Difference between revisions of "Nano-shrapnel"

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(Created page with "{{infostrat switch}} {{ranged weapon| weapon_name=Nano-shrapnel| weapon_dmg=Original + 1 or Original + 2 (added to highest value), Original shotgun blast| weapon_dmg...")
 
 
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{{ranged weapon|
 
{{ranged weapon|
 
weapon_name=Nano-shrapnel|
 
weapon_name=Nano-shrapnel|
weapon_dmg=Original + 1 or Original + 2 (added to highest value), Original [[Shotguns|shotgun blast]]|
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weapon_dmg=Original -3 dice, Original [[Shotguns|shotgun blast]]|
 
weapon_dmgtype=[[Damage type#Piercing|Piercing]]|
 
weapon_dmgtype=[[Damage type#Piercing|Piercing]]|
weapon_avgdmg=Original|
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weapon_avgdmg=Varies|
 
weapon_accuracy=Original|
 
weapon_accuracy=Original|
 
weapon_ftime=Original|
 
weapon_ftime=Original|
 
weapon_rtime=Original|
 
weapon_rtime=Original|
weapon_clip=Original|
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weapon_clip=N/A|
weapon_ammo=Original|
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weapon_ammo=N/A|
 
weapon_afire=Original|
 
weapon_afire=Original|
weapon_areload=Original|
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weapon_areload=N/A|
 
weapon_get=[[Assemblies|Assembly]]: any shotgun + PPN|
 
weapon_get=[[Assemblies|Assembly]]: any shotgun + PPN|
 
weapon_quote=N/A|
 
weapon_quote=N/A|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_looks=<font color="cyan"><b>}</b></font>|
 
weapon_description=Assembly (same as original)|
 
weapon_description=Assembly (same as original)|
weapon_other=Unless the Nano Pack is added last, this assembly regenerates one ammo per action. The damage bonus depends on whether a power mod was added last. Beware: ammo regeneration prevents manual reloading including pumping which may be undesirable for some shotguns.
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weapon_other=Never needs reloading, doesn't use ammo. Adds "nano" to the front of weapon name (example: "shotgun" will become "nano shotgun")
  
'''Note:''' Adds "nano" to the front of weapon name (example: "shotgun" will become "nano shotgun")|
+
Note that if this assembly is used on a [[Plasma shotgun]], its plasma damage will still be changed to piercing damage, which will result in it no longer being able to destroy [[corpse]]s and walls.|
 
weapon_source=N/A}}
 
weapon_source=N/A}}

Latest revision as of 13:40, 12 May 2025

Game Data Strategy
Nano-shrapnel
Damage: Original -3 dice, Original shotgun blast
Average Damage: Varies
Damage Type: Piercing
Accuracy: Original
Base Fire Time: Original
Base Reload Time: Original
Clip Size: N/A
Ammunition: N/A
Alternate Fire: Original
Alternate Reload: N/A
How to get it: Assembly: any shotgun + PPN
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: Never needs reloading, doesn't use ammo. Adds "nano" to the front of weapon name (example: "shotgun" will become "nano shotgun")

Note that if this assembly is used on a Plasma shotgun, its plasma damage will still be changed to piercing damage, which will result in it no longer being able to destroy corpses and walls.

Source: N/A
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