Difference between revisions of "Traits"
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|style="text-align: right; padding: 0 2ex 0 0"|Unlocks || Dualgunner (2 ranks) | |style="text-align: right; padding: 0 2ex 0 0"|Unlocks || Dualgunner (2 ranks) | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || All kinds of pistols' firing time is reduced by 20% and they deal one more damage per shot, per rank. (Note that the minimum time weapon firing time is 0.1s, regardless of bonuses.) |
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Tough as Nails (2 rank) | |style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Tough as Nails (2 rank) | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Stops all health decay above 100%. Reduces [[knockback]] by | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Stops all health decay above 100%. Reduces [[knockback]] by one tile. |
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Reloader (2 ranks) | |style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Reloader (2 ranks) | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Any wielded shotgun is reloaded when moving. |
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|style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Son of a Bitch (2 ranks) | |style="text-align: right; padding: 0 2ex 0 0"|Prerequisite || Son of a Bitch (2 ranks) | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Gives an extra shot for all non-shotgun, multiple shot weapons per | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Gives an extra shot for all non-shotgun, multiple shot weapons per rank. |
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|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Finesse, Hellrunner, Eagle Eye | |style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Finesse, Hellrunner, Eagle Eye | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Shotguns become armor-piercing if they were | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || Shotguns become armor-piercing if they were shrapnel damage before. |
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|style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Son of a Bitch, Son of a Gun, Eagle Eye | |style="text-align: right; padding: 0 2ex 0 0"|Blocked Traits|| Son of a Bitch, Son of a Gun, Eagle Eye | ||
|- | |- | ||
− | |style="text-align: right; padding: 0 2ex 0 0"|Effect || You become immune to [[explosions]] | + | |style="text-align: right; padding: 0 2ex 0 0"|Effect || You become immune to [[explosions]]. |
|} | |} | ||
Revision as of 00:52, 17 July 2011
This is a technical list of all the traits and what they do, just in case the trait selection screen isn't good enough for you.
All effects stack additively (so that three ranks in Ironman will give 30 additional HP), unless said otherwise. Multiple percentage modifiers (for example, Finesse and Son of a Gun) are added if from the same source, and the resulting speeds are multiplied together afterwards.
As of 0.9.9.3, the maximum level of basic traits has been increased (called "extended max" on this page). Upon reaching level 12, all traits that have a standard max of 3 can be increased to a max of 5, and all traits that have a standard max of 2 can be increased to a max of 3.
Basic Traits
All basic traits can be picked from the start, IE they don't require anything.
Ironman
Shorthand | Iro |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | None |
Effect | Max health and current health are increased by 10 per rank. With no points in Iro, a player begins with 50 HP. |
Finesse
Shorthand | Fin |
Max. Rank: | 2 |
Extended Max. | 3 |
Unlocks | Juggler (1 rank), Whizkid (2 ranks) |
Effect | Attack time is decreased by 15% per rank. |
Hellrunner
Shorthand | HR |
Max. Rank: | 2 |
Extended Max. | 3 |
Unlocks | Dodgemaster (2 ranks) |
Effect | Movement time is reduced by 15% per rank. This effectively increases your dodging chance by the same amount, as well. |
Tough as Nails
Shorthand | TaN |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | Badass (2 ranks) |
Effect | Armor is increased by one per rank (stacks with all other sources of armor). |
Son of a Bitch
Shorthand | SoB |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | Triggerhappy (2 ranks) |
Effect | One extra damage is dealt per attack per rank. For a weapon with multiple shots, the effect is applied to each bullet. |
Son of a Gun
Shorthand | SoG |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | Dualgunner (2 ranks) |
Effect | All kinds of pistols' firing time is reduced by 20% and they deal one more damage per shot, per rank. (Note that the minimum time weapon firing time is 0.1s, regardless of bonuses.) |
Reloader
Shorthand | Rel |
Max. Rank: | 2 |
Extended Max. | 3 |
Unlocks | Shottyman (2 ranks) |
Effect | Reload time of all weapons is reduced by 20% per rank. |
Eagle Eye
Shorthand | EE |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | Intuition (2 ranks) |
Effect | Increases your accuracy by two points per rank. |
Brute
Shorthand | Bru |
Max. Rank: | 3 |
Extended Max. | 5 |
Unlocks | Berserker (2 ranks) |
Effect | All melee attacks deal three more damage and your melee accuracy increases by two points, per rank. |
Advanced Traits
Juggler
Shorthand | Jug |
Max. Rank: | 1 |
Prerequisite | Finesse (1 rank) |
Effect | Swapping prepared or quickkeyed weapons takes no time. |
Berserker
Shorthand | Ber |
Max. Rank: | 1 |
Prerequisite | Brute (2 ranks) |
Effect | A successful melee hit grants a chance of going berserk. The chance is 5+(2x(damage done)/5)%, but only applies if you do at least 9 damage and there is at least one visible enemy remaining. When the check is passed, 20 turns are added to the berserk counter, regardless of difficulty level. |
Dualgunner
Shorthand | DG |
Max. Rank: | 1 |
Prerequisite | Son of a Gun (2 ranks) |
Effect 1 | If you have a pistol in both the equipped and prepared slots, you will fire both at the same time at 120% of the normal firing time. If wielded pistols have different firing speeds, the mean is used before multiplication. |
Effect 2 | Allows to reload pistols in both hands at once using the alternate reload key. |
Dodgemaster
Shorthand | DM |
Max. Rank: | 1 |
Prerequisite | Hellrunner (2 ranks) |
Effect | The first dodge during a given action automatically succeeds. |
Intuition
Shorthand | Int |
Max. Rank: | 2 |
Prerequisite | Eagle Eye (2 ranks) |
Effect 1 | Lever descriptions are added. The first rank gives a general description, and the second rank exactly tells you what it does. |
Effect 2 | Certain objects on every floor are visible. The first rank reveals powerups, and the second rank reveals enemy positions. |
Whizkid
Shorthand | WK |
Max. Rank: | 2 |
Prerequisite | Finesse (2 ranks) |
Effect | Increases the number of available weapon mod slots by 2 per rank and armor mod slots by 1 per rank. This effectively "allows" advanced assemblies with the first rank and master assemblies with the second. |
Badass
Shorthand | Bad |
Max. Rank: | 1 |
Prerequisite | Tough as Nails (2 rank) |
Effect | Stops all health decay above 100%. Reduces knockback by one tile. |
Shottyman
Shorthand | SM |
Max. Rank: | 1 |
Prerequisite | Reloader (2 ranks) |
Effect | Any wielded shotgun is reloaded when moving. |
Triggerhappy
Shorthand | TH |
Max. Rank: | 2 |
Prerequisite | Son of a Bitch (2 ranks) |
Effect | Gives an extra shot for all non-shotgun, multiple shot weapons per rank. |
Master Traits
If you pick a Blocked trait before choosing a Master Trait, then you become unable to select a Master Trait, even if you have the Requirements. After you select a Master trait, you cannot select its blocked traits.
All master traits have 1 rank.
Blademaster
Shorthand | MBm |
Prerequisites: | Hellrunner (2 ranks), Brute (3 ranks), Berserker(1 rank) |
Blocked Traits | Tough as Nails, Son of a Gun, Son of a Bitch |
Effect | Whenever you kill an opponent with a melee attack, it takes no time to do so. (Technical point: you lose any spare energy, which is automatically set to 5001.) |
Vampyre
Shorthand | MVm |
Prerequisites: | Berserker (1 rank), Badass (1 rank) |
Blocked Traits | Hellrunner, Son of a Bitch, Eagle Eye |
Effect | You gain three hp (6% without Ironman) per enemy you kill, up to 200%. |
Army of the Dead
Shorthand | MAD |
Prerequisites: | Badass (1 rank), Shottyman (1 rank) |
Blocked Traits | Finesse, Hellrunner, Eagle Eye |
Effect | Shotguns become armor-piercing if they were shrapnel damage before. |
Fireangel
Shorthand | MFa |
Prerequisites: | Dodgemaster (1 rank), Shottyman (1 rank) |
Blocked Traits | Son of a Bitch, Son of a Gun, Eagle Eye |
Effect | You become immune to explosions. |
Gun Kata
Shorthand | MGK |
Prerequisites: | Dualgunner (1 rank), Dodgemaster (1 rank) |
Blocked Traits | Tough as Nails, Son of a Bitch, Brute |
Effect 1 | After each successful dodge, you shoot your pistols at a 90% firing rate reduction. |
Effect 2 | When you kill an enemy, your pistols reload. |
Ammochain
Shorthand | MAc |
Prerequisites: | Reloader (2 ranks), Triggerhappy (2 ranks) |
Blocked Traits | Tough as Nails, Son of a Gun, Eagle Eye |
Effect | Any weapons with the [chainfire] alternate fire ([chaingun], [plasma rifle], etc) require no ammo to fire. |
Cateye
Shorthand | MCe |
Prerequisites: | Intuition (1 rank), Triggerhappy (1 rank) |
Blocked Traits | Tough as Nails, Reloader, Brute |
Effect | Your vision is increased by two. |
For convenience, a full list of master traits, in terms of what is available and what isn't, follows:
Master Traits: Prerequisites and Blocks | |||||||||||||||||||
Master Trait | Basic Traits | Advanced Traits | |||||||||||||||||
Iro | Fin | HR | TaN | SoB | SoG | Rel | EE | Bru | Jug | Ber | DG | DM | Int | WK | Bad | SM | TH | ||
Blademaster | O | O | 2 | X | X | X | O | O | 3 | O | 1 | X | O | O | O | X | O | X | |
Vampyre | O | O | X | 2 | X | O | O | X | 2 | O | 1 | O | X | X | O | 1 | O | O | |
Army of the Dead | O | X | X | 2 | O | O | 2 | X | O | X | O | O | X | X | X | 1 | 1 | O | |
Fireangel | O | O | 2 | O | X | X | 2 | X | O | O | O | X | 1 | X | O | O | 1 | X | |
Gun Kata | O | O | 2 | X | X | 2 | O | O | X | O | X | 1 | 1 | O | O | X | O | X | |
Ammochain | O | O | O | X | 2 | X | 2 | X | O | O | O | X | O | X | O | X | O | 2 | |
Cateye | O | O | O | X | 2 | O | X | 2 | X | O | X | O | O | 1 | O | X | X | 1 |