Difference between revisions of "Apostle"

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(Changed the symbol from a red V to a yellow @.)
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monster_doors=Yes|
 
monster_doors=Yes|
 
monster_atkchance=60|
 
monster_atkchance=60|
monster_abilities=Take no damage from [[fluids]]. Ranged attack is instant: it always hits its target tile and has no projectile. Heals itself. Teleports and resurrects dead monsters. |
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monster_abilities=The Apostle's attack always hits its targeted tile, and it takes no damage from its own attack. Resurrects dead monsters in its [[vision]] (25% chance per action). Resurrected monsters take 4.0 game seconds to "activate", or become active in combat or other actions. The Apostle can teleport (5% chance per action) and will regenerate HP (1 HP per action). The Apostle is additionally immune to [[knockback]].|
 
monster_description=''This seems so unreal, as though from another story...''|
 
monster_description=''This seems so unreal, as though from another story...''|
monster_other= Appears instead of [[John Carmack]] if you are wielding {{unique link|Dragonslayer}} and {{unique link|Berserker Armor}}. You can also encounter him in the 100th floor of Angel of 100 challenge or the 666th floor of Archangel of 666 (provided that you are equipping {{unique link|Dragonslayer}} and {{unique link|Berserker Armor}}). Killing Apostle in standard game always awards a full win. Killing Apostle in Angel of 100 or Archangel of 666 always awards a standard win.}}
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monster_other=Avoids player as much as possible, but will use its melee attack when in range.
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When the Apostle attacks, it'll enter a unique state where it "raises its arms", and if the player is still in its vision after 1.563 [[seconds]] passes (rounded to 1.5 or 1.6 depending on how its [[Fractional Time]] works out), its attack will hit the tile the player is on (or was last on if a successful [[dodge]] is executed). If the player moves out of its vision before the attack completes, its attack will target the tile it last saw the player on. If the player is out of its vision and the Apostle is damaged before it completes its attack, it will cancel its attack.
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Appears in [[Hell Fortress]] instead of [[John Carmack]] if you are wielding the {{unique link|Dragonslayer}} and {{unique link|Berserker Armor}} upon entering the level. It will also spawn on the 100th floor of [[Angel of 100]] or the 666th floor of [[Archangel of 666]] (provided that you are equipping {{unique link|Dragonslayer}} and {{unique link|Berserker Armor}} upon entering those floors). Killing the Apostle always awards a full win, and is the only way to get a full win in Angel of 100 and Archangel of 666.}}

Latest revision as of 04:45, 7 August 2024

Game Data Strategy
Apostle
Appearance: @
Health: 255
Armor: 30
Accuracy: +2 melee, N/A ranged (see below)
Melee Damage: 1d3+12 = 13-15 = 14 avg
Projectile Damage: 40d1 = 40 (always): plasma damage, radius 3
Speed: 160%
Standard Depth: Hell Fortress, 100th floor of Angel of 100, 666th floor of Archangel of 666
Experience Value:
Inventory: None
AI habits: Uses items: No
Uses doors: Yes
Attack %: 60
Special abilities: The Apostle's attack always hits its targeted tile, and it takes no damage from its own attack. Resurrects dead monsters in its vision (25% chance per action). Resurrected monsters take 4.0 game seconds to "activate", or become active in combat or other actions. The Apostle can teleport (5% chance per action) and will regenerate HP (1 HP per action). The Apostle is additionally immune to knockback.
Ingame description: This seems so unreal, as though from another story...
Comments/special: Avoids player as much as possible, but will use its melee attack when in range.

When the Apostle attacks, it'll enter a unique state where it "raises its arms", and if the player is still in its vision after 1.563 seconds passes (rounded to 1.5 or 1.6 depending on how its Fractional Time works out), its attack will hit the tile the player is on (or was last on if a successful dodge is executed). If the player moves out of its vision before the attack completes, its attack will target the tile it last saw the player on. If the player is out of its vision and the Apostle is damaged before it completes its attack, it will cancel its attack.

Appears in Hell Fortress instead of John Carmack if you are wielding the Dragonslayer and Berserker Armor upon entering the level. It will also spawn on the 100th floor of Angel of 100 or the 666th floor of Archangel of 666 (provided that you are equipping Dragonslayer and Berserker Armor upon entering those floors). Killing the Apostle always awards a full win, and is the only way to get a full win in Angel of 100 and Archangel of 666.

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