Difference between revisions of "Energy pistol"

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{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Energy pistol|
 
weapon_name=Energy pistol|
weapon_dmg=2d5/2-10|
+
weapon_dmg=Original + 1 Sides per die|
weapon_avgdmg=6|
+
weapon_avgdmg=Varies|
 
weapon_dmgtype=[[Damage type#Plasma|Plasma]]|
 
weapon_dmgtype=[[Damage type#Plasma|Plasma]]|
weapon_accuracy=+4|
+
weapon_accuracy=Original|
weapon_ftime=1.0 second|
+
weapon_ftime=Original * 0.8|
weapon_rtime=1.2 seconds|
+
weapon_rtime=Original|
weapon_clip=6|
+
weapon_clip=Original|
weapon_ammo=[[10mm ammo]]|
+
weapon_ammo=[[Power cell]]|
weapon_afire=[[Alternate fire#Aimed shot|Aimed shot]]|
+
weapon_afire=Original|
weapon_areload=[[Alternate reload#Dual reload|Dual reload]]|
+
weapon_areload=Original|
weapon_get=[[Assemblies|Assembly]]: [[pistol]] + PPT|
+
weapon_get=[[Assemblies|Assembly]]: any pistol + PPT|
 
weapon_quote=N/A|
 
weapon_quote=N/A|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
weapon_other=N/A|
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weapon_other=The main perk of this assembly lies in its plasma damage making it much more effective against enemies with high [[bullet]] [[resistance]], such as [[Lost soul]]s and [[Revenant]]s. It can additionally potentially deal more damage against heavily [[armor]]ed foes thanks to its plasma damage, let pistol users utilize a different ammo type in power cells, and it has the utility of being able to tunnel through walls (provided the players has several cumulative levels of [[Son of a Gun]] and [[Son of a Bitch]], or [[Sharpshooter]], otherwise it won't be strong enough to destroy walls without wasting obscene amounts of cells).
 +
 
 +
Note that while the [[Blaster]] can be used for this assembly, it'll have no practical effect as the Blaster already deals plasma damage.|
 
weapon_source=Classic SF weapon}}
 
weapon_source=Classic SF weapon}}

Latest revision as of 01:55, 25 February 2025

Game Data Strategy
Energy pistol
Damage: Original + 1 Sides per die
Average Damage: Varies
Damage Type: Plasma
Accuracy: Original
Base Fire Time: Original * 0.8
Base Reload Time: Original
Clip Size: Original
Ammunition: Power cell
Alternate Fire: Original
Alternate Reload: Original
How to get it: Assembly: any pistol + PPT
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: The main perk of this assembly lies in its plasma damage making it much more effective against enemies with high bullet resistance, such as Lost souls and Revenants. It can additionally potentially deal more damage against heavily armored foes thanks to its plasma damage, let pistol users utilize a different ammo type in power cells, and it has the utility of being able to tunnel through walls (provided the players has several cumulative levels of Son of a Gun and Son of a Bitch, or Sharpshooter, otherwise it won't be strong enough to destroy walls without wasting obscene amounts of cells).

Note that while the Blaster can be used for this assembly, it'll have no practical effect as the Blaster already deals plasma damage.

Source: Classic SF weapon
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