Search results

From DoomRL Wiki

Jump to: navigation, search
  • monster_other=Will run through any [[fluids]] to reach the player, despite having no immunity to fluids.}}
    654 B (96 words) - 12:46, 19 August 2023
  • monster_other=Will run through any fluid to reach player.}}
    688 B (92 words) - 02:34, 29 July 2011
  • ...6 shots, it will fire a second volley of 6 shots, even if it can't see the player. (The same way the Mancubus behaves)}}
    726 B (103 words) - 05:30, 23 March 2014
  • ...fore the attack completes, its attack will target the tile it last saw the player on.}}
    2 KB (243 words) - 22:43, 27 August 2023
  • ...fore the attack completes, its attack will target the tile it last saw the player on. Drops the [[Arena Master's Staff]] upon death.}}
    2 KB (244 words) - 22:43, 27 August 2023
  • monster_other=Will run through any fluid to reach player.}}
    835 B (112 words) - 16:07, 15 September 2013
  • ...items and armor, it will always ignore them in its constant pursuit of the player.}}
    966 B (140 words) - 06:40, 5 July 2023
  • monster_other=Avoids player as much as possible, but will use melee attack if in range. Will move throu
    1 KB (153 words) - 01:33, 16 October 2013
  • ...ll never use his melee attack, instead continuing to fire rockets when the player is in melee range. Killing John Carmack will kill all enemies he summoned,
    2 KB (285 words) - 20:57, 1 September 2023
  • 'player start' :('@', 'silver'), assoc = {'@':'player start',
    14 KB (1,576 words) - 00:44, 24 July 2011
  • ... will be destroyed. Azrael's Scythe only appears on HMP+ and only when the player has a 100% kill rate before entering the level. Dragonslayer appears if you
    1 KB (219 words) - 20:54, 3 March 2017
  • On easier difficulty levels, the arachnotrons farther from where the player starts don't spawn.
    1 KB (186 words) - 16:59, 26 March 2013
  • @ : player start
    15 KB (1,447 words) - 18:08, 24 July 2011
  • |Automatically sets player name as the one specified in this setting. Names longer than 12 character o |When moving with the "run" command, the player will stop if they step on an item. This setting determines whether or not t
    10 KB (1,506 words) - 09:52, 6 March 2012
  • It is a basic weapon, which can hold up to 5 mods if the player has access to Whizkid 2.
    6 KB (1,027 words) - 03:21, 22 June 2023
  • |This determines whether or not player's will get to choose a difficulty level after selecting the mod. If not, th :Called whenever there are no beings left on the map (other than the player).
    13 KB (1,863 words) - 11:51, 31 January 2012
  • ...g in DoomRL is a base class that is inherited by beings and items (and the player). This means that beings and items are also things. The thing class is resp
    8 KB (1,043 words) - 20:42, 19 October 2011
  • ==== Player Statistics ==== ...ackground: darkred; color: yellow; font-size: 120%; text-align: center"|'''Player Statistics'''
    15 KB (1,751 words) - 16:42, 18 July 2013
  • ...every 3 of your actions. Generally, these actions will be to fire upon the player should s/he be in view, and those extra actions have a nasty tendency to ap ...s last move. (See [[Dodging]].) Needless to say, this is very bad for the player.
    11 KB (1,817 words) - 22:24, 26 May 2012
  • ...{modarg|word}}|This is the amount of [[experience]] that is awarded to the player when the being dies.
    4 KB (548 words) - 02:00, 22 April 2013

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)

Views
Personal tools
Toolbox