Difference between revisions of "Tactical shotgun"
From DRL Wiki
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weapon_accuracy=+0| | weapon_accuracy=+0| | ||
weapon_ftime=1.0 second| | weapon_ftime=1.0 second| | ||
| − | weapon_rtime= | + | weapon_rtime=1.0 second| |
| − | weapon_clip= | + | weapon_clip=5| |
weapon_ammo=[[Shotgun shell]]| | weapon_ammo=[[Shotgun shell]]| | ||
weapon_afire=None| | weapon_afire=None| | ||
Latest revision as of 13:40, 6 March 2012
| Game Data | Strategy |
| Tactical shotgun | |
| Damage: | 8d3/8-24, focused shotgun blast |
| Average Damage: | 16 × 0.95 = 15.0 |
| Damage Type: | Shrapnel |
| Accuracy: | +0 |
| Base Fire Time: | 1.0 second |
| Base Reload Time: | 1.0 second |
| Clip Size: | 5 |
| Ammunition: | Shotgun shell |
| Alternate Fire: | None |
| Alternate Reload: | Full reload |
| How to get it: | Assembly: combat shotgun + PT |
| Quote on pickup: | N/A |
| Appearance: | } |
| Ingame Description: | Assembly (same as original) |
| Comments/special: | Unlike the combat shotgun, the tactical shotgun doesn't require pumping. |
| Source: | Real life |