Difference between revisions of "Focused double shotgun"

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(Created page with "{{ranged weapon| weapon_name=Focused double shotgun| weapon_dmg=(9d4)x3/27-108, reduced linearly at 7% per square| weapon_avgdmg=22.5*3*0.93=62.8| weapon_dmgtype=[[Damage type#Sh...")
 
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{{infostrat switch}}
 
{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Focused double shotgun|
 
weapon_name=Focused double shotgun|
weapon_dmg=(9d4)x3/27-108, reduced linearly at 7% per square|
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weapon_dmg=(8d4)x2/16-64|
weapon_avgdmg=22.5*3*0.93=62.8|
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weapon_avgdmg=20 x 2 = 40 (at point blank)|
 
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]|
 
weapon_dmgtype=[[Damage type#Shrapnel|Shrapnel]]|
weapon_accuracy=+0|
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weapon_accuracy=Irrelevant|
 
weapon_ftime=1.0 second|
 
weapon_ftime=1.0 second|
weapon_rtime=2.0 seconds|
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weapon_rtime=1.5 seconds|
 
weapon_clip=2|
 
weapon_clip=2|
 
weapon_ammo=[[Shotgun shell]]|
 
weapon_ammo=[[Shotgun shell]]|
 
weapon_afire=[[Alternate fire#Single shot|Single shot]]|
 
weapon_afire=[[Alternate fire#Single shot|Single shot]]|
weapon_areload=[[Alternate fire#Single reload|Single reload]]|
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weapon_areload=None|
 
weapon_get=[[Assemblies|Assembly]]: [[double shotgun]] + PAT|
 
weapon_get=[[Assemblies|Assembly]]: [[double shotgun]] + PAT|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
 
weapon_quote=N/A|
 
weapon_quote=N/A|
weapon_other=The field of fire is changed to be the same as a normal shotgun instead of the wide double shotgun blast. Similarly, the damage fall-off now corresponds to the normal shotgun rate.
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weapon_other=This shotgun's blast has a max range of 12 tiles, a spread size of 3, and a falloff reduction rate of 9% per tile.
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The Focused Double Shotgun's normal fire consists of two shots. Note that the shots are sequential, so knockback from the first blast is applied before the second blast occurs, which will reduce the expected damage of the second blast if the enemy is knockbacked by the first shot. The alt fire shoots a single shot with no reduction in firing time.  
 
}}
 
}}

Latest revision as of 05:01, 6 June 2026

Game Data Strategy
Focused double shotgun
Damage: (8d4)x2/16-64
Average Damage: 20 x 2 = 40 (at point blank)
Damage Type: Shrapnel
Accuracy: Irrelevant
Base Fire Time: 1.0 second
Base Reload Time: 1.5 seconds
Clip Size: 2
Ammunition: Shotgun shell
Alternate Fire: Single shot
Alternate Reload: None
How to get it: Assembly: double shotgun + PAT
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: This shotgun's blast has a max range of 12 tiles, a spread size of 3, and a falloff reduction rate of 9% per tile.

The Focused Double Shotgun's normal fire consists of two shots. Note that the shots are sequential, so knockback from the first blast is applied before the second blast occurs, which will reduce the expected damage of the second blast if the enemy is knockbacked by the first shot. The alt fire shoots a single shot with no reduction in firing time.

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