Basic Traits
All basic traits can be picked from the start, IE they don't require anything.
Ironman
Shorthand
|
Iro
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
None
|
Effect |
Max health and current health are increased by 10 per rank. With no points in Iro, a player begins with 50 HP.
|
Finesse
Shorthand |
Fin
|
Max. Rank: |
2
|
Extended Max. |
3
|
Unlocks |
Juggler (1 rank), Whizkid (2 ranks)
|
Effect |
Attack time is decreased by 15% per rank.
|
Hellrunner
Shorthand |
HR
|
Max. Rank: |
2
|
Extended Max. |
3
|
Unlocks |
Dodgemaster (2 ranks)
|
Effect |
Movement time is reduced by 15% per rank. This effectively increases your dodging chance by the same amount, as well.
|
Tough as Nails
Shorthand |
TaN
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
Badass (2 ranks)
|
Effect |
Armor is increased by one per rank (stacks with all other sources of armor).
|
Son of a Bitch
Shorthand |
SoB
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
Triggerhappy (2 ranks)
|
Effect |
One extra damage is dealt per attack per rank. For a weapon with multiple shots, the effect is applied to each bullet.
|
Son of a Gun
Shorthand |
SoG
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
Dualgunner (2 ranks)
|
Effect |
Pistol firing time is reduced by 20% and deal one more damage per shot, per rank. (Note that the minimum time for any action is 0.1s, regardless of bonuses.)
|
Reloader
Shorthand |
Rel
|
Max. Rank: |
2
|
Extended Max. |
3
|
Unlocks |
Shottyman (2 ranks)
|
Effect |
Reload time of all weapons is reduced by 20% per rank.
|
Eagle Eye
Shorthand |
EE
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
Intuition (2 ranks)
|
Effect |
Increases your accuracy by two points per rank.
|
Brute
Shorthand |
Bru
|
Max. Rank: |
3
|
Extended Max. |
5
|
Unlocks |
Berserker (2 ranks)
|
Effect |
All melee attacks deal three more damage and your melee accuracy increases by two points, per rank.
|
Advanced Traits
Juggler
Shorthand |
Jug
|
Max. Rank: |
1
|
Prerequisite |
Finesse (1 rank)
|
Effect |
Swapping prepared or quickkeyed weapons takes no time.
|
Berserker
Shorthand |
Ber
|
Max. Rank: |
1
|
Prerequisite |
Brute (2 ranks)
|
Effect |
A successful melee hit grants a chance of going berserk. The chance is 5+(2x(damage done)/5)%, but only applies if you do at least 9 damage and there is at least one visible enemy remaining. When the check is passed, 20 turns are added to the berserk counter, regardless of difficulty level.
|
Dualgunner
Shorthand |
DG
|
Max. Rank: |
1
|
Prerequisite |
Son of a Gun (2 ranks)
|
Effect 1 |
If you have a pistol in both the equipped and prepared slots, you will fire both at the same time at 120% of the normal firing time. If wielded pistols have different firing speeds, the mean is used before multiplication.
|
Effect 2 |
Allows to reload pistols in both hands at once using the alternate reload key.
|
Dodgemaster
Shorthand |
DM
|
Max. Rank: |
1
|
Prerequisite |
Hellrunner (2 ranks)
|
Effect |
The first dodge during a given action automatically succeeds.
|
Intuition
Shorthand |
Int
|
Max. Rank: |
2
|
Prerequisite |
Eagle Eye (2 ranks)
|
Effect 1 |
Lever descriptions are added. The first rank gives a general description, and the second rank exactly tells you what it does.
|
Effect 2 |
Certain objects on every floor are visible. The first rank reveals powerups, and the second rank reveals enemy positions.
|
Whizkid
Shorthand |
WK
|
Max. Rank: |
2
|
Prerequisite |
Finesse (2 ranks)
|
Effect |
Increases the number of available weapon mod slots by 2 per rank and armor mod slots by 1 per rank. This effectively "allows" advanced assemblies with the first rank and master assemblies with the second.
|
Badass
Shorthand |
Bad
|
Max. Rank: |
1
|
Prerequisite |
Tough as Nails (2 rank)
|
Effect |
Stops all health decay above 100%. Reduces knockback by two tiles.
|
Shottyman
Shorthand |
SM
|
Max. Rank: |
1
|
Prerequisite |
Reloader (2 ranks)
|
Effect |
All shotguns can be reloaded by a move action.
|
Triggerhappy
Shorthand |
TH
|
Max. Rank: |
2
|
Prerequisite |
Son of a Bitch (2 ranks)
|
Effect |
Gives an extra shot for all non-shotgun, multiple shot weapons per ranks.
|
Master Traits
If you pick a Blocked trait before choosing a Master Trait, then you become unable to select a Master Trait, even if you have the Requirements. After you select a Master trait, you cannot select its blocked traits.
All master traits have 1 rank.
Blademaster
Shorthand |
MBm
|
Prerequisites: |
Hellrunner (2 ranks), Brute (3 ranks), Berserker(1 rank)
|
Blocked Traits |
Tough as Nails, Son of a Gun, Son of a Bitch
|
Effect |
Whenever you kill an opponent with a melee attack, it takes no time to do so. (Technical point: you lose any spare energy, which is automatically set to 5001.)
|
Vampyre
Shorthand |
MVm
|
Prerequisites: |
Berserker (1 rank), Badass (1 rank)
|
Blocked Traits |
Hellrunner, Son of a Bitch, Eagle Eye
|
Effect |
You gain three hp (6% without Ironman) per enemy you kill, up to 200%.
|
Army of the Dead
Shorthand |
MAD
|
Prerequisites: |
Badass (1 rank), Shottyman (1 rank)
|
Blocked Traits |
Finesse, Hellrunner, Eagle Eye
|
Effect |
Shotguns become armor-piercing if they were physical damage before.
|
Fireangel
Shorthand |
MFa
|
Prerequisites: |
Dodgemaster (1 rank), Shottyman (1 rank)
|
Blocked Traits |
Son of a Bitch, Son of a Gun, Eagle Eye
|
Effect |
You become immune to explosions
|
Gun Kata
Shorthand |
MGK
|
Prerequisites: |
Dualgunner (1 rank), Dodgemaster (1 rank)
|
Blocked Traits |
Tough as Nails, Son of a Bitch, Brute
|
Effect 1 |
After each successful dodge, you shoot your pistols at a 90% firing rate reduction.
|
Effect 2 |
When you kill an enemy, your pistols reload.
|
Ammochain
Shorthand |
MAc
|
Prerequisites: |
Reloader (2 ranks), Triggerhappy (2 ranks)
|
Blocked Traits |
Tough as Nails, Son of a Gun, Eagle Eye
|
Effect |
Any weapons with the [chainfire] alternate fire ([chaingun], [plasma rifle], etc) require no ammo to fire.
|
Cateye
Shorthand |
MCe
|
Prerequisites: |
Intuition (1 rank), Triggerhappy (1 rank)
|
Blocked Traits |
Tough as Nails, Reloader, Brute
|
Effect |
Your vision is increased by two.
|
For convenience, a full list of master traits, in terms of what is available and what isn't, follows:
Master Traits: Prerequisites and Blocks
|
Master Trait
|
Basic Traits
|
Advanced Traits
|
Iro
|
Fin
|
HR
|
TaN
|
SoB
|
SoG
|
Rel
|
EE
|
Bru
|
Jug
|
Ber
|
DG
|
DM
|
Int
|
WK
|
Bad
|
SM
|
TH
|
Blademaster
|
O
|
O
|
2
|
X
|
X
|
X
|
O
|
O
|
3
|
O
|
1
|
X
|
O
|
O
|
O
|
X
|
O
|
X
|
Vampyre
|
O
|
O
|
X
|
2
|
X
|
O
|
O
|
X
|
2
|
O
|
1
|
O
|
X
|
X
|
O
|
1
|
O
|
O
|
Army of the Dead
|
O
|
X
|
X
|
2
|
O
|
O
|
2
|
X
|
O
|
X
|
O
|
O
|
X
|
X
|
X
|
1
|
1
|
O
|
Fireangel
|
O
|
O
|
2
|
O
|
X
|
X
|
2
|
X
|
O
|
O
|
O
|
X
|
1
|
X
|
O
|
O
|
1
|
X
|
Gun Kata
|
O
|
O
|
2
|
X
|
X
|
2
|
O
|
O
|
X
|
O
|
X
|
1
|
1
|
O
|
O
|
X
|
O
|
X
|
Ammochain
|
O
|
O
|
O
|
X
|
2
|
X
|
2
|
X
|
O
|
O
|
O
|
X
|
O
|
X
|
O
|
X
|
O
|
2
|
Cateye
|
O
|
O
|
O
|
X
|
2
|
O
|
X
|
2
|
X
|
O
|
X
|
O
|
O
|
1
|
O
|
X
|
X
|
1
|