Spider Mastermind
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Appearance:
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M
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Health:
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250+10×difficulty2 = 260, 290, 340, 410, 500
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Armor:
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2
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Accuracy:
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+4 melee, +4 ranged
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Melee Damage:
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1d3+15 = 16-18 = 17 avg
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Projectile Damage:
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(1d6)x6 = 6-36 = 21 avg: plasma damage
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Speed:
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150%
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Standard Depth:
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Dis
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Experience Value:
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0
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Inventory:
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None
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AI habits:
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Uses items:
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No
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Uses doors:
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No
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Attack %:
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60%
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Special abilities:
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Takes no damage from fluids nor from its own attacks. Immune to knockback. If she takes 20 or more damage from a single hit, she flinches and cannot attack for a short while.
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Ingame description:
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You guess the Arachnotrons had to come from somewhere. Hi, mom. She doesn't have a plasma gun, so thank heaven for small favors. Instead, she has a super-chaingun.
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Comments/special:
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Only found at Dis. Killing her is necessary to win the game.
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