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- 04:55, 4 July 2023 Homing phase (hist) [33 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Homing phase device)
- 04:55, 4 July 2023 Lava (hist) [20 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Fluids)
- 04:54, 4 July 2023 Assemble (hist) [24 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Assemblies)
- 00:08, 3 July 2023 Nanomachic (hist) [34 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Nanomanufacture ammo)
- 23:05, 2 July 2023 A666 (hist) [53 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Game Settings#Archangel Game Challenges)
- 23:05, 2 July 2023 A100 (hist) [49 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Game Settings#Angel Game Challenges)
- 16:18, 2 July 2023 Nanofiber skin (hist) [34 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Nanofiber skin armor)
- 23:53, 1 July 2023 Rocket jump (hist) [40 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Alternate fire#Rocket jump)
- 22:40, 1 July 2023 Conqueror Badge (hist) [20 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Medals)
- 22:39, 1 July 2023 Bullet (hist) [39 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Bullet Damage)
- 23:50, 30 June 2023 Group (hist) [32 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Monster Generation)
- 22:03, 30 June 2023 Zombiemen (hist) [26 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Former human)
- 22:03, 30 June 2023 Sound.lua (hist) [30 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Manual:sound.lua)
- 20:15, 29 June 2023 666 (hist) [53 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Game Settings#Archangel Game Challenges)
- 20:14, 29 June 2023 Speed (hist) [18 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Time)
- 20:13, 29 June 2023 Piercing (hist) [41 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Piercing Damage)
- 20:13, 29 June 2023 Acid (hist) [37 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Acid Damage)
- 20:12, 29 June 2023 Plasma (hist) [39 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Plasma Damage)
- 20:12, 29 June 2023 Melee (hist) [38 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Melee Damage)
- 20:12, 29 June 2023 Fire (hist) [37 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Fire Damage)
- 18:14, 28 June 2023 Respawn (hist) [31 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Corpse#Respawning)
- 23:18, 27 June 2023 Radar shoot (hist) [37 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Strategy:Radar shooting)
- 23:13, 27 June 2023 Single Monster (hist) [39 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Single Monster)
- 23:12, 27 June 2023 Warehouse (hist) [34 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Warehouse)
- 23:12, 27 June 2023 Archi (hist) [36 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Small Rooms)
- 23:11, 27 June 2023 Small Rooms (hist) [36 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Small Rooms)
- 23:10, 27 June 2023 Maze (hist) [29 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Maze)
- 23:10, 27 June 2023 City (hist) [29 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#City)
- 23:10, 27 June 2023 Arena (hist) [30 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Arena)
- 23:09, 27 June 2023 Cave (hist) [29 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Level type#Cave)
- 23:08, 27 June 2023 Artifact (hist) [22 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Specials)
- 23:08, 27 June 2023 Captain (hist) [28 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Former captain)
- 23:08, 27 June 2023 Sergeant (hist) [29 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Former sergeant)
- 23:07, 27 June 2023 Commando (hist) [29 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Former commando)
- 23:06, 27 June 2023 Unique (hist) [22 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Specials)
- 23:06, 27 June 2023 Exotic (hist) [22 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Specials)
- 23:04, 27 June 2023 Damage (hist) [27 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Dice notation)
- 23:03, 27 June 2023 Shrapnel (hist) [41 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Damage type#Shrapnel Damage)
- 23:02, 27 June 2023 Monster group (hist) [32 bytes] Omega Tyrant (Talk | contribs) (Redirected page to Monster Generation)
- 22:56, 27 June 2023 Strategy:Army of the Dead (hist) [21,714 bytes] Omega Tyrant (Talk | contribs) (Army of the Dead fucking sucks. Might add a section covering strategies for special levels later.)
- 05:48, 24 June 2023 Nightmare demons (hist) [29 bytes] Vid-szhite (Talk | contribs) (Redirected page to Nightmare demon)
- 07:47, 23 June 2023 Strategy:Halls of Carnage (hist) [1,355 bytes] Vid-szhite (Talk | contribs) (Created page with "== 0.9.9.7 == === Hurt Me Plenty / Ultra-Violence === Keep a homing phase device in case this level appears. If it does, grab the mods near the start, kill all the lost s...")
- 08:55, 22 June 2023 Strategy:Phobos Base Entry (hist) [3,093 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} == 0.9.9.7 == === Ultra-Violence === The layout of the first level can still be luck-based, with some layouts offering you no time at all before the Form...")
- 08:55, 22 June 2023 Strategy:Ultra-violence (hist) [8,761 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} == Welcome to Hell == The name does not lie. Ultra-Violence is ultra-hard. Enemies get a +2 bonus to their accuracy, making it almost certain that even w...")
- 08:53, 22 June 2023 Barons of hell (hist) [27 bytes] Vid-szhite (Talk | contribs) (Redirected page to Baron of hell)
- 08:25, 8 June 2023 Strategy:Bullet Dance (hist) [7,599 bytes] Vid-szhite (Talk | contribs) (Created page with "== 0.9.9.7 == Real talk? If you're on any difficulty higher than Hey Not Too Rough, don't take Bullet Dance. That's the winning strategy. Just don't do it. Take literally any...")
- 11:08, 5 June 2023 Strategy:Assault rifle (hist) [2,255 bytes] Vid-szhite (Talk | contribs) (Created page with "Agility mods are typically at a premium, since they're frequently used in tactical boots, tactical armor and cerberus armor, so anything that uses three of the...")
- 21:00, 31 May 2023 Strategy:Son of a Gun (hist) [8,943 bytes] Vid-szhite (Talk | contribs) (Created page with "{{infostrat switch}} (0.9.9.7) Son of a Gun turns pistols from being a crappy starter gun into a real force to be reckoned with, and while on paper it may seem like Son of a ...") originally created as "Strategy:Son of a gun"
- 12:34, 28 May 2023 Strategy:Son of a Bitch (hist) [3,085 bytes] Vid-szhite (Talk | contribs) (Created page with "==0.9.9.7== Son of a Bitch is the quintessential Rapid build trait. While any weapon or build can technically benefit from it, rapid weapons gain by far the most, as well as ...") originally created as "Strategy:Son of a bitch"
- 03:40, 21 May 2023 Strategy:Scavenger (hist) [19,276 bytes] Vid-szhite (Talk | contribs) (Created page with "The real power of Scavenger comes in what it doesn't lock you out of. Hellrunner's open season, so you already know it's gonna be good, but imagine a Sharpshooter buil...")