Difference between revisions of "Assault rifle"

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(Updating to reflect changes in 0996, missed a bunch of changes)
(Updated for 0.9.9.8 buff)
 
(2 intermediate revisions by one user not shown)
Line 5: Line 5:
 
weapon_avgdmg=Varies|
 
weapon_avgdmg=Varies|
 
weapon_dmgtype=Original|
 
weapon_dmgtype=Original|
weapon_accuracy=Original+2|
+
weapon_accuracy=Original+3|
 
weapon_ftime=Original|
 
weapon_ftime=Original|
 
weapon_rtime=Original*0.5|
 
weapon_rtime=Original*0.5|
weapon_clip=Original (consumes 2 per shot)|
+
weapon_clip=Original (consumes the same ammo as the original for half the shots)|
 
weapon_ammo=Original|
 
weapon_ammo=Original|
 
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]|
 
weapon_afire=[[Alternate fire#Chain fire|Chain fire]]|

Latest revision as of 00:28, 29 July 2024

Game Data Strategy
Assault rifle
Damage: Original +1 die, -1 sides per die, 0.5 times original Shots
Average Damage: Varies
Damage Type: Original
Accuracy: Original+3
Base Fire Time: Original
Base Reload Time: Original*0.5
Clip Size: Original (consumes the same ammo as the original for half the shots)
Ammunition: Original
Alternate Fire: Chain fire
Alternate Reload: None
How to get it: Assembly: any rapid fire weapon + AAA
Quote on pickup: N/A
Appearance: }
Ingame Description: Assembly (same as original)
Comments/special: Assault rifle with Ammochain will consume only 2 ammo per volley
Source: Real life.
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