Medals

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Medals are extra trophies that players receive at the end of a game. Most require you to win, although some are granted for other special achievements. Gaining medals is necessary for the Heroic badge series, though little else. However, some are extremely difficult and can be considered especially reputable all by themselves.

There are two types of medals:

  • Standard medals are displayed on the medals screen (albeit grayed out until you get one) so that you know what they are and how to get them.
  • Secret medals are completely invisible until you actually gain them at some point. They are not necessarily harder than the other medals, but some of them are very, very hard to find.

Standard medals

Rank Requirements Prohibited Challenges Special notes
Cyberdemon's Head Killing the Cyberdemon w/o taking damage N/A Health decay from being over 100% doesn't count as taking damage. Must specifically kill the Cyberdemon in Tower of Babel without getting damaged, killing one without getting damaged in Angel of 100/Archangel of 666 will not count. Nuking the Cyberdemon with invulnerability will also disqualify you from earning this medal, but killing the Cyberdemon conventionally while invulnerable will still award this medal.
Mastermind's Brain Killing the Mastermind w/o taking damage N/A Health decay from being over 100% doesn't count as taking damage. Nuking the Mastermind, even if invulnerable and thus technically killing her without taking damage, will disqualify you from earning this medal. However, killing the Mastermind conventionally while invulnerable will still award this medal.
Medal of Prejudice Won with 100% kills N/A Must win the game with a 100% kill rate to be awarded this medal, but any type of win will count. You can track your current kill rate during a run in the player info screen.
Medal of Pacifism Won with 10% or less kills Angel of Pacifism, Archangel of Pacifism Must win the game with a kill rate under 10% to be awarded this medal, but any type of win will count. You can track your current kill rate during a run in the player info screen.
UAC Star (bronze cluster) 25+ kills without taking damage N/A Consecutive kills without taking damage is tracked under your "killing spree" noted in the player info screen. You must get a max killing spree in a single run to 25-49 kills to be awarded this medal.
UAC Star (silver cluster) 50+ kills without taking damage N/A Consecutive kills without taking damage is tracked under your "killing spree" noted in the player info screen. You must get a max killing spree in a single run to 50-99 kills to be awarded this medal. Earning this medal in a run will disqualify you from being awarded the bronze UAC Star.
UAC Star (gold cluster) 100+ kills without taking damage N/A Consecutive kills without taking damage is tracked under your "killing spree" noted in the player info screen. You must get a max killing spree in a single run to 100+ kills to be awarded this medal. Winning this medal in a run will disqualify you from being awarded the silver and bronze UAC Stars.
Minor Icarus Cross Won the game in less than 40,000 turns Angel of Confidence, Angel of Overconfidence A turn is every 0.1 second of ingame time. You can check the total amount of turns your run has gone through in the player info screen. Must win the game to be awarded this medal, but any type of win will count.
Major Icarus Cross Won the game in less than 20,000 turns Angel of Confidence, Angel of Overconfidence A turn is every 0.1 second of ingame time. You can check the total amount of turns your run has gone through in the player info screen. Must win the game to be awarded this medal, but any type of win will count.
Gambler's Shield Pulled at least 25 levers in one game Angel of 100, Archangel of 666 A lever has to have its effect activated to count (so you cannot repeatedly pull a health lever at 100+% health for example). Levers that can be activated multiple times will have each activation count separately. Activating scripted levers in special levels will also count.
Aurora Medallion Found more than 3 uniques in one game Angel of 100, Archangel of 666 Artifacts count as uniques. You must additionally pick up each unique to have it count.
Explorer Pin Visited all generated levels Angel of Confidence, Angel of Overconfidence, Angel of 100, Archangel of 666 "Generated levels" are special levels, and you must simply enter and exit all of them alive. You can additionally still earn this medal on I'm Too Young to Die difficulty, despite several special levels not appearing on that difficulty.
Conqueror Pin Completed all generated levels Angel of Confidence, Angel of Overconfidence, Angel of 100, Archangel of 666 "Generated levels" are special levels. For a special level to count as completed, you must trigger every scripted spawn within the level and kill every enemy. If an enemy revives after killing everything (from playing on Nightmare! difficulty or Angel of Darkness), you must rekill the enemy; exiting the level with any enemy alive will not count as completing the level, even if every enemy was killed once. Nuking a special level will still count as completing it, as long as all the level's scripts are activated and all their spawns are killed. You can additionally still earn this medal on I'm Too Young to Die difficulty, despite several special levels not appearing on that difficulty. Earning this medal in a run will disqualify you from earning the Explorer Pin.
Compet-n Silver Cross Won the game in under 30 minutes Angel of Confidence, Angel of Overconfidence Must win the game in under 30 minutes of real time to be awarded this medal, with the timer starting as soon as you first have control on the first floor. Any type of win will count.
Compet-n Gold Cross Won the game in under 20 minutes Angel of Confidence, Angel of Overconfidence Must win the game in under 20 minutes of real time to be awarded this medal, with the timer starting as soon as you first have control on the first floor. Any type of win will count.
Compet-n Platinum Cross Won the game in under 10 minutes Angel of Confidence, Angel of Overconfidence Must win the game in under 10 minutes of real time to be awarded this medal, with the timer starting as soon as you first have control on the first floor. Any type of win will count.
Untouchable Pin Won taking less than 500 damage Angel of Confidence, Angel of Overconfidence Must win the game to be awarded this medal, but any type of win will count. This medal counts the total damage you sustained throughout the entire run, which is tracked on the player info screen.
Experience Medal Reach experience level 20 Angel of Pacifism, Archangel of Pacifism N/A
Experience Cross Reach experience level 25 Angel of Pacifism, Archangel of Pacifism Earning this medal in a run will disqualify you from being awarded the Experience Medal.

Secret medals

Rank Requirements Prohibited Challenges Special notes
Grammaton Cleric Cross Mastermind killed with the Cleric Beretta N/A Must kill the Mastermind directly with the Grammaton Cleric Beretta. Having it equipped while nuking the Mastermind or killing it with another item will not count.
Shotgunnery Cross Won & killed only with shotguns/fists Angel of Berserk, Angel of Shotgunnery, Angel of Pacifism, Archangel of Pacifism Must win the game to be awarded this medal, but any type of win will count. Other weapons can be used to injure enemies, but no direct finishing blow can be done with any weapon but shotguns and fists. Enemies that are killed by indirect means (such as from items, infighting, or fluids) will not be counted against this medal, even if you have another weapon type equipped when they died. The amount of kills doesn't matter, in fact the player can kill nothing at all and still be awarded this medal, all as long as no kill is attributed to any other weapon type.
Marksmanship Cross Won & killed only with pistols/fists Angel of Berserk, Angel of Marksmanship, Angel of Pacifism, Archangel of Pacifism Must win the game to be awarded this medal, but any type of win will count. Other weapons can be used to injure enemies, but no direct finishing blow can be done with any weapon but pistols and fists. Enemies that are killed by indirect means (such as from items, infighting, or fluids) will not be counted against this medal, even if you have another weapon type equipped when they died. The amount of kills doesn't matter, in fact the player can kill nothing at all and still be awarded this medal, all as long as no kill is attributed to any other weapon type.
Malicious Knives Cross Won & killed only with knives/fists Angel of Pacifism, Archangel of Pacifism Must win the game to be awarded this medal, but any type of win will count. Other weapons can be used to injure enemies, but no direct finishing blow can be done with any weapon but knives and fists ("knives" include the Combat knife and any assembled variant of it, but does not include the Subtle Knife). Enemies that are killed by indirect means (such as from items, infighting, or fluids) will not be counted against this medal, even if you have another weapon type equipped when they died. The amount of kills doesn't matter, in fact the player can kill nothing at all and still be awarded this medal, all as long as no kill is attributed to any other weapon type.
Sunrise Iron Fist Won & killed only with only your bare hands Angel of Pacifism, Archangel of Pacifism Must win the game to be awarded this medal, but any type of win will count. Other weapons can be used to injure enemies, but no direct finishing blow can be done with any weapon but your fists. Enemies that are killed by indirect means (such as from items, infighting, or fluids) will not be counted against this medal, even if you have another weapon type equipped when they died. The amount of kills doesn't matter, in fact the player can kill nothing at all and still be awarded this medal, all as long as no kill is attributed to any other weapon type.
Zen Master's Cross Won & killed w/o using fists/weapons Angel of Pacifism, Archangel of Pacifism Must win the game to be awarded this medal, but any type of win will count. Weapons and your fists can be used to injure enemies, but you must not directly kill the enemy. Enemies that are killed by indirect means (such as from items, infighting, or fluids) will not be counted against this medal. The amount of kills doesn't matter, in fact the player can kill nothing at all and still be awarded this medal, all as long as you did not directly kill any enemy.
Fallout Gold Cross Nuked at least 3 levels in one game Angel of Red Alert, Archangel of Red Alert, Angel of 100, Archangel of 666 Setting off a nuke and leaving the level before it goes off will still count as nuking the level, and setting off multiple nukes in the same level will also count separately.
Fallout Platinum Cross Nuked at least 6 levels in one game Angel of Red Alert, Archangel of Red Alert, Angel of 100, Archangel of 666 Setting off a nuke and leaving the level before it goes off will still count as nuking the level, and setting off multiple nukes in the same level will also count separately. Earning this medal in a run will disqualify you from being awarded the Fallout Gold Cross.
Klear Cross Nuked at least 12 levels in one game Angel of Red Alert, Archangel of Red Alert, Angel of 100, Archangel of 666 Setting off a nuke and leaving the level before it goes off will still count as nuking the level, and setting off multiple nukes in the same level will also count separately. Earning this medal in a run will disqualify you from being awarded the Fallout Gold and Platinum Crosses.
Iron Skull Take 5,000+ damage in one game Angel of 100, Archangel of 666 This medal counts the total damage you sustained throughout the entire run, which is tracked on the player info screen. If you die after surpassing the 5000+ damage threshold, you will still be awarded this medal.
Untouchable Medal Won taking less than 200 damage Angel of Confidence, Angel of Overconfidence Must win the game to be awarded this medal, but any type of win will count. This medal counts the total damage you sustained throughout the entire run, which is tracked on the player info screen. Earning this medal in a run will disqualify you from being awarded the Untouchable Pin.
Untouchable Cross Won taking less than 50 damage Angel of Confidence, Angel of Overconfidence Must win the game to be awarded this medal, but any type of win will count. This medal counts the total damage you sustained throughout the entire run, which is tracked on the player info screen. Earning this medal in a run will disqualify you from being awarded the Untouchable Pin and Cross.
Purple Heart Reach experience level 20+ and die Angel of Pacifism, Archangel of Pacifism Dying by any means will award this medal, as long as your character level reached 20 before dying.
Grim Reaper's Pin Clear The Mortuary/Limbo N/A Must exit The Mortuary or Limbo with everything dead to be awarded this medal. Nuking The Mortuary or Limbo will still award this medal.
Angelic Pin Clear The Mortuary/Limbo w/o taking damage N/A Must exit The Mortuary or Limbo with everything dead and without sustaining a single point of damage on the level to be awarded this medal. Health decay from being over 100% doesn't count as taking damage. You can find the amount of damage you sustained on the current level tracked in the player info screen. Nuking The Mortuary or Limbo will disqualify you from earning this medal.
Hell Armorer Badge Clear Hell's Armory/Deimos Lab N/A Must release the Shambler(s) in Hell's Armory or Deimos Lab and exit the level with everything dead to be awarded this medal. Nuking Hell's Armory or Deimos Lab will still award this medal.
Shambler's Head Clear Hell's Armory/Deimos Lab w/o damage N/A Must release the Shambler(s) in Hell's Armory or Deimos Lab and exit the level with everything dead, while also never sustaining a single point of damage on the level, to be awarded this medal. Health decay from being over 100% doesn't count as taking damage. You can find the amount of damage you sustained on the current level tracked in the player info screen. Nuking Hell's Armory or Deimos Lab will still award this medal.
Every Soldier's Medal Clear The Wall/Containment Area on AoHu N/A Must exit The Wall or Containment Area with everything dead in Angel of Humanity or Archangel of Humanity to be awarded this medal. In Containment Area, you must also trigger the Backpack ambush and kill all the enemies it spawns for the level to be counted as completed. Nuking The Wall or Containment Area will still award this medal, but note that nuking Containment Area will not disable the Backpack ambush, which you'll still have to trigger and kill the spawned enemies to clear the level.
Gargulec Medal Complete AoB/100% kills N/A Must win Angel of Berserk with a 100% kill rate to be awarded this medal, but any type of win will count. You can track your current kill rate during a run in the player info screen.
Gargulec Cross Win Angel of Berserk on UV/100% kills N/A Must win Angel of Berserk on Ultra-violence with a 100% kill rate to be awarded this medal, but any type of win will count. You can track your current kill rate during a run in the player info screen.
Dervis' Medallion Win Angel of 100 on Nightmare! N/A Must win Angel of 100 or Archangel of 666 on Nightmare! to be awarded this medal, but any type of win will count.
Thomas's Medal Win AoHu as Conqueror N/A Must win Angel of Humanity or Archangel of Humanity while also earning the Conqueror Pin to be awarded this medal (which entails completing every level, see the Conqueror Pin's entry above for details), but any type of win will count.
Chessmaster's Token Complete Hell's Arena on AoMs/AoI on UV N/A Must clear Hell's Arena on Ultra-violence in either of the Angel of Masochism, Angel of Impatience, and Archangel of Masochism challenges to be awarded this medal. Clearing Hell's Arena entails triggering every wave and killing every enemy.
Chessmaster's Cross Complete Hell's Arena on AoMs/AoI on N! N/A Must clear Hell's Arena on Nightmare in either of the Angel of Masochism, Angel of Impatience, and Archangel of Masochism challenges to be awarded this medal. Clearing Hell's Arena entails triggering every wave and killing every enemy (but being this is Nightmare, every enemy must be dead at once for the level to be counted as completed).
Hell Champion Medal Clear Hell's Arena N/A Must clear Hell's Arena to be awarded this medal. Clearing Hell's Arena entails triggering every wave and killing every enemy.
Hell Arena Key Clear Hell's Arena w/o damage N/A Must clear Hell's Arena without sustaining a single point of damage to be awarded this medal. Clearing Hell's Arena entails triggering every wave and killing every enemy. Health decay from being over 100% doesn't count as taking damage. You can find the amount of damage you sustained on the current level tracked in the player info screen.
Hell Arena Pwnage Medal Clear Hell's Arena w/o damage on N! N/A Must clear Hell's Arena on Nightmare without sustaining a single point of damage to be awarded this medal. Clearing Hell's Arena entails triggering every wave and killing every enemy (but being this is Nightmare, every enemy must be dead at once for the level to be counted as completed). Health decay from being over 100% doesn't count as taking damage. You can find the amount of damage you sustained on the current level tracked in the player info screen.
Spider Killer's Cross Clear Spider's Lair on AoHu N/A Must exit Spider's Lair with everything dead in Angel of Humanity or Archangel of Humanity to be awarded this medal. Nuking Spider's Lair will still award this medal
Gutts' Heart Awarded for winning with the Dragonslayer N/A Must kill the Mastermind directly with the Dragonslayer to be awarded this medal. Having it equipped while nuking the Mastermind or killing it with another item will not count.
Gutts' Sorrow Awarded for dying with the Dragonslayer N/A Must die while having the Dragonslayer equipped to be awarded this medal. It's uncertain if dying from nuking the Mastermind without invulnerability for a partial win will still award this medal.
Apostle Insignia Awarded for killing the Apostle N/A Killing the Apostle by any means will award this medal.
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