Difference between revisions of "Strategy:BFG 9000"
From DoomRL Wiki
Game Hunter (Talk | contribs) |
|||
Line 16: | Line 16: | ||
* If you happen to find another BFG, take it to save space in your inventory.. Its clip can hold 100 plasma cells, while an inventory slot can hold only 50 (70 with [[Backpack|backpack]]). | * If you happen to find another BFG, take it to save space in your inventory.. Its clip can hold 100 plasma cells, while an inventory slot can hold only 50 (70 with [[Backpack|backpack]]). | ||
* Bulk-modding the BFG once increases the number of shots without reloading from two to three, which can be a life-saver at times. Another bulk mod will then increase this number to four, another one to five, fourth to seven and fifth then to nine (the exact clip sizes are 130, 169, 219, 285 and 371). With regards to the previous tip, a spare B5-modded BFG can hold more plasma cells than seven inventory slots. | * Bulk-modding the BFG once increases the number of shots without reloading from two to three, which can be a life-saver at times. Another bulk mod will then increase this number to four, another one to five, fourth to seven and fifth then to nine (the exact clip sizes are 130, 169, 219, 285 and 371). With regards to the previous tip, a spare B5-modded BFG can hold more plasma cells than seven inventory slots. | ||
+ | ** Weapons can't hold more than three mods of the same type, so please disregard the numbers for four and five bulk mods. [[ZicherCZ|ZicherCZ]] 15:03, June 07, 2012 (GMT) |
Revision as of 14:03, 7 June 2012
Game Data | Strategy |
Main Guide (0.9.9.5)
Version Changes (0.9.9.6)
Nothing significant to the weapon itself.
General Tactics
Basic strategy written by ZicherCZ 16:55, February 03 2012 (GMT).
BFG9000, the ultimate in conventional DoomRL warfare, is highly efficient against practically any foe, but consumes ammunition like there's no tomorrow.
A few tips on efficient use:
- BFG is the best weapon to use against targets you want to take out really quickly. Archviles (doubly so those in the Mortuary) or mancubi can serve as a prime example, although, more likely than not, these would require two shots to go down. If you don't mind a bit of an overkill, you can, with near-certainty, take out those nasty former commandos and revenants in one shot as well. Cyberdemon will then die (on average) after 5, 6, 7, 9 and 11 shots (with growing difficulty level). For the Mastermind and JC add 1 to Cyberdemon's numbers.
- If at all possible, try to hit multiple foes at once. The explosion radius of 10 is a definite help to this.
- If you happen to find another BFG, take it to save space in your inventory.. Its clip can hold 100 plasma cells, while an inventory slot can hold only 50 (70 with backpack).
- Bulk-modding the BFG once increases the number of shots without reloading from two to three, which can be a life-saver at times. Another bulk mod will then increase this number to four, another one to five, fourth to seven and fifth then to nine (the exact clip sizes are 130, 169, 219, 285 and 371). With regards to the previous tip, a spare B5-modded BFG can hold more plasma cells than seven inventory slots.
- Weapons can't hold more than three mods of the same type, so please disregard the numbers for four and five bulk mods. ZicherCZ 15:03, June 07, 2012 (GMT)