||
− | | '''{{unique link|Hellwave Pack}}''' | + | | '''{{unique link|Hellwave Pack}}''' || '''{{unique link|Nano Pack}}''' |
|- | |- | ||
− | | '''{{unique link|Onyx Armor Pack}}''' | + | | '''{{unique link|Onyx Armor Pack}}''' || '''{{unique link|Berserker Armor}}''' |
|} | |} | ||
{| class="wikitable" cellpadding="2" | {| class="wikitable" cellpadding="2" | ||
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! scope="col" width="200" align="left"| | ! scope="col" width="200" align="left"| | ||
|- | |- | ||
− | | '''{{artifact link|Angelic Armor}}''' | + | | '''{{artifact link|Angelic Armor}}''' || '''{{artifact link|Longinus Spear}}''' |
+ | |- | ||
+ | | '''{{artifact link|Azrael's Scythe}}''' || '''{{artifact link|Arena Master's Staff}}''' | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | <small> | ||
+ | 1: is a unique or artifact that accepts a single mod or basic assembly | ||
+ | |||
+ | 2: is a unique or artifact that accepts all mods and assemblies (for its type) | ||
+ | </small> |
Revision as of 14:22, 18 October 2011
Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.
Each type of special is differentiated thusly:
- Exotics are the most common of specials. They are fully moddable and can appear multiple times over the course of a single game.
- Uniques are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though this depends on the unique, see below).
- Artifacts are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.
Here is a complete list of specials, as seen in the game itself.
Angelic Armor | Longinus Spear |
Azrael's Scythe | Arena Master's Staff |
1: is a unique or artifact that accepts a single mod or basic assembly
2: is a unique or artifact that accepts all mods and assemblies (for its type)