Difference between revisions of "Specials"
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Each type of special is differentiated thusly: | Each type of special is differentiated thusly: | ||
* '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game. | * '''Exotics''' are the most common of specials. They are fully [[Items#Modification Packs|moddable]] and can appear multiple times over the course of a single game. | ||
− | * '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and | + | * '''Uniques''' are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though depending on the unique). |
* '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous. | * '''Artifacts''' are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous. | ||
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| '''{{exotic link|gothic boots}}''' || '''{{exotic link|medical armor}}''' | | '''{{exotic link|gothic boots}}''' || '''{{exotic link|medical armor}}''' | ||
|- | |- | ||
− | | '''{{exotic link|duelist armor}}''' || | + | | '''{{exotic link|duelist armor}}''' || '''{{exotic link|bullet-proof vest}}''' |
− | '''{{exotic link|bullet-proof vest}}''' | + | |
|- | |- | ||
− | | '''{{exotic link|ballistic vest}}''' || | + | | '''{{exotic link|ballistic vest}}''' || '''{{exotic link|energy-shielded vest}}''' |
− | '''{{exotic link|energy-shielded vest}}''' | + | |
|- | |- | ||
− | | '''{{exotic link|plasma shield}}''' || | + | | '''{{exotic link|plasma shield}}''' || '''{{exotic link|energy shield}}''' |
− | '''{{exotic link|energy shield}}''' | + | |
|- | |- | ||
− | | '''{{exotic link|ballistic shield}}''' || | + | | '''{{exotic link|ballistic shield}}''' || '''{{exotic link|acid-proof boots}}''' |
− | '''{{exotic link|acid-proof boots}}''' | + | |
|- | |- | ||
| '''{{exotic link|firestorm weapon pack}}''' || '''{{exotic link|sniper weapon pack}}''' | | '''{{exotic link|firestorm weapon pack}}''' || '''{{exotic link|sniper weapon pack}}''' |
Revision as of 17:28, 1 September 2011
Specials are the collective grouping of exotics, uniques, and artifacts. They are harder to find than the more standard equipment and items in the game and, for that reason, are far more useful and/or powerful.
Each type of special is differentiated thusly:
- Exotics are the most common of specials. They are fully moddable and can appear multiple times over the course of a single game.
- Uniques are, just as the name says, unique in a particular run-through of DoomRL. They only appear once per game, and can only be modded by Technicians (though depending on the unique).
- Artifacts are the rarest special, or at least in the broader sense. Whereas exotics and uniques are discovered randomly, artifacts can only appear in particular places in the game. They can be gained each time, of course, although the requirements to get them are often quite dangerous.
Here is a complete list of specials, as seen in the game itself.
Angelic Armor | Longinus Spear |
Azrael's Scythe | Arena Master's Staff |