Difference between revisions of "Traits"

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|style="text-align: right; padding: 0 2ex 0 0"|Unlocks      || Dualgunner (2 ranks)
 
|style="text-align: right; padding: 0 2ex 0 0"|Unlocks      || Dualgunner (2 ranks)
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || [[Pistol]] firing time is reduced by 20% and deal one more damage per shot, per rank. (Note that the minimum time for any action is 0.1s, regardless of bonuses.)
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || All kinds of pistols' firing time is reduced by 20% and they deal one more damage per shot, per rank. (Note that the minimum time weapon firing time is 0.1s, regardless of bonuses.)
 
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Tough as Nails (2 rank)
 
|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Tough as Nails (2 rank)
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Stops all health decay above 100%. Reduces [[knockback]] by two tiles.
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Stops all health decay above 100%. Reduces [[knockback]] by one tile.
 
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Reloader (2 ranks)
 
|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Reloader (2 ranks)
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || All shotguns can be reloaded by a move action.
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Any wielded shotgun is reloaded when moving.
 
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Son of a Bitch (2 ranks)
 
|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite  || Son of a Bitch (2 ranks)
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Gives an extra shot for all non-shotgun, multiple shot weapons per ranks.
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Gives an extra shot for all non-shotgun, multiple shot weapons per rank.
 
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|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Finesse, Hellrunner, Eagle Eye
 
|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Finesse, Hellrunner, Eagle Eye
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Shotguns become armor-piercing if they were physical damage before.
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || Shotguns become armor-piercing if they were shrapnel damage before.
 
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|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Son of a Bitch, Son of a Gun, Eagle Eye
 
|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Son of a Bitch, Son of a Gun, Eagle Eye
 
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || You become immune to [[explosions]]
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|style="text-align: right; padding: 0 2ex 0 0"|Effect        || You become immune to [[explosions]].
 
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Revision as of 00:52, 17 July 2011

This is a technical list of all the traits and what they do, just in case the trait selection screen isn't good enough for you.

All effects stack additively (so that three ranks in Ironman will give 30 additional HP), unless said otherwise. Multiple percentage modifiers (for example, Finesse and Son of a Gun) are added if from the same source, and the resulting speeds are multiplied together afterwards.

As of 0.9.9.3, the maximum level of basic traits has been increased (called "extended max" on this page). Upon reaching level 12, all traits that have a standard max of 3 can be increased to a max of 5, and all traits that have a standard max of 2 can be increased to a max of 3.

Basic Traits

All basic traits can be picked from the start, IE they don't require anything.

Ironman

Shorthand Iro
Max. Rank: 3
Extended Max. 5
Unlocks None
Effect Max health and current health are increased by 10 per rank. With no points in Iro, a player begins with 50 HP.

Finesse

Shorthand Fin
Max. Rank: 2
Extended Max. 3
Unlocks Juggler (1 rank), Whizkid (2 ranks)
Effect Attack time is decreased by 15% per rank.

Hellrunner

Shorthand HR
Max. Rank: 2
Extended Max. 3
Unlocks Dodgemaster (2 ranks)
Effect Movement time is reduced by 15% per rank. This effectively increases your dodging chance by the same amount, as well.

Tough as Nails

Shorthand TaN
Max. Rank: 3
Extended Max. 5
Unlocks Badass (2 ranks)
Effect Armor is increased by one per rank (stacks with all other sources of armor).

Son of a Bitch

Shorthand SoB
Max. Rank: 3
Extended Max. 5
Unlocks Triggerhappy (2 ranks)
Effect One extra damage is dealt per attack per rank. For a weapon with multiple shots, the effect is applied to each bullet.

Son of a Gun

Shorthand SoG
Max. Rank: 3
Extended Max. 5
Unlocks Dualgunner (2 ranks)
Effect All kinds of pistols' firing time is reduced by 20% and they deal one more damage per shot, per rank. (Note that the minimum time weapon firing time is 0.1s, regardless of bonuses.)

Reloader

Shorthand Rel
Max. Rank: 2
Extended Max. 3
Unlocks Shottyman (2 ranks)
Effect Reload time of all weapons is reduced by 20% per rank.

Eagle Eye

Shorthand EE
Max. Rank: 3
Extended Max. 5
Unlocks Intuition (2 ranks)
Effect Increases your accuracy by two points per rank.

Brute

Shorthand Bru
Max. Rank: 3
Extended Max. 5
Unlocks Berserker (2 ranks)
Effect All melee attacks deal three more damage and your melee accuracy increases by two points, per rank.

Advanced Traits

Juggler

Shorthand Jug
Max. Rank: 1
Prerequisite Finesse (1 rank)
Effect Swapping prepared or quickkeyed weapons takes no time.

Berserker

Shorthand Ber
Max. Rank: 1
Prerequisite Brute (2 ranks)
Effect A successful melee hit grants a chance of going berserk. The chance is 5+(2x(damage done)/5)%, but only applies if you do at least 9 damage and there is at least one visible enemy remaining. When the check is passed, 20 turns are added to the berserk counter, regardless of difficulty level.

Dualgunner

Shorthand DG
Max. Rank: 1
Prerequisite Son of a Gun (2 ranks)
Effect 1 If you have a pistol in both the equipped and prepared slots, you will fire both at the same time at 120% of the normal firing time. If wielded pistols have different firing speeds, the mean is used before multiplication.
Effect 2 Allows to reload pistols in both hands at once using the alternate reload key.

Dodgemaster

Shorthand DM
Max. Rank: 1
Prerequisite Hellrunner (2 ranks)
Effect The first dodge during a given action automatically succeeds.

Intuition

Shorthand Int
Max. Rank: 2
Prerequisite Eagle Eye (2 ranks)
Effect 1 Lever descriptions are added. The first rank gives a general description, and the second rank exactly tells you what it does.
Effect 2 Certain objects on every floor are visible. The first rank reveals powerups, and the second rank reveals enemy positions.

Whizkid

Shorthand WK
Max. Rank: 2
Prerequisite Finesse (2 ranks)
Effect Increases the number of available weapon mod slots by 2 per rank and armor mod slots by 1 per rank. This effectively "allows" advanced assemblies with the first rank and master assemblies with the second.

Badass

Shorthand Bad
Max. Rank: 1
Prerequisite Tough as Nails (2 rank)
Effect Stops all health decay above 100%. Reduces knockback by one tile.

Shottyman

Shorthand SM
Max. Rank: 1
Prerequisite Reloader (2 ranks)
Effect Any wielded shotgun is reloaded when moving.

Triggerhappy

Shorthand TH
Max. Rank: 2
Prerequisite Son of a Bitch (2 ranks)
Effect Gives an extra shot for all non-shotgun, multiple shot weapons per rank.

Master Traits

If you pick a Blocked trait before choosing a Master Trait, then you become unable to select a Master Trait, even if you have the Requirements. After you select a Master trait, you cannot select its blocked traits.

All master traits have 1 rank.

Blademaster

Shorthand MBm
Prerequisites: Hellrunner (2 ranks), Brute (3 ranks), Berserker(1 rank)
Blocked Traits Tough as Nails, Son of a Gun, Son of a Bitch
Effect Whenever you kill an opponent with a melee attack, it takes no time to do so. (Technical point: you lose any spare energy, which is automatically set to 5001.)

Vampyre

Shorthand MVm
Prerequisites: Berserker (1 rank), Badass (1 rank)
Blocked Traits Hellrunner, Son of a Bitch, Eagle Eye
Effect You gain three hp (6% without Ironman) per enemy you kill, up to 200%.

Army of the Dead

Shorthand MAD
Prerequisites: Badass (1 rank), Shottyman (1 rank)
Blocked Traits Finesse, Hellrunner, Eagle Eye
Effect Shotguns become armor-piercing if they were shrapnel damage before.

Fireangel

Shorthand MFa
Prerequisites: Dodgemaster (1 rank), Shottyman (1 rank)
Blocked Traits Son of a Bitch, Son of a Gun, Eagle Eye
Effect You become immune to explosions.

Gun Kata

Shorthand MGK
Prerequisites: Dualgunner (1 rank), Dodgemaster (1 rank)
Blocked Traits Tough as Nails, Son of a Bitch, Brute
Effect 1 After each successful dodge, you shoot your pistols at a 90% firing rate reduction.
Effect 2 When you kill an enemy, your pistols reload.

Ammochain

Shorthand MAc
Prerequisites: Reloader (2 ranks), Triggerhappy (2 ranks)
Blocked Traits Tough as Nails, Son of a Gun, Eagle Eye
Effect Any weapons with the [chainfire] alternate fire ([chaingun], [plasma rifle], etc) require no ammo to fire.

Cateye

Shorthand MCe
Prerequisites: Intuition (1 rank), Triggerhappy (1 rank)
Blocked Traits Tough as Nails, Reloader, Brute
Effect Your vision is increased by two.

For convenience, a full list of master traits, in terms of what is available and what isn't, follows:

Master Traits: Prerequisites and Blocks
Master Trait Basic Traits Advanced Traits
Iro Fin HR TaN SoB SoG Rel EE Bru Jug Ber DG DM Int WK Bad SM TH
Blademaster O O 2 X X X O O 3 O 1 X O O O X O X
Vampyre O O X 2 X O O X 2 O 1 O X X O 1 O O
Army of the Dead O X X 2 O O 2 X O X O O X X X 1 1 O
Fireangel O O 2 O X X 2 X O O O X 1 X O O 1 X
Gun Kata O O 2 X X 2 O O X O X 1 1 O O X O X
Ammochain O O O X 2 X 2 X O O O X O X O X O 2
Cateye O O O X 2 O X 2 X O X O O 1 O X X 1
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