Difference between revisions of "Deimos Lab"

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(Looking at the source code, there is no modifier that makes this level more likely on harder difficulties, and in my experience while playing UV near exclusively, I certainly don't encounter it any more noticeably often than Hell's Armory.)
 
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Latest revision as of 18:58, 7 August 2024

Game Data Strategy
Deimos Lab
Depth: 9 (Does not appear on ITYTD)
Entrance Text:
Reward Text:
Exit Text:
Monsters on ITYTD: N/A
Monsters on HNTR: former human (x8), former sergeant (x4), former captain (x2), lost soul (x14), arachnotron (x4), Shambler (x2)
Monsters on HMP: former sergeant (x12), former captain (x2), lost soul (x16), arachnotron (x4), Shambler (x2)
Monsters on UV: former captain (x10), former commando (x4), cacodemon (x10), revenant (x4), Shambler (x2)
Monsters on N!: former captain (x10), former commando (x4), cacodemon (x11), revenant (x4), Shambler (x2)
Rewards: green armor, blue armor, Supercharge Globe (x2), standard mods (x2), 10mm ammo chain, shell box, random weapons (x3)

Ammo crates (x16), Armor crates (x16)

Lab cache rewards are similar to Hell's Armory, except there is one more rare mod.

Description/tips: Pulling the levers in the centre will unleash two Shamblers.

Paired with Hell's Armory.

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