Unholy Cathedral
From DoomRL Wiki
Game Data | Strategy |
Unholy Cathedral | |
Depth: | 17, (Does not appaer on ITYTD) |
Entrance Text: | You feel something sinister in the air. |
Reward Text: | As you kill the Angel of Death suddenly the cathedral starts to fall apart! |
Exit Text: | If all enemies are dead:
Never again... Otherwise: ...Or wonder, till it drives you mad, What would have followed if you had.... |
Monsters on ITYTD: | N/A |
Monsters on HNTR: | lost soul (x10), demon (x10), Angel of Death |
Monsters on HMP: | lost soul (x16), demon (x10), Angel of Death |
Monsters on UV: | lost soul (x16), demon (x16), Angel of Death |
Monsters on N!: | lost soul (x16), demon (x16), Angel of Death |
Rewards: | Longinus Spear or Azrael's Scythe or Dragonslayer |
Description/tips: | Ranged weapons do not fire on this level. If the Angel of Death is killed, every disposed item (except unique ones) will be destroyed. Azrael's Scythe only appears on HMP+ and only when the player has a 100% kill rate before entering the level. Dragonslayer only appears on Nightmare! and only when the player has a 100% kill rate before entering the level and clear Unholy Cathedral without taking damage. |
Map |
---|
##############################################################################
###############·················································##############
####·······················===============================··············######
##··············============================#######============·············##
#··········===================·············##···c·##===================······#
#·······=========·······######·#####·#####·#··c···c#·········============····#
#······======·########·###···###···###···###·····c·#··##··#######··======····#
#·····=====···##·····###··s···s··s··s···s··#···c···########·····###··=====···#
#····=====···##··##···#··##···##···##···##·#·c···c··c··##········###·=====···#
#·@··········+········+···s····s····s······+···········+·····A···###··=====··#
#·>··········+········+······s···s·····s···+···········+·········#\#··====···#
#····=====···##··##···#··##···##···##···##·#···c··c··c·##········###··====···#
#·····=====···##·····###··s···s·s··s····s··#·c···c·########·····###··=====···#
#······======·########·###···###···###···###···c···#··##··#######··======····#
#·······=========·······######·#####·#####·#·c··c··#·········============····#
#··········===================·············##·····##===================······#
##···············===========================#######============·············##
####························=============================··············#######
################···············································###############
##############################################################################
|
This map shows the Ultra-violence monsters.
On easier difficulty levels, the number of enemies is reduced. |