Difference between revisions of "The Vaults"
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level_n=[[baron of hell]] (x10), [[nightmare arachnotron]] (x10), [[nightmare arch-vile]] (x4)| | level_n=[[baron of hell]] (x10), [[nightmare arachnotron]] (x10), [[nightmare arch-vile]] (x4)| | ||
level_loot=[[rocket]] (16x3), [[power cell]] (16x20), random [[Weapons|weapon]] (x10), random [[armor]](x10), [[red armor]] (x4, Nightmare only, located next to Barons to pick up)| | level_loot=[[rocket]] (16x3), [[power cell]] (16x20), random [[Weapons|weapon]] (x10), random [[armor]](x10), [[red armor]] (x4, Nightmare only, located next to Barons to pick up)| | ||
− | level_other=See the map for details on how to enter the vaults. The target of the teleporters is next to the stairs. The random items are items that could [[Item Generation|normally drop]] on level 20 | + | level_other=This level is paired with [[House of Pain]]. There is a random chance that the stairs to this level instead of to House of Pain will spawn on floor 17. |
+ | |||
+ | See the map for details on how to enter the vaults. The target of the teleporters is next to the stairs. The random items are items that could [[Item Generation|normally drop]] on level 20, and the weapons are always ranged weapons. These items are five times as likely to be an {{exotic link|Exotic}} or {{unique link|Unique}}.}} | ||
{{map | {{map |
Latest revision as of 03:40, 8 August 2024
Game Data | Strategy |
The Vaults | |
Depth: | 17 (Does not appear on ITYTD) |
Entrance Text: | There's a presence here... |
Reward Text: | If the Arena Master's Staff was used:
Well, they sure opened up. Now to see if there's anything left worth taking... If all enemies are dead without using Arena Master's Staff: You would think there would be an easier way inside. At least I got the loot! |
Exit Text: | If all enemies have been killed:
Eternal death awaits any who would seek to steal the treasures secured within the Vaults... If some enemies have been killed: At least I got something! Otherwise: All this treasure left behind... |
Monsters on ITYTD: | N/A |
Monsters on HNTR: | revenant (x8), mancubus (x8) |
Monsters on HMP: | revenant (x8), arachnotron (x8) |
Monsters on UV: | baron of hell (x10), arachnotron (x10), arch-vile (x4) |
Monsters on N!: | baron of hell (x10), nightmare arachnotron (x10), nightmare arch-vile (x4) |
Rewards: | rocket (16x3), power cell (16x20), random weapon (x10), random armor(x10), red armor (x4, Nightmare only, located next to Barons to pick up) |
Description/tips: | This level is paired with House of Pain. There is a random chance that the stairs to this level instead of to House of Pain will spawn on floor 17.
See the map for details on how to enter the vaults. The target of the teleporters is next to the stairs. The random items are items that could normally drop on level 20, and the weapons are always ranged weapons. These items are five times as likely to be an Exotic or Unique. |
Map |
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This map shows the Ultra-violence monsters (currently out-of-date, showing 0.9.9.7 monsters and items).
On Hurt Me Plenty, arch-viles are replaced with mancubi. On Hey, Not Too Rough, arch-viles are replaced with barons of hell and revenants are replaced with arachnotrons. The brown question marks indicate squares that contains a random weapon. The blue question marks indicate squares that contains a random armor or boots item. Only walls marked in bright red can be destroyed. The walls marked in magenta are removed by using the Arena Master's Staff. |