Halls of Carnage
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Revision as of 02:37, 29 July 2011 by Game Hunter (Talk | contribs)
Game Data | Strategy |
Halls of Carnage | |
Depth: | 11-14, 100% chance to appear |
Entrance Text: | Suddenly you feel a lust for blood... |
Reward Text: | None |
Exit Text: | None |
Monsters on ITYTD: | former sergeant (x11), lost soul (x4), demon (x11), cacodemon (x2) |
Monsters on HNTR: | former sergeant (x11), lost soul (x4), demon (x8), cacodemon (x3), hell knight (x2) |
Monsters on HMP: | former sergeant (x11), lost soul (x4), demon (x8), hell knight (x3), baron of hell (x2) |
Monsters on UV: | former sergeant (x11), demon (x8), cacodemon (x4), hell knight (x3), baron of hell (x2) |
Monsters on N!: | former sergeant (x11), demon (x8), cacodemon (x4), hell knight (x3), baron of hell (x2) |
Rewards: | rocket (9x3), Supercharge Globe (x3), BFG 9000 |
Description/tips: | Lava will start flooding the level from the left, and is faster than the level feeling version. |
Map |
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This map shows the Ultra-violence monsters.
On Hurt Me Plenty, cacodemons are replaced by lost souls. On Hey, Not Too Rough, cacodemons are replaced by lost souls, hell knights are replaced by cacodemons and barons of hell are replaced by hell knights. On I'm Too Young To Die, cacodemons are replaced by lost souls, hell knights are replaced by demons and barons of hell are replaced by cacodemons. |