Difference between revisions of "The Mortuary"

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(Wrote the true condition for generating BA.)
 
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level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely|
 
level_n=[[arch-vile]] (x7), [[corpses]] (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely|
 
level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}} or {{unique link|Berserker Armor}}|
 
level_loot=[[armor shard]] (x4), [[Supercharge Globe]] (x6), [[red armor]] (x6), [[large med-pack]] (x4), [[power mod pack]], [[bulk mod pack]], {{exotic link|assault shotgun}}, {{exotic link|nuclear BFG 9000}}, {{artifact link|Angelic Armor}} or {{unique link|Berserker Armor}}|
level_other=Arch-viles spawn in random locations. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears instead of Angelic Armor on Nightmare! difficulty if you have a 100% kill rate before entering the level and clear the Mortuary without taking damage.}}
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level_other=Arch-viles spawn in random locations. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears if you achieved the Hell Arena Pwnage medal earlier in the game.  (By conquering [[Hell's Arena|Hell's Arena]] on Nightmare! difficulty without taking damage)}}
 
{{map|
 
{{map|
 
map={{:The Mortuary/Map}}|
 
map={{:The Mortuary/Map}}|
 
map_description=}}
 
map_description=}}

Latest revision as of 20:55, 3 March 2017

Game Data Strategy
The Mortuary
Depth: 20 (Does not appear on ITYTD)
Entrance Text: The smell of blood! Can this be real?? The floor is is covered by blood, and there are corpses everywhere! Suddenly with a wail, arch-viles appear!
Reward Text: Suddenly everything is peaceful. Rest in peace, damned souls... A presence! Of something holy! Here in this hell? Press <Enter>... Find it under the corpses!
Exit Text: If all enemies are dead:

As you descend the stairs you hear a wail. They're back... There's only one way to end this...

Otherwise:

You flee! You flee like hell from this cursed place!

Monsters on ITYTD: N/A
Monsters on HNTR: arch-vile (x5), corpses (x135-405) randomly chosen from former human, former sergeant, former captain, imp, demon, cacodemon, baron of hell, hell knight, arachnotron
Monsters on HMP: arch-vile (x6), corpses (x140-410) randomly chosen from the previous list as well as former commando
Monsters on UV: arch-vile (x7), corpses (x145-415) randomly chosen from the previous list as well as mancubus
Monsters on N!: arch-vile (x7), corpses (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely
Rewards: armor shard (x4), Supercharge Globe (x6), red armor (x6), large med-pack (x4), power mod pack, bulk mod pack, assault shotgun, nuclear BFG 9000, Angelic Armor or Berserker Armor
Description/tips: Arch-viles spawn in random locations. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. Berserker Armor appears if you achieved the Hell Arena Pwnage medal earlier in the game. (By conquering Hell's Arena on Nightmare! difficulty without taking damage)
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