Difference between revisions of "Nuclear BFG 9000"
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weapon_areload=[[Alternate reload#nuke|Nuclear overcharge]]| | weapon_areload=[[Alternate reload#nuke|Nuclear overcharge]]| | ||
weapon_afire=None| | weapon_afire=None| | ||
| − | weapon_get=Random (22+) or [[The Mortuary]]| | + | weapon_get=Random (22+) or [[The Mortuary]]/[[Limbo]]| |
weapon_quote=None| | weapon_quote=None| | ||
weapon_looks=<b><font color="fuchsia">}</font></b>| | weapon_looks=<b><font color="fuchsia">}</font></b>| | ||
weapon_description=''A self-charging BFG9000! How much more lucky can you get?''| | weapon_description=''A self-charging BFG9000! How much more lucky can you get?''| | ||
| − | weapon_other= | + | weapon_other=The Nuclear BFG's projectile will explode precisely on the tile you target, however any enemy or object blocking the trajectory it'll explode on instead. Additionally, you cannot target a tile that is outside your [[vision]]. Unlike other explosive weapons, the Nuclear BFG's explosion doesn't harm the player, it has no damage falloff (so any enemy or object within the explosion radius will suffer the full damage of the blast), and needs to deal 16 damage to inflict [[knockback]] per tile. |
| − | weapon_source=The original BFG 9000 is, of course, from | + | |
| + | The Nuclear BFG 9000 automatically recharges 1 ammo every 0.5 seconds, with no delay after being shot. It cannot be manually reloaded nor unloaded.| | ||
| + | weapon_source=The original BFG 9000 is, of course, from D. The nuclear version appears to be unique to DRL. Imbalanced BFG Family is a significant part of the D/Quake universe, even in canon.| | ||
}} | }} | ||
Latest revision as of 05:56, 6 June 2026
| Game Data | Strategy |
| Nuclear BFG 9000 - Big Gun Family | |
| Damage: | 8d6/8-48, radius 8 |
| Average Damage: | 28 |
| Damage Type: | Plasma |
| Accuracy: | +5 |
| Base Fire Time: | 1.5 seconds |
| Base Reload Time: | N/A |
| Clip Size: | 40 (consumes 40 per shot) |
| Ammunition: | None |
| Alternate Fire: | None |
| Alternate Reload: | Nuclear overcharge |
| How to get it: | Random (22+) or The Mortuary/Limbo |
| Quote on pickup: | None |
| Appearance: | } |
| Ingame Description: | A self-charging BFG9000! How much more lucky can you get? |
| Comments/special: | The Nuclear BFG's projectile will explode precisely on the tile you target, however any enemy or object blocking the trajectory it'll explode on instead. Additionally, you cannot target a tile that is outside your vision. Unlike other explosive weapons, the Nuclear BFG's explosion doesn't harm the player, it has no damage falloff (so any enemy or object within the explosion radius will suffer the full damage of the blast), and needs to deal 16 damage to inflict knockback per tile.
The Nuclear BFG 9000 automatically recharges 1 ammo every 0.5 seconds, with no delay after being shot. It cannot be manually reloaded nor unloaded. |
| Source: | The original BFG 9000 is, of course, from D. The nuclear version appears to be unique to DRL. Imbalanced BFG Family is a significant part of the D/Quake universe, even in canon. |