Difference between revisions of "Armor"

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(Resistances note)
(Added all 994 armor)
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=== Assembled ===
 
=== Assembled ===
 +
* {{assembly link|ballistic armor}} (any)
 +
* {{assembly link|cerberus armor}} (any)
 
* {{assembly link|cybernano armor}} (any)
 
* {{assembly link|cybernano armor}} (any)
 +
* {{assembly link|fireproof armor}} (any)
 +
* {{assembly link|fireshield}} (any)
 
* {{assembly link|nanofiber armor}} (any)
 
* {{assembly link|nanofiber armor}} (any)
 
* {{assembly link|nanofiber skin armor}} (any)
 
* {{assembly link|nanofiber skin armor}} (any)
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=== Special ===
 
=== Special ===
 +
* {{exotic link|ballistic shield}}
 +
* {{exotic link|ballistic vest}}
 +
* {{exotic link|bullet-proof vest}}
 +
* {{exotic link|duelist armor}}
 +
* {{exotic link|energy-shielded vest}}
 +
* {{exotic link|energy shield}}
 
* {{exotic link|gothic armor}}
 
* {{exotic link|gothic armor}}
 
* {{exotic link|medical armor}}
 
* {{exotic link|medical armor}}
 
* {{exotic link|phaseshift armor}}
 
* {{exotic link|phaseshift armor}}
 +
* {{exotic link|plasma shield}}
 
* {{exotic link|onyx armor}}
 
* {{exotic link|onyx armor}}
 
* {{unique link|Berserker Armor}}
 
* {{unique link|Berserker Armor}}
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* {{unique link|Medical Powerarmor}}
 
* {{unique link|Medical Powerarmor}}
 
* {{unique link|Necroarmor}}
 
* {{unique link|Necroarmor}}
 +
* {{unique link|Shielded Armor}}
 
* {{artifact link|Angelic Armor}}
 
* {{artifact link|Angelic Armor}}
  
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=== Assembled ===
 
=== Assembled ===
 +
* {{assembly link|cerberus boots}} (any)
 +
* {{assembly link|enviromental boots}} (any)
 +
* {{assembly link|fireproof boots}} (any)
 
* {{assembly link|grappling boots}} (any)
 
* {{assembly link|grappling boots}} (any)
 
* {{assembly link|gravity boots}} (any)
 
* {{assembly link|gravity boots}} (any)
 +
* {{assembly link|lava boots}} (any)
 
* {{assembly link|tactical boots}} (steel)
 
* {{assembly link|tactical boots}} (steel)
  
 
=== Special ===
 
=== Special ===
 +
* {{exotic link|acid-proof boots}}
 
* {{exotic link|gothic boots}}
 
* {{exotic link|gothic boots}}
 
* {{exotic link|phaseshift boots}}
 
* {{exotic link|phaseshift boots}}
 +
* {{unique link|Enviroboots}}

Revision as of 15:57, 1 September 2011

Armor is the last line of defense between you and anything that wants to kill you.

Primarily, armor is used as a way to prevent damage, but there are other statistics. The most important ones are as follows:

  • Protection: This is the amount of damage that is absorbed by the armor. Typically, you subtract the protection value from damage taken and the difference is how much damage the player takes, although damage types can change this result.
  • Resistances: This is an additional source of damage reduction that applies differently to each damage type.
  • Movespeed modifier: This is how much the armor affects your movespeed. It can be a positive number, meaning that you move faster while wearing the armor, or a negative number, meaning that you move slower instead.
  • Knockback modifier: This affects how much by which the player is knocked back from damage sources. It can be a positive number, meaning you will get knocked back farther than normal, or a negative number, meaning you will get knocked back less.

Contents

Body Armor

Wearing body armor provides protection against most sources of damage: enemy attacks, splash damage, and explosions.

Standard

Assembled

Special

Foot Armor (Boots)

Wearing boots provides protection against hazardous terrain. They are also a source of reducing knockback or increasing movespeed of a player with the help of mods.

Standard

Assembled

Special

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