Difference between revisions of "The Mortuary"
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Revision as of 02:39, 29 July 2011
Game Data | Strategy |
The Mortuary | |
Depth: | 22, 100% chance to appear(0% on ITYTD) |
Entrance Text: | The smell of blood! Can this be real?? The floor is is covered by blood, and there are corpses everywhere! Suddenly with a wail, arch-viles appear! |
Reward Text: | Suddenly everything is peaceful. Rest in peace, damned souls... A presence! Of something holy! Here in this hell? Press <Enter>... Find it under the corpses! |
Exit Text: | If all enemies are dead:
As you descend the stairs you hear a wail. They're back... There's only one way to end this... Otherwise: You flee! You flee like hell from this cursed place! |
Monsters on ITYTD: | N/A |
Monsters on HNTR: | arch-vile (x5), corpses (x135-405) randomly chosen from former human, former sergeant, former captain, imp, demon, cacodemon, baron of hell, hell knight, arachnotron |
Monsters on HMP: | arch-vile (x6), corpses (x140-410) randomly chosen from the previous list as well as former commando |
Monsters on UV: | arch-vile (x7), corpses (x145-415) randomly chosen from the previous list as well as mancubus |
Monsters on N!: | arch-vile (x7), corpses (x140-420) randomly chosen from the previous list; mancubi corpses are twice as likely |
Rewards: | armor shard (x4), Supercharge Globe (x6), red armor (x6), large med-pack (x4), power mod pack, bulk mod pack, assault shotgun, nuclear BFG 9000, Angelic Armor |
Description/tips: | Arch-viles spawn in random locations. If played on Nightmare!, note that enemies do not stop respawning after the Angelic Armor appears. |
Map |
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