Halls of Carnage
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Revision as of 00:36, 2 April 2013 by Shark20061 (Talk | contribs)
Game Data | Strategy |
Halls of Carnage | |
Depth: | 14 |
Entrance Text: | You feel the sudden need to run! |
Reward Text: | None |
Exit Text: | None |
Monsters on ITYTD: | former human (x9), former sergeant (x10), lost soul (x8), demon (x12), cacodemon (x4)
Lava Flood Rate: ~1 column / 8 seconds |
Monsters on HNTR: | former human (x10), former sergeant (x12), lost soul (x10), demon (x8), cacodemon (x4), hell knight (x4)
Lava Flood Rate: ~1 column / 6 seconds |
Monsters on HMP: | former human (x11), former sergeant (x13), lost soul (x12), demon (x8), hell knight (x4), baron of hell (x4)
Lava Flood Rate: ~1 column / 5 seconds |
Monsters on UV: | former human (x12), former sergeant (x16), lost soul (x14), hell knight (x8), baron of hell (x8)
Lava Flood Rate: ~1 column / 3 seconds |
Monsters on N!: | former human (x13), former sergeant, lost soul (x16), nightmare demon (x8), nightmare cacodemon (x4), baron of hell (x4)
Lava Flood Rate: ~1 column / 2 seconds |
Rewards: | combat shotgun, BFG 9000, Large Health Globe (x2), 10mm ammo (24x8), standard mods (x2) |
Description/tips: | Lava will start flooding the level from the left. Its speed is generally faster than the level feeling version, and is much faster on higher difficulties. There are many locked doors between the starting room and the stairs - attack them with any weapon to knock them down.
Paired with Spider's Lair. |
Map |
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(This map was created based on 0.9.9.6. This will be updated sometime.)
This map shows the Ultra-violence monsters. On Hurt Me Plenty, cacodemons are replaced by lost souls. On Hey, Not Too Rough, cacodemons are replaced by lost souls, hell knights are replaced by cacodemons and barons of hell are replaced by hell knights. On I'm Too Young To Die, cacodemons are replaced by lost souls, hell knights are replaced by demons and barons of hell are replaced by cacodemons. |