Difference between revisions of "Tactical rocket launcher"
From DoomRL Wiki
Game Hunter (Talk | contribs) |
Omega Tyrant (Talk | contribs) m |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{infostrat switch}} | {{infostrat switch}} | ||
{{ranged weapon| | {{ranged weapon| | ||
− | weapon_name=Tactical rocket launcher| | + | weapon_name=Tactical rocket launcher - [[Explosive_Types|Explosive Family]]| |
weapon_dmg=6d6/6-36, [[explosions|radius]] 2| | weapon_dmg=6d6/6-36, [[explosions|radius]] 2| | ||
− | weapon_avgdmg= | + | weapon_avgdmg=21| |
weapon_dmgtype=[[Damage type#Fire|Fire]]| | weapon_dmgtype=[[Damage type#Fire|Fire]]| | ||
weapon_accuracy=+4| | weapon_accuracy=+4| | ||
Line 16: | Line 16: | ||
weapon_looks=<font color="cyan"><b>}</b></font>| | weapon_looks=<font color="cyan"><b>}</b></font>| | ||
weapon_description=Assembly (same as original)| | weapon_description=Assembly (same as original)| | ||
− | weapon_other=The tactical rocket launcher reloads its entire clip at once.| | + | weapon_other=The tactical rocket launcher reloads its entire clip at once. It also inherently has autohit and so will never miss its target regardless of accuracy, even against targets outside of the player's [[vision]].| |
weapon_source=Unknown. The attributes "tactical" and "strategic" are usually attached to nuclear weaponry.}} | weapon_source=Unknown. The attributes "tactical" and "strategic" are usually attached to nuclear weaponry.}} |
Latest revision as of 02:59, 5 August 2023
Game Data | Strategy |
Tactical rocket launcher - Explosive Family | |
Damage: | 6d6/6-36, radius 2 |
Average Damage: | 21 |
Damage Type: | Fire |
Accuracy: | +4 |
Base Fire Time: | 1.0 second |
Base Reload Time: | 0.8 seconds |
Clip Size: | 5 |
Ammunition: | Rocket |
Alternate Fire: | Rocket jump |
Alternate Reload: | None |
How to get it: | Assembly: rocket launcher + BBB |
Quote on pickup: | N/A |
Appearance: | } |
Ingame Description: | Assembly (same as original) |
Comments/special: | The tactical rocket launcher reloads its entire clip at once. It also inherently has autohit and so will never miss its target regardless of accuracy, even against targets outside of the player's vision. |
Source: | Unknown. The attributes "tactical" and "strategic" are usually attached to nuclear weaponry. |