Difference between revisions of "Nightmare cacodemon"
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Game Hunter (Talk | contribs) (Created page with "{{Monsters| monster_name=Nightmare cacodemon| monster_looks=<font color="blue"><b>O</b></font>| monster_hp=80| monster_ac=2| monster_acc=+6 melee, +6 ranged| monster_melee=1d3+8 ...") |
Omega Tyrant (Talk | contribs) (Huge buff in 0.10) |
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| + | {{infostrat switch}} | ||
{{Monsters| | {{Monsters| | ||
monster_name=Nightmare cacodemon| | monster_name=Nightmare cacodemon| | ||
monster_looks=<font color="blue"><b>O</b></font>| | monster_looks=<font color="blue"><b>O</b></font>| | ||
| − | monster_hp= | + | monster_hp=100| |
monster_ac=2| | monster_ac=2| | ||
monster_acc=+6 melee, +6 ranged| | monster_acc=+6 melee, +6 ranged| | ||
| − | monster_melee= | + | monster_melee=5d3 = 5-15 = 10 avg| |
| − | monster_projectile= | + | monster_projectile=3d7 = 3-21 = 12 avg: [[damage type#plasma|plasma damage]], [[radius]] 1| |
monster_speed=120%| | monster_speed=120%| | ||
monster_dlvl=51+| | monster_dlvl=51+| | ||
| Line 14: | Line 15: | ||
monster_doors=No| | monster_doors=No| | ||
monster_atkchance=50| | monster_atkchance=50| | ||
| − | monster_abilities= | + | monster_abilities=This enemy flies, so it is immune to both damage and movement-slowing from [[fluids]]. Has 50% [[resistance]]s to [[fire]], [[acid]], and [[plasma]] damage.| |
monster_description=''Hell's latest improvement on demonic warfare - they're stronger, tougher, and angrier than ever.''| | monster_description=''Hell's latest improvement on demonic warfare - they're stronger, tougher, and angrier than ever.''| | ||
| − | monster_other=Will run through any fluid to reach player.}} | + | monster_other=Will run through any fluid to reach player. Their fireballs are additionally more difficult to [[dodge]] than regular [[Cacodemon]] fireballs.}} |
Latest revision as of 18:21, 3 September 2025
| Game Data | Strategy |
| Nightmare cacodemon | ||
| Appearance: | O | |
| Health: | 100 | |
| Armor: | 2 | |
| Accuracy: | +6 melee, +6 ranged | |
| Melee Damage: | 5d3 = 5-15 = 10 avg | |
| Projectile Damage: | 3d7 = 3-21 = 12 avg: plasma damage, radius 1 | |
| Speed: | 120% | |
| Standard Depth: | 51+ | |
| Experience Value: | 320 | |
| Inventory: | None | |
| AI habits: | Uses items: | No |
| Uses doors: | No | |
| Attack %: | 50 | |
| Special abilities: | This enemy flies, so it is immune to both damage and movement-slowing from fluids. Has 50% resistances to fire, acid, and plasma damage. | |
| Ingame description: | Hell's latest improvement on demonic warfare - they're stronger, tougher, and angrier than ever. | |
| Comments/special: | Will run through any fluid to reach player. Their fireballs are additionally more difficult to dodge than regular Cacodemon fireballs. | |