Limbo
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Game Data | Strategy |
Limbo | |
Depth: | 20 (Does not appear on ITYTD) |
Entrance Text: | |
Reward Text: | |
Exit Text: | |
Monsters on ITYTD: | N/A |
Monsters on HNTR: | arch-vile (x5), corpses (x135-405) randomly chosen from imp, demon, cacodemon, baron of hell, hell knight, arachnotron. mancubus, nightmare demon |
Monsters on HMP: | arch-vile (x6), corpses (x140-410) randomly chosen from the previous list as well as nightmare imp |
Monsters on UV: | arch-vile (x7), corpses (x145-415) randomly chosen from the previous list as well as nightmare cacodemon |
Monsters on N!: | arch-vile (x7), corpses (x140-420) randomly chosen from the previous list as well as nightmare arachnotron |
Rewards: | armor shard (x4), Supercharge Globe (x6), red armor (x6), large med-pack (x4), power mod pack, bulk mod pack, assault shotgun, nuclear BFG 9000, Angelic Armor or Berserker Armor |
Description/tips: | Pulling the levers will cause the bridges between the islands to appear. These levers are indestructible. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears if you achieved the Hell Arena Pwnage medal earlier in the game. (By conquering Hell's Arena on Nightmare! difficulty without taking damage) |
This level is paired with The Mortuary.