Difference between revisions of "Phobos Anomaly"
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Game Hunter (Talk | contribs) m (moved Phobos Hellgate to Phobos Anomaly: that's what it is now called) |
Revision as of 14:49, 17 January 2012
Game Data | Strategy |
Hellgate | |
Depth: | 15 |
Entrance Text: | You sense a certain tension. |
Reward Text: | N/A |
Exit Text: | You feel yanked away in a non-existant direction! |
Monsters on ITYTD: | lost soul (x14), cacodemon (x2), bruiser brother (x2) |
Monsters on HNTR: | lost soul (x8), demon (x4), cacodemon (x4), bruiser brother (x2) |
Monsters on HMP: | demon (x8), imp (x4), cacodemon (x4), bruiser brother (x2) |
Monsters on UV: | demon (x8), imp (x4), cacodemon (x2), arch-vile (x2), bruiser brother (x2) |
Monsters on N!: | nightmare demon (x8), nightmare imp (x4), nightmare cacodemon (x4), bruiser brother (x2) |
Rewards: | red armor, Large Health Globe (x2), large med-pack (x2), 10mm ammo (2x24), rocket (5x3) |
Description/tips: | This level marks the halfway point, splitting the Phobos Base and Phobos Hell levels. |
Map |
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This map shows the Ultra-violence monsters.
On I'm Too Young To Die, all monsters other than cacodemons are replaced with lost souls. On Hey, Not Too Rough, demons are replaced with lost souls, imps are replaced with demons, and arch-viles are replaced with cacodemons. On Hurt Me Plenty, arch-viles are replaced with cacodemons. On Nightmare!, imps are replaced with nightmare imps, demons are replaced with nightmare demons, and arch-viles and cacodemons are replaced with nightmare cacodemons. The "X"s indicate columns (vertical lines) that, when crossed, cause walls to disappear. The first X causes the magenta walls to disappear, and the second X causes the white walls to disappear. |