Difference between revisions of "Combat shotgun"

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{{infostrat switch}}
 
{{ranged weapon|
 
{{ranged weapon|
weapon_name=Combat shotgun|
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weapon_name=Combat shotgun - [[Shotgun_Types|Shotgun Family]]|
weapon_dmg=7d3/6-21, [[Shotguns|focused shotgun blast]]|
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weapon_dmg=7d3/7-21|
weapon_avgdmg=14 × 0.95 = 13.1|
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weapon_avgdmg=14 (at point blank)|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
 
weapon_dmgtype=[[Damage type#shrapnel|Shrapnel]]|
weapon_accuracy=+0|
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weapon_accuracy=Irrelevant|
 
weapon_ftime=1.0 second|
 
weapon_ftime=1.0 second|
weapon_rtime=Reload - 0.7 seconds
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weapon_rtime=Reload - 1.0 second
 
Pump - 0.2 seconds|
 
Pump - 0.2 seconds|
 
weapon_clip=5|
 
weapon_clip=5|
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weapon_afire=N/A|
 
weapon_afire=N/A|
 
weapon_areload=[[Alternate reload#full|Full reload]]|
 
weapon_areload=[[Alternate reload#full|Full reload]]|
weapon_get=Random (2+)|
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weapon_get=Random (6+), [[Military Base]]/[[Phobos Lab]], and [[Halls of Carnage]].|
 
weapon_quote=''Pump'n'roll!''|
 
weapon_quote=''Pump'n'roll!''|
 
weapon_looks=<font color="blue"><b>}</b></font>|
 
weapon_looks=<font color="blue"><b>}</b></font>|
 
weapon_description=''Nothing beats the sound of pumping a combat shotgun.''|
 
weapon_description=''Nothing beats the sound of pumping a combat shotgun.''|
weapon_other=The combat shotgun must be pumped after shot in order to fire the next shell in the clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time.|
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weapon_other=This shotgun's blast has a max range of 15 tiles, a spread size of 2, and a falloff reduction rate of 7% per tile.
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The combat shotgun must be pumped after each shot in order to fire the next shell in its clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time. The amount of time it takes to pump the combat shotgun isn't affected by reload time modifiers like [[Reloader]].|
 
weapon_source=[http://en.wikipedia.org/wiki/Combat_shotgun Real life]}}
 
weapon_source=[http://en.wikipedia.org/wiki/Combat_shotgun Real life]}}

Latest revision as of 04:45, 6 June 2026

Game Data Strategy
Combat shotgun - Shotgun Family
Damage: 7d3/7-21
Average Damage: 14 (at point blank)
Damage Type: Shrapnel
Accuracy: Irrelevant
Base Fire Time: 1.0 second
Base Reload Time: Reload - 1.0 second

Pump - 0.2 seconds

Clip Size: 5
Ammunition: Shotgun shell
Alternate Fire: N/A
Alternate Reload: Full reload
How to get it: Random (6+), Military Base/Phobos Lab, and Halls of Carnage.
Quote on pickup: Pump'n'roll!
Appearance: }
Ingame Description: Nothing beats the sound of pumping a combat shotgun.
Comments/special: This shotgun's blast has a max range of 15 tiles, a spread size of 2, and a falloff reduction rate of 7% per tile.

The combat shotgun must be pumped after each shot in order to fire the next shell in its clip. You can pump the shotgun by moving or by reloading. When not pumping, reloading only reloads one shell at a time. The amount of time it takes to pump the combat shotgun isn't affected by reload time modifiers like Reloader.

Source: Real life
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