Difference between revisions of "Missile launcher"
From DoomRL Wiki
Game Hunter (Talk | contribs) |
(noted single reload) |
||
Line 6: | Line 6: | ||
weapon_dmgtype=[[Damage type#fire|Fire]]| | weapon_dmgtype=[[Damage type#fire|Fire]]| | ||
weapon_accuracy=+10| | weapon_accuracy=+10| | ||
− | weapon_ftime=0.8 | + | weapon_ftime=0.8 seconds| |
− | weapon_rtime=1.2 | + | weapon_rtime=1.2 seconds| |
weapon_clip=4| | weapon_clip=4| | ||
weapon_ammo=[[Rocket]]| | weapon_ammo=[[Rocket]]| | ||
Line 15: | Line 15: | ||
weapon_quote=None| | weapon_quote=None| | ||
weapon_looks=<b><font color="magenta">}</font></b>| | weapon_looks=<b><font color="magenta">}</font></b>| | ||
− | weapon_description=A definitive upgrade to the rocket launcher.| | + | weapon_description=''A definitive upgrade to the rocket launcher.''| |
− | weapon_other= | + | weapon_other=The missile launcher's standard reload only loads one rocket at a time.| |
weapon_source={{wiki|Multiple_rocket_launcher|Real life}}, though it didn't use explosive rockets. | weapon_source={{wiki|Multiple_rocket_launcher|Real life}}, though it didn't use explosive rockets. | ||
}} | }} |
Revision as of 06:51, 1 August 2011
Game Data | Strategy |
Missile launcher | |
Damage: | 6d6/6-36, radius 3 |
Average Damage: | 21 |
Damage Type: | Fire |
Accuracy: | +10 |
Base Fire Time: | 0.8 seconds |
Base Reload Time: | 1.2 seconds |
Clip Size: | 4 |
Ammunition: | Rocket |
Alternate Fire: | None |
Alternate Reload: | Full reload |
How to get it: | Random (10+) or The Wall |
Quote on pickup: | None |
Appearance: | } |
Ingame Description: | A definitive upgrade to the rocket launcher. |
Comments/special: | The missile launcher's standard reload only loads one rocket at a time. |
Source: | Real life, though it didn't use explosive rockets. |