Blaster
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Revision as of 02:52, 14 August 2012 by Reef Blastbody (Talk | contribs)
Game Data | Strategy |
Blaster - Pistol Family | |
Damage: | 2d4/2-8 |
Average Damage: | 5 |
Damage Type: | Plasma |
Accuracy: | +3 |
Base Fire Time: | 0.9 seconds |
Base Reload Time: | 1.0 second |
Clip Size: | 10 |
Ammunition: | None |
Alternate Fire: | Aimed shot |
Alternate Reload: | None |
How to get it: | Random (4+) |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | This is the standard issue rechargeable energy side-arm. Cool! |
Comments/special: | The blaster regenerates 1 ammo on each of the weilder's actions after 2 actions of ceasing fire(for actions that takes at least 0.1s). The blaster counts as a pistol. |
Source: | Quake II (computer game) |