Difference between revisions of "The Vaults"
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level_name=The Vaults| | level_name=The Vaults| | ||
level_dlvl=18-21, 90% chance to appear (0% on ITYTD)| | level_dlvl=18-21, 90% chance to appear (0% on ITYTD)| | ||
| − | level_intxt=There's a presence here...| | + | level_intxt=''There's a presence here...''| |
| − | level_loottxt | + | level_loottxt='''If the Arena Master's Staff was used:''' |
| − | + | ||
| − | Well, they sure opened up. Now to see if there's anything left worth taking... | + | ''Well, they sure opened up. Now to see if there's anything left worth taking...'' |
'''If all enemies are dead without using Arena Master's Staff:''' | '''If all enemies are dead without using Arena Master's Staff:''' | ||
| − | You would think there would be an easier way inside. At least I got the loot! | + | ''You would think there would be an easier way inside. At least I got the loot!''| |
| + | level_outtxt='''If all enemies have been killed:''' | ||
| + | |||
| + | ''Eternal death awaits any who would seek to steal the treasures secured within the Vaults...'' | ||
| + | |||
| + | '''If some enemies have been killed:''' | ||
| + | |||
| + | ''At least I got something!'' | ||
'''Otherwise:''' | '''Otherwise:''' | ||
| − | All this treasure left behind...| | + | ''All this treasure left behind...''| |
level_itytd=N/A| | level_itytd=N/A| | ||
level_hntr=[[arachnotron]] (x8), [[baron of hell]] (x8)| | level_hntr=[[arachnotron]] (x8), [[baron of hell]] (x8)| | ||
Revision as of 05:53, 29 July 2011
| Game Data | Strategy |
| The Vaults | |
| Depth: | 18-21, 90% chance to appear (0% on ITYTD) |
| Entrance Text: | There's a presence here... |
| Reward Text: | If the Arena Master's Staff was used:
Well, they sure opened up. Now to see if there's anything left worth taking... If all enemies are dead without using Arena Master's Staff: You would think there would be an easier way inside. At least I got the loot! |
| Exit Text: | If all enemies have been killed:
Eternal death awaits any who would seek to steal the treasures secured within the Vaults... If some enemies have been killed: At least I got something! Otherwise: All this treasure left behind... |
| Monsters on ITYTD: | N/A |
| Monsters on HNTR: | arachnotron (x8), baron of hell (x8) |
| Monsters on HMP: | revenant (x8), mancubus (x8) |
| Monsters on UV: | revenant (x8), arch-vile (x8) |
| Monsters on N!: | revenant (x8), arch-vile (x8) |
| Rewards: | rocket (16x3), power cell (16x20), random weapon (x10), random armor(x10) |
| Description/tips: | See map for details on how to complete. |
| Map |
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########···##########··######··################··##==##··##########···########
#########···########··========··##############··========··########···#########
##########···········==========················==========···········##########
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| This map shows the Ultra-violence monsters.
On Hurt Me Plenty, arch-viles are replaced with mancubi. On Hey, Not Too Rough, arch-viles are replaced with barons of hell and revenants are replaced with arachnotrons. The brown question marks indicate squares that contains a random weapon. The blue question marks indicate squares that contains a random armor or boots item. Only walls marked in bright red can be destroyed. The walls marked in magenta are removed by using the Arena Master's Staff. |