Difference between revisions of "Plasmatic shrapnel"

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(Added base infos about pros&cons)
 
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weapon_afire=Original|
 
weapon_afire=Original|
 
weapon_areload=Original|
 
weapon_areload=Original|
weapon_get=[[Assemblies|Assembly]]: any shotgun + PN|
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weapon_get=[[Assemblies|Assembly]]: any shotgun + PS|
 
weapon_quote=N/A|
 
weapon_quote=N/A|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
weapon_other=This assembly regenerates one ammo per action. Beware: ammo regeneration prevents manual reloading including pumping which may be undesirable for some shotguns. A regular shotgun can be fired continuously. Double shotgun loads one barrel per action. Combat shotgun requires movement between shots to pump a shell into the chamber.
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weapon_other=Adds "plasmatic" to the front of weapon name (example: "shotgun" will become "plasmatic shotgun")
  
'''Note:''' Adds "plasmatic" to the front of weapon name (example: "shotgun" will become "plasmatic shotgun")|
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Main properties of this assemblies are that plasma damage suffer less from [[armor]], can gib [[corpses]], and [[Levels|destroy walls]] (take care of your covers !)
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weapon_source=N/A}}
 
weapon_source=N/A}}

Latest revision as of 00:23, 17 March 2013

Game Data Strategy
Plasmatic Shrapnel
Damage: Original, Original shotgun blast
Average Damage: Original
Damage Type: Plasma
Accuracy: Original
Base Fire Time: Original
Base Reload Time: Original
Clip Size: Original
Ammunition: Original
Alternate Fire: Original
Alternate Reload: Original
How to get it: Assembly: any shotgun + PS
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: Adds "plasmatic" to the front of weapon name (example: "shotgun" will become "plasmatic shotgun")

Main properties of this assemblies are that plasma damage suffer less from armor, can gib corpses, and destroy walls (take care of your covers !)

Source: N/A
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