Difference between revisions of "The Lava Pits"
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''Tough son of a bitch... now to get that shiny object he left behind...''| | ''Tough son of a bitch... now to get that shiny object he left behind...''| | ||
− | level_outtxt=''' | + | level_outtxt='''Leaving before the Lava elemental is spawned:''' |
− | '' | + | ''Too hot dammit, I'm leaving this party...'' |
− | '''If the | + | '''If the Lava elemental spawned and the player did not kill it:''' |
''There goes my beard...at least I'm still alive.'' | ''There goes my beard...at least I'm still alive.'' | ||
− | ''' | + | '''If all enemies and the Lava elemental is dead:''' |
− | '' | + | ''Lava elementals my ass. I don't care.''| |
− | level_itytd=[[lost soul]] ( | + | level_itytd=[[lost soul]] (x22), [[former sergeant]] (x9)| |
− | level_hntr=[[lost soul]] ( | + | level_hntr=[[lost soul]] (x18), [[cacodemon]] (x7), [[hell knight]] (x9)| |
− | level_hmp=[[lost soul]] ( | + | level_hmp=[[lost soul]] (x20), [[cacodemon]] (x8), [[mancubus]] (x9)| |
− | level_uv=[[lost soul]] ( | + | level_uv=[[lost soul]] (x22), [[pain elemental]] (x9), [[revenant]] (x9)| |
− | level_n=[[lost soul]] ( | + | level_n=[[lost soul]] (x24), [[pain elemental]] (x10), [[revenant]] (x9)| |
− | level_loot=[[rocket]] (4x3), [[power cell]] (4x20), [[envirosuit pack]] (x0-3, dependent on difficulty), random [[armor]] (x10)| | + | level_loot=[[rocket]] (4x3), [[power cell]] (4x20), [[envirosuit pack]] (x0-3, dependent on difficulty), random [[armor]]s and [[boots]] (x10)| |
− | level_other= | + | level_other=This level is paired with [[Mt. Erebus]]. There is a random chance that the stairs to this level instead of to Mt. Erebus will spawn on floor 22. |
+ | |||
+ | Killing all enemies will spawn a [[Lava elemental]], killing which drops a [[Lava element]]. The random items are armors and boots that can [[Item Generation|normally drop]] on level 25. These armors and boots are five times as likely to be an {{exotic link|Exotic}} or {{unique link|Unique}}, and there's additionally a three times increased chance that the {{unique link|Lava Armor}} will be one of them if the player hasn't found it prior.}} | ||
{{map | {{map | ||
|map={{:The Lava Pits/Map}} | |map={{:The Lava Pits/Map}} | ||
− | |map_description=This map shows the Ultra-violence monsters. Note that on UV, the two envirosuit packs on the bottom right island are removed, and on Nightmare every envirosuit pack is removed. | + | |map_description=This map shows the Ultra-violence monsters. Note that this map is outdated, as flying enemies have their spawning position randomized on lava tiles and the count of them is not accurate. Also on UV, the two envirosuit packs on the bottom right island are removed, and on Nightmare every envirosuit pack is removed. |
− | On Hurt Me Plenty, pain elementals are replaced by cacodemons and revenants are replaced by mancubi, while one of the envirosuit packs | + | On Hurt Me Plenty, pain elementals are replaced by cacodemons and revenants are replaced by mancubi, while one of the envirosuit packs on the bottom right island is removed. |
On Hey, Not Too Rough, pain elementals are replaced by cacodemons and revenants are replaced by hell knights. | On Hey, Not Too Rough, pain elementals are replaced by cacodemons and revenants are replaced by hell knights. |
Latest revision as of 18:54, 7 August 2024
Game Data | Strategy |
The Lava Pits | |
Depth: | 22 |
Entrance Text: | Dammit, it's hot in here! |
Reward Text: | After killing the initial monsters:
That seems to be all of them... Still! Something is moving there, or is it lava glow? After killing the lava elemental: Tough son of a bitch... now to get that shiny object he left behind... |
Exit Text: | Leaving before the Lava elemental is spawned:
Too hot dammit, I'm leaving this party... If the Lava elemental spawned and the player did not kill it: There goes my beard...at least I'm still alive. If all enemies and the Lava elemental is dead: Lava elementals my ass. I don't care. |
Monsters on ITYTD: | lost soul (x22), former sergeant (x9) |
Monsters on HNTR: | lost soul (x18), cacodemon (x7), hell knight (x9) |
Monsters on HMP: | lost soul (x20), cacodemon (x8), mancubus (x9) |
Monsters on UV: | lost soul (x22), pain elemental (x9), revenant (x9) |
Monsters on N!: | lost soul (x24), pain elemental (x10), revenant (x9) |
Rewards: | rocket (4x3), power cell (4x20), envirosuit pack (x0-3, dependent on difficulty), random armors and boots (x10) |
Description/tips: | This level is paired with Mt. Erebus. There is a random chance that the stairs to this level instead of to Mt. Erebus will spawn on floor 22.
Killing all enemies will spawn a Lava elemental, killing which drops a Lava element. The random items are armors and boots that can normally drop on level 25. These armors and boots are five times as likely to be an Exotic or Unique, and there's additionally a three times increased chance that the Lava Armor will be one of them if the player hasn't found it prior. |
Map |
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##############################################################################
#============================================================================#
#============================================================================#
#==========================R··======s=======================+?·==s======O====#
#=========================···¦·======================··=====·R·==============#
#=========================···¦·============O========··¦·==================s==#
#====s=========O===========···=======================··============···=======#
#===========================·======s==============================···?·======#
#==···======================R=========================s==···=======···=======#
#=·····=====================·===========================···¦·================#
#=·@>··==============s======·=============···============···======s=====·¦·==#
#=·····=====================·=======s====·····====s=====================···==#
#==···======================R============··R··===============================#
#===========================·=============···========···===========···R==s===#
#==========================···======================··R··=========·····+=====#
#=====s=====O=============···¦·======================··¦=======s===·R????=s==#
#=========================···¦·===============··====================+???=====#
#==========================R··======O======s==·?===s==========O=======s======#
#============================================================================#
##############################################################################
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This map shows the Ultra-violence monsters. Note that this map is outdated, as flying enemies have their spawning position randomized on lava tiles and the count of them is not accurate. Also on UV, the two envirosuit packs on the bottom right island are removed, and on Nightmare every envirosuit pack is removed.
On Hurt Me Plenty, pain elementals are replaced by cacodemons and revenants are replaced by mancubi, while one of the envirosuit packs on the bottom right island is removed. On Hey, Not Too Rough, pain elementals are replaced by cacodemons and revenants are replaced by hell knights. On I'm Too Young To Die, pain elementals are replaced by Lost souls and revenants are replaced by former sergeants. The question marks indicate which squares contain random armor. |