Difference between revisions of "Limbo"

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level_outtxt=|
 
level_outtxt=|
 
level_itytd=N/A|
 
level_itytd=N/A|
level_hntr=[[arch-vile]] (x5), [[corpses]] (x135-405) randomly chosen from [[former human]], [[former sergeant]], [[former captain]], [[imp]], [[demon]], [[cacodemon]], [[baron of hell]], [[hell knight]], [[arachnotron]]|
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level_hntr=[[arch-vile]] (x5), [[corpses]] (x135-405) randomly chosen from [[imp]], [[demon]], [[cacodemon]], [[baron of hell]], [[hell knight]], [[arachnotron]]. [[mancubus]], [[nightmare demon]]|
level_hmp=[[arch-vile]] (x6), [[corpses]] (x140-410) randomly chosen from the previous list as well as [[former commando]]|
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level_hmp=[[arch-vile]] (x6), [[corpses]] (x140-410) randomly chosen from the previous list as well as [[nightmare imp]]|
level_uv=[[arch-vile]] (x7), [[corpses]] (x145-415) randomly chosen from the previous list as well as [[mancubus]]|
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level_uv=[[arch-vile]] (x7), [[corpses]] (x145-415) randomly chosen from the previous list as well as [[nightmare cacodemon]]|
level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely|
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level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list as well as [[nightmare arachnotron]]|
level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}}|
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level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}} or {{unique link|Berserker Armor}}|
level_other=Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears.}}
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level_other=Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears if you achieved the Hell Arena Pwnage medal earlier in the game.  (By conquering [[Hell's Arena|Hell's Arena]] on Nightmare! difficulty without taking damage). This level is paired with [[The Mortuary]]}}

Latest revision as of 05:37, 9 October 2018

Game Data Strategy
Limbo
Depth: 20 (Does not appear on ITYTD)
Entrance Text:
Reward Text:
Exit Text:
Monsters on ITYTD: N/A
Monsters on HNTR: arch-vile (x5), corpses (x135-405) randomly chosen from imp, demon, cacodemon, baron of hell, hell knight, arachnotron. mancubus, nightmare demon
Monsters on HMP: arch-vile (x6), corpses (x140-410) randomly chosen from the previous list as well as nightmare imp
Monsters on UV: arch-vile (x7), corpses (x145-415) randomly chosen from the previous list as well as nightmare cacodemon
Monsters on N!: arch-vile (x7), corpses (x140-420) randomly chosen from the previous list as well as nightmare arachnotron
Rewards: armor shard (x4), Supercharge Globe (x6), red armor (x6), large med-pack (x4), power mod pack, bulk mod pack, assault shotgun, nuclear BFG 9000, Angelic Armor or Berserker Armor
Description/tips: Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears if you achieved the Hell Arena Pwnage medal earlier in the game. (By conquering Hell's Arena on Nightmare! difficulty without taking damage). This level is paired with The Mortuary
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