Difference between revisions of "Double shotgun"
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weapon_name=Double shotgun| | weapon_name=Double shotgun| | ||
weapon_dmg=(9d3)x2/18-54| | weapon_dmg=(9d3)x2/18-54| | ||
| − | weapon_avgdmg=18 | + | weapon_avgdmg=18 x 2 = 36 (at point blank)| |
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]| | weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]| | ||
weapon_accuracy=Irrelevant| | weapon_accuracy=Irrelevant| | ||
Latest revision as of 04:59, 6 June 2026
| Game Data | Strategy |
| Double shotgun | |
| Damage: | (9d3)x2/18-54 |
| Average Damage: | 18 x 2 = 36 (at point blank) |
| Damage Type: | Shrapnel |
| Accuracy: | Irrelevant |
| Base Fire Time: | 1.0 second |
| Base Reload Time: | 2.0 seconds |
| Clip Size: | 2 |
| Ammunition: | Shotgun shell |
| Alternate Fire: | Single shot |
| Alternate Reload: | None |
| How to get it: | Random (4+), and as a reward for completing Hell's Arena on Angel of Shotgunnery. |
| Quote on pickup: | Now THIS is what I call a shotgun! |
| Appearance: | } |
| Ingame Description: | Double barreled shotgun -- the perfect weapon for a desperado. |
| Comments/special: | This shotgun's blast has a max range of 8 tiles, a spread size of 3, and a falloff reduction rate of 12% per tile.
The Double Shotgun's normal fire consists of two shots. Note that the shots are sequential, so knockback from the first blast is applied before the second blast occurs, which will reduce the expected damage of the second blast if the enemy is knockbacked by the first shot. The alt fire shoots a single shot with no reduction in firing time. |
| Source: | Real life |