Spider Mastermind
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Revision as of 20:51, 24 October 2024 by Omega Tyrant (Talk | contribs)
| Game Data | Strategy |
| Spider Mastermind | ||
| Appearance: | M | |
| Health: | 250+10×difficulty2 = 260, 290, 340, 410, 500 | |
| Armor: | 2 | |
| Accuracy: | +4 melee, +4 ranged | |
| Melee Damage: | 1d3+15 = 16-18 = 17 avg | |
| Projectile Damage: | (1d6)x6 = 6-36 = 21 avg: plasma damage | |
| Speed: | 150% | |
| Standard Depth: | Dis | |
| Experience Value: | 0 | |
| Inventory: | None | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | 60% | |
| Special abilities: | Takes no damage from fluids nor from its own attacks. Immune to knockback. If she takes 20 or more damage from a single hit, she flinches and cannot attack for a short while. | |
| Ingame description: | You guess the Arachnotrons had to come from somewhere. Hi, mom. She doesn't have a plasma gun, so thank heaven for small favors. Instead, she has a super-chaingun. | |
| Comments/special: | Only found at Dis. Killing her is necessary to win the game. | |