User contributions
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- 23:11, 27 June 2023 (diff | hist) . . (+36) . . N Small Rooms (Redirected page to Level type#Small Rooms) (top)
- 23:10, 27 June 2023 (diff | hist) . . (+29) . . N Maze (Redirected page to Level type#Maze) (top)
- 23:10, 27 June 2023 (diff | hist) . . (+29) . . N City (Redirected page to Level type#City) (top)
- 23:10, 27 June 2023 (diff | hist) . . (+30) . . N Arena (Redirected page to Level type#Arena) (top)
- 23:09, 27 June 2023 (diff | hist) . . (+29) . . N Cave (Redirected page to Level type#Cave) (top)
- 23:08, 27 June 2023 (diff | hist) . . (+22) . . N Artifact (Redirected page to Specials) (top)
- 23:08, 27 June 2023 (diff | hist) . . (+28) . . N Captain (Redirected page to Former captain) (top)
- 23:08, 27 June 2023 (diff | hist) . . (+29) . . N Sergeant (Redirected page to Former sergeant) (top)
- 23:07, 27 June 2023 (diff | hist) . . (+29) . . N Commando (Redirected page to Former commando) (top)
- 23:06, 27 June 2023 (diff | hist) . . (+22) . . N Unique (Redirected page to Specials) (top)
- 23:06, 27 June 2023 (diff | hist) . . (+22) . . N Exotic (Redirected page to Specials) (top)
- 23:04, 27 June 2023 (diff | hist) . . (+27) . . N Damage (Redirected page to Dice notation) (top)
- 23:03, 27 June 2023 (diff | hist) . . (+41) . . N Shrapnel (Redirected page to Damage type#Shrapnel Damage) (top)
- 23:02, 27 June 2023 (diff | hist) . . (+32) . . N Monster group (Redirected page to Monster Generation) (top)
- 22:56, 27 June 2023 (diff | hist) . . (+20,051) . . N Strategy:Army of the Dead (Army of the Dead fucking sucks. Might add a section covering strategies for special levels later.)
- 16:34, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Sharpshooter (top)
- 16:34, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Assault rifle
- 16:34, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Son of a Bitch
- 16:33, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Bullet Dance (top)
- 16:32, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Phobos Lab
- 16:32, 26 June 2023 (diff | hist) . . (+21) . . Strategy:Butcher's Cleaver
- 18:57, 22 June 2023 (diff | hist) . . (+2,245) . . Strategy:Fireproof armor (What was I thinking when I tried saying a power mod wasn't helpful on fireproof red armor.)
- 19:34, 5 December 2019 (diff | hist) . . (+130) . . m Strategy:Cerberus armor
- 14:21, 10 November 2019 (diff | hist) . . (+546) . . Strategy:Cerberus armor
- 10:38, 7 November 2019 (diff | hist) . . (-2) . . m Strategy:Medical Powerarmor
- 11:18, 6 November 2019 (diff | hist) . . (+9) . . m Strategy:Medical Powerarmor
- 12:31, 5 November 2019 (diff | hist) . . (+28) . . N Small medkit (Redirected page to Small med-pack) (top)
- 12:30, 5 November 2019 (diff | hist) . . (+4,107) . . N Strategy:Medical Powerarmor (Created page with "{{infostrat switch}} This is probably the most underwhelming Unique armor in the game. 4 protection is pretty good, but no resistances at all, a rather hefty -15% movespeed p...")
- 14:49, 3 November 2019 (diff | hist) . . (-4) . . m Lost soul
- 14:48, 3 November 2019 (diff | hist) . . (+62) . . Lost soul
- 16:52, 2 November 2019 (diff | hist) . . (+27) . . N BFG (Redirected page to Big Gun Types) (top)
- 16:51, 2 November 2019 (diff | hist) . . (+9,109) . . N Strategy:Plasmatic shrapnel (Created page with "{{infostrat switch}} ==Overview== All this shotgun assembly does is turn your shotgun's damage type from shrapnel to plasma, with no other changes to its stats, but this...")
- 07:17, 31 October 2019 (diff | hist) . . (+53) . . N Archangel of 666 (Redirected page to Game Settings#Archangel Game Challenges) (top)
- 07:16, 31 October 2019 (diff | hist) . . (+34) . . N Apostle Insignia (Redirected page to Medals#Secret medals) (top)
- 07:15, 31 October 2019 (diff | hist) . . (+20) . . N Experience Cross (Redirected page to Medals) (top)
- 07:14, 31 October 2019 (diff | hist) . . (-2) . . m Strategy:Archangel of 666 (top)
- 07:10, 31 October 2019 (diff | hist) . . (+3,307) . . N Strategy:Archangel of 666 (Created page with "{{infostrat switch}} This challenge is just Angel of 100 on steroids, where instead of the game ending after 100 floors you'll now have 566 more on top of that. It still ...")
- 13:16, 30 October 2019 (diff | hist) . . (+63) . . m Lost soul
- 13:08, 30 October 2019 (diff | hist) . . (+54) . . Lost soul
- 08:50, 28 October 2019 (diff | hist) . . (+4,256) . . N Strategy:Acid Spitter (Created page with "{{infostrat switch}} At first glance this looks like it could be an incredible weapon; 10d10 power is absolutely ridiculous, it can possibly one shot almost any normal enemy ...")
- 07:50, 28 October 2019 (diff | hist) . . (+4) . . m Strategy:Cerberus boots (top)
- 07:49, 28 October 2019 (diff | hist) . . (+224) . . Strategy:Cerberus boots
- 03:22, 24 October 2019 (diff | hist) . . (-23) . . m Strategy:Angel of 100 (→The challenges of Ao100)
- 03:09, 24 October 2019 (diff | hist) . . (+32) . . m Strategy:Angel of 100 (→Optimal traits)
- 03:05, 24 October 2019 (diff | hist) . . (+377) . . Strategy:Angel of 100
- 01:51, 24 October 2019 (diff | hist) . . (+911) . . Strategy:Cerberus armor
- 03:05, 21 October 2019 (diff | hist) . . (+4,345) . . N Strategy:Fireshield (Created page with "{{infostrat switch}} Do you just really hate the VMR? Is the Cyberdemon just too tough and you don't want to invest into Dodgemaster? Are John Carmack's rocke...")
- 00:00, 21 October 2019 (diff | hist) . . (+40) . . m Strategy:Arena Master's Staff
- 23:56, 20 October 2019 (diff | hist) . . (+388) . . Strategy:Arena Master's Staff
- 04:42, 20 October 2019 (diff | hist) . . (0) . . Strategy:Tactical shotgun (top)
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