Difference between revisions of "Agony elemental"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Agony elemental| monster_looks=<font color="fuchsia"><b>O</b></font>| monster_hp=150 + 5 × difficulty<sup>2</sup>| monster_ac=4| monster_acc=+2 mel...") |
Game Hunter (Talk | contribs) |
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Revision as of 02:35, 29 July 2011
| Game Data | Strategy |
| Agony elemental | ||
| Appearance: | O | |
| Health: | 150 + 5 × difficulty2 | |
| Armor: | 4 | |
| Accuracy: | +2 melee | |
| Melee Damage: | 1d3+6 = 7-9 = 8 avg | |
| Projectile Damage: | None | |
| Speed: | 100% | |
| Standard Depth: | City of Skulls, or 80 and lower on A100 | |
| Experience Value: | 1220 | |
| Inventory: | None | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | N/A | |
| Special abilities: | Takes no damage from fluids; spawns a pain elemental or 3 lost souls (25% chance per action) when visible. On death, spawns 2 pain elementals and 6 lost souls. | |
| Ingame description: | Seems like the pain elementals big momma! | |
| Comments/special: | Avoids player as much as possible, but will use melee attack if in range. Will move through any fluid without hesitation. | |