Difference between revisions of "John Carmack"
From DoomRL Wiki
GinDiamond (Talk | contribs) m |
(Updated the description of JC's summons) |
||
Line 15: | Line 15: | ||
monster_doors=Yes| | monster_doors=Yes| | ||
monster_atkchance=75| | monster_atkchance=75| | ||
− | monster_abilities=Takes no damage from [[fluids]] nor from its own attacks.. | + | monster_abilities=Takes no damage from [[fluids]] nor from its own attacks.. John Carmack periodically summons extra creatures to fight you, eight at a time. Which ones he summons depends on how damaged he is. (None of them give you experience) |
+ | |||
+ | If he's unhurt, almost unhurt, or scratched, [[lost soul|Lost Souls]]. | ||
+ | |||
+ | If he's lightly wounded or wounded, [[cacodemon|Cacodemons]]. | ||
+ | |||
+ | If he's heavily wounded, [[hell knight|Hell Knights]]. | ||
+ | |||
+ | If he's severely wounded, [[baron of hell|Barons of Hell]]. | ||
+ | |||
+ | If he's mortally wounded or almost dead, [[revenant|Revenants]]. | ||
+ | |||
+ | If you damage John Carmack before he sees you, he will summon extra Barons of Hell around you. (These ones *do* give you experience)| | ||
monster_description=''You knew it. This is the true EVIL behind the invasion! This is the true mastermind of Hell! Kill him for he knows not the meaning of mercy! Kill him NOW!!!''| | monster_description=''You knew it. This is the true EVIL behind the invasion! This is the true mastermind of Hell! Kill him for he knows not the meaning of mercy! Kill him NOW!!!''| | ||
monster_other=Hunts player precisely. Killing John Carmack is the only way to get a full victory.}} | monster_other=Hunts player precisely. Killing John Carmack is the only way to get a full victory.}} |
Revision as of 05:38, 23 March 2014
Game Data | Strategy |
John Carmack | ||
Appearance: | @ | |
Health: | 250 + 10×difficulty2 = 260, 290, 340, 410, 500 | |
Armor: | 5 | |
Accuracy: | +8 melee, +12 ranged | |
Melee Damage: | 1d3+15 = 16-18 = 17 avg | |
Projectile Damage: | Attacks with a rocket launcher: 6d6 = 6-36 = 21 avg | |
Speed: | 100% | |
Standard Depth: | Hell Fortress | |
Experience Value: | 0 | |
Inventory: | Rocket launcher, Rocket (x30) | |
AI habits: | Uses items: | Yes |
Uses doors: | Yes | |
Attack %: | 75 | |
Special abilities: | Takes no damage from fluids nor from its own attacks.. John Carmack periodically summons extra creatures to fight you, eight at a time. Which ones he summons depends on how damaged he is. (None of them give you experience)
If he's unhurt, almost unhurt, or scratched, Lost Souls. If he's lightly wounded or wounded, Cacodemons. If he's heavily wounded, Hell Knights. If he's severely wounded, Barons of Hell. If he's mortally wounded or almost dead, Revenants. If you damage John Carmack before he sees you, he will summon extra Barons of Hell around you. (These ones *do* give you experience) | |
Ingame description: | You knew it. This is the true EVIL behind the invasion! This is the true mastermind of Hell! Kill him for he knows not the meaning of mercy! Kill him NOW!!! | |
Comments/special: | Hunts player precisely. Killing John Carmack is the only way to get a full victory. |