BFG 10K
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Revision as of 06:02, 6 June 2026 by Omega Tyrant (Talk | contribs)
| Game Data | Strategy |
| BFG 10K - Rapid-fire Family, Big Gun Family | |
| Damage: | (6d4)x5/30-120, radius 2 |
| Average Damage: | 15*5 = 75 |
| Damage Type: | Plasma |
| Accuracy: | +3 |
| Base Fire Time: | 1.0 second |
| Base Reload Time: | 2.0 seconds |
| Clip Size: | 50 (consumes 5 per shot, 25 per burst) |
| Ammunition: | Power cell |
| Alternate Fire: | Chain fire |
| Alternate Reload: | None |
| How to get it: | Random (20+) |
| Quote on pickup: | None |
| Appearance: | } |
| Ingame Description: | The Ultimate Big Fucking Gun. Redefines the word "wallpaper". |
| Comments/special: | The BFG 10K's projectiles will explode precisely on the tile you target, however any enemy or object blocking their trajectory they'll explode on instead. Additionally, you cannot target a tile that is outside your vision. The projectiles scatter randomly and will harm the player if caught in their explosions. Unlike other explosive weapons, the BFG 10K's projectiles need to deal 16 damage to inflict knockback per tile.
The BFG 10K can be modded by Technicians with a single mod (and/or a basic assembly), regardless of any Whizkid ranks. Scavenging the BFG 10K will always produce a Nano Pack. |
| Source: | Quake series (computer game) |